Decompiled source of UnreliableWeatherReports v1.0.1

UnreliableWeatherReports.dll

Decompiled 6 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("UnreliableWeatherReports")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Makes weather reports incorrect or unavailable")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("UnreliableWeatherReports")]
[assembly: AssemblyTitle("UnreliableWeatherReports")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace UnreliableWeatherReports
{
	public class Config
	{
		public static ConfigEntry<double> unknownWeatherChance;

		public static ConfigEntry<double> unknownDayChance;

		public static ConfigEntry<double> incorrectWeatherChance;

		public Config(ConfigFile cfg)
		{
			unknownWeatherChance = cfg.Bind<double>("General", "UnknownWeatherChance", 35.0, "Chance of unknown weather per moon");
			incorrectWeatherChance = cfg.Bind<double>("General", "IncorrectWeatherChance", 20.0, "Chance of incorrect weather report per moon (if not unknown)");
			unknownDayChance = cfg.Bind<double>("General", "UnknownDayChance", 10.0, "Chance of unknown weather everywhere for an entire day");
		}
	}
	public static class Globals
	{
		public static List<bool> unknownWeatherMoons = new List<bool>();

		public static List<bool> incorrectWeatherMoons = new List<bool>();

		public static List<LevelWeatherType> incorrectWeatherReports = new List<LevelWeatherType>();
	}
	[BepInPlugin("UnreliableWeatherReports", "UnreliableWeatherReports", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		public static Config MyConfig { get; internal set; }

		private void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			MyConfig = new Config(((BaseUnityPlugin)this).Config);
			Harmony val = new Harmony("UnreliableWeatherReports");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin UnreliableWeatherReports is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "UnreliableWeatherReports";

		public const string PLUGIN_NAME = "UnreliableWeatherReports";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}
namespace UnreliableWeatherReports.Patches
{
	[HarmonyPatch(typeof(StartOfRound), "SetMapScreenInfoToCurrentLevel")]
	public class SetMapScreenInfoToCurrentLevel
	{
		private static bool Prefix(StartOfRound __instance)
		{
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Invalid comparison between Unknown and I4
			//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Invalid comparison between Unknown and I4
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			((Behaviour)__instance.screenLevelVideoReel).enabled = false;
			((Component)__instance.screenLevelVideoReel).gameObject.SetActive(false);
			__instance.screenLevelVideoReel.clip = __instance.currentLevel.videoReel;
			TimeOfDay val = Object.FindObjectOfType<TimeOfDay>();
			if (val.totalTime == 0f)
			{
				val.totalTime = (float)val.numberOfHours * val.lengthOfHours;
			}
			string text = (((int)__instance.currentLevel.currentWeather == -1) ? "" : ("Weather: " + ((object)(LevelWeatherType)(ref __instance.currentLevel.currentWeather)).ToString()));
			if (Globals.incorrectWeatherMoons.Count != 0)
			{
				object obj;
				if ((int)Globals.incorrectWeatherReports[__instance.currentLevel.levelID] != -1)
				{
					LevelWeatherType val2 = Globals.incorrectWeatherReports[__instance.currentLevel.levelID];
					obj = "Weather: " + ((object)(LevelWeatherType)(ref val2)).ToString();
				}
				else
				{
					obj = "";
				}
				string text2 = (string)obj;
				string text3 = ((Globals.unknownWeatherMoons[__instance.currentLevel.levelID] && __instance.currentLevel.levelID != 3) ? "Weather: Unknown" : ((Globals.incorrectWeatherMoons[__instance.currentLevel.levelID] && __instance.currentLevel.levelID != 3) ? text2 : text));
				string levelDescription = __instance.currentLevel.LevelDescription;
				((TMP_Text)__instance.screenLevelDescription).SetText("Orbiting: " + __instance.currentLevel.PlanetName + "\n" + levelDescription + "\n" + text3, true);
			}
			__instance.mapScreen.overrideCameraForOtherUse = true;
			((Component)__instance.mapScreen.cam).transform.position = new Vector3(0f, 100f, 0f);
			((Behaviour)__instance.screenLevelDescription).enabled = true;
			if ((Object)(object)__instance.currentLevel.videoReel != (Object)null)
			{
				((Behaviour)__instance.screenLevelVideoReel).enabled = true;
				((Component)__instance.screenLevelVideoReel).gameObject.SetActive(true);
				__instance.screenLevelVideoReel.Play();
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SetPlanetsWeather")]
	public class SetPlanetsWeather
	{
		private static void Postfix(StartOfRound __instance)
		{
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Invalid comparison between Unknown and I4
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			Globals.unknownWeatherMoons.Clear();
			Globals.incorrectWeatherMoons.Clear();
			Globals.incorrectWeatherReports.Clear();
			Random random = new Random(__instance.randomMapSeed);
			double num = random.NextDouble();
			for (int i = 0; i < 128; i++)
			{
				double num2 = random.NextDouble();
				bool flag = (num < Config.unknownDayChance.Value / 100.0 || num2 < Config.unknownWeatherChance.Value / 100.0) && i != 3;
				Globals.unknownWeatherMoons.Add(flag);
				if (flag)
				{
					Globals.incorrectWeatherMoons.Add(item: false);
					Globals.incorrectWeatherReports.Add((LevelWeatherType)(-1));
					continue;
				}
				double num3 = random.NextDouble();
				bool flag2 = num3 < Config.incorrectWeatherChance.Value / 100.0 && i != 3;
				Globals.incorrectWeatherMoons.Add(flag2);
				if (!flag2)
				{
					Globals.incorrectWeatherReports.Add((LevelWeatherType)(-1));
					continue;
				}
				List<LevelWeatherType> list = Enum.GetValues(typeof(LevelWeatherType)).OfType<LevelWeatherType>().ToList();
				int index;
				do
				{
					index = random.Next(list.Count);
				}
				while (list[index] == __instance.levels[i].currentWeather || (int)list[index] == 0);
				Globals.incorrectWeatherReports.Add(list[index]);
			}
		}
	}
	[HarmonyPatch(typeof(Terminal), "TextPostProcess")]
	public class TextPostProcess
	{
		private static bool Prefix(Terminal __instance, ref string modifiedDisplayText, ref TerminalNode node)
		{
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Invalid comparison between Unknown and I4
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ec: Invalid comparison between Unknown and I4
			//IL_0211: Unknown result type (might be due to invalid IL or missing references)
			//IL_0216: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Invalid comparison between Unknown and I4
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Invalid comparison between Unknown and I4
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			int num = modifiedDisplayText.Split("[planetTime]").Length - 1;
			LevelWeatherType val;
			if (num > 0)
			{
				Regex regex = new Regex(Regex.Escape("[planetTime]"));
				for (int i = 0; i < num && __instance.moonsCatalogueList.Length > i; i++)
				{
					string text = (((int)__instance.moonsCatalogueList[i].currentWeather == -1) ? "" : ("(" + ((object)(LevelWeatherType)(ref __instance.moonsCatalogueList[i].currentWeather)).ToString() + ")"));
					object obj;
					if ((int)Globals.incorrectWeatherReports[__instance.moonsCatalogueList[i].levelID] != -1)
					{
						val = Globals.incorrectWeatherReports[__instance.moonsCatalogueList[i].levelID];
						obj = "(" + ((object)(LevelWeatherType)(ref val)).ToString() + ")";
					}
					else
					{
						obj = "";
					}
					string text2 = (string)obj;
					string replacement = ((GameNetworkManager.Instance.isDemo && __instance.moonsCatalogueList[i].lockedForDemo) ? "(Locked)" : (Globals.unknownWeatherMoons[__instance.moonsCatalogueList[i].levelID] ? "(Unknown)" : (Globals.incorrectWeatherMoons[__instance.moonsCatalogueList[i].levelID] ? text2 : text)));
					modifiedDisplayText = regex.Replace(modifiedDisplayText, replacement, 1);
				}
			}
			if (node.displayPlanetInfo != -1)
			{
				string text3 = (((int)StartOfRound.Instance.levels[node.displayPlanetInfo].currentWeather != -1) ? (((object)(LevelWeatherType)(ref StartOfRound.Instance.levels[node.displayPlanetInfo].currentWeather)).ToString().ToLower() ?? "") : "mild weather");
				object obj2;
				if ((int)Globals.incorrectWeatherReports[StartOfRound.Instance.levels[node.displayPlanetInfo].levelID] == -1)
				{
					obj2 = "mild weather";
				}
				else
				{
					val = Globals.incorrectWeatherReports[StartOfRound.Instance.levels[node.displayPlanetInfo].levelID];
					obj2 = ((object)(LevelWeatherType)(ref val)).ToString().ToLower() ?? "";
				}
				string text4 = (string)obj2;
				string newValue = (Globals.unknownWeatherMoons[StartOfRound.Instance.levels[node.displayPlanetInfo].levelID] ? "????" : (Globals.incorrectWeatherMoons[StartOfRound.Instance.levels[node.displayPlanetInfo].levelID] ? text4 : text3));
				modifiedDisplayText = modifiedDisplayText.Replace("[currentPlanetTime]", newValue);
			}
			return true;
		}
	}
}