Mods that depend on LethalModDataLib
an ordinary emote pack made by an ordinary person
Last updated: 31 minutes ago
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Last updated: 3 days ago
A sextilogy of Atmospheric Horror inspired moons.
Last updated: a week ago
An alternate Company moon, and Flickers original concept.
Last updated: a week ago
Adds in a moon that's trying to fill the role of a late game forest moon within LethalCompany.
Last updated: a week ago
A pack of my Vanilla oriented Interiors.
Last updated: a week ago
Vanilla styled Interior revolving around a Movie Recording studio
Last updated: a week ago
Adds a new moon designated 91 Charon, also known as Pluto's largest moon. Moderate risk, moderate reward.
Last updated: 2 weeks ago
New quota system that scales based on player count, and gives you control over the consequences of death.
Last updated: 2 weeks ago
Cabins in the woods, a rustling in the brush..
Last updated: 2 weeks ago
A desolate road reeking with the smell of Rotten Meat.
Last updated: 2 weeks ago
They cannot contain the uncontainable, or the smell of Copper.
Last updated: 2 weeks ago
A Portside Mine where the shipment's come alive.
Last updated: 2 weeks ago
Later Game Moon host to recording studios and film sets.
Last updated: 2 weeks ago
A fairly faithful recreation of Unreal Tournaments map, DOM-Condemned.
Last updated: 2 weeks ago
The Anomaly Control Facility.
Last updated: 2 weeks ago
Red Apartments from Oneshot interiors, Converted to fit into Vanilla LC.
Last updated: 2 weeks ago
A Mansion-like dungeon with elements of Castles.
Last updated: 2 weeks ago
Adds in 41 new scraps for you to play with.
Last updated: 2 weeks ago
An interior based on a hydroelectric dam.
Last updated: 2 weeks ago
Adds in new moons for you to play on.
Last updated: 2 weeks ago
A pack of all my Moons.
Last updated: 2 weeks ago
A Haunted moon in an archipelego, teeming with the Supernatural.
Last updated: 2 weeks ago