using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("BuyableHauntedMasks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+3e617f0a5805158c5e5364aa5104a301d3d648a4")]
[assembly: AssemblyProduct("BuyableHauntedMasks")]
[assembly: AssemblyTitle("BuyableHauntedMasks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BuyableHauntedMasks
{
[BepInDependency("evaisa.lethallib", "0.13.2")]
[BepInPlugin("MegaPiggy.BuyableHauntedMasks", "Buyable Haunted Masks", "1.3.0")]
public class BuyableHauntedMasks : BaseUnityPlugin
{
public class ClonedItem : Item
{
public Item original;
}
internal class Unflagger : MonoBehaviour
{
public void Awake()
{
((Object)((Component)this).gameObject).hideFlags = (HideFlags)0;
}
}
[HarmonyPatch]
internal static class Patches
{
[CompilerGenerated]
private static class <>O
{
public static HandleNamedMessageDelegate <0>__OnRequestSync;
public static HandleNamedMessageDelegate <1>__OnReceiveSync;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
public static void ServerConnect()
{
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Expected O, but got Unknown
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
if (IsHost)
{
LoggerInstance.LogInfo((object)"Started hosting, using local settings");
CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
object obj = <>O.<0>__OnRequestSync;
if (obj == null)
{
HandleNamedMessageDelegate val = OnRequestSync;
<>O.<0>__OnRequestSync = val;
obj = (object)val;
}
customMessagingManager.RegisterNamedMessageHandler("BuyableHauntedMasks_OnRequestConfigSync", (HandleNamedMessageDelegate)obj);
UpdateComedyPrice();
UpdateTragedyPrice();
}
else
{
LoggerInstance.LogInfo((object)"Connected to server, requesting settings");
CustomMessagingManager customMessagingManager2 = NetworkManager.Singleton.CustomMessagingManager;
object obj2 = <>O.<1>__OnReceiveSync;
if (obj2 == null)
{
HandleNamedMessageDelegate val2 = OnReceiveSync;
<>O.<1>__OnReceiveSync = val2;
obj2 = (object)val2;
}
customMessagingManager2.RegisterNamedMessageHandler("BuyableHauntedMasks_OnReceiveConfigSync", (HandleNamedMessageDelegate)obj2);
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("BuyableHauntedMasks_OnRequestConfigSync", 0uL, new FastBufferWriter(0, (Allocator)2, -1), (NetworkDelivery)2);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "Start")]
public static void Start()
{
LoggerInstance.LogWarning((object)"Game network manager start");
CloneComedy();
CloneTragedy();
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
public static void ServerDisconnect()
{
LoggerInstance.LogInfo((object)"Server disconnect");
ComedyMaskPriceRemote = -1;
TragedyMaskPriceRemote = -1;
}
}
private const string modGUID = "MegaPiggy.BuyableHauntedMasks";
private const string modName = "Buyable Haunted Masks";
private const string modVersion = "1.3.0";
private readonly Harmony harmony = new Harmony("MegaPiggy.BuyableHauntedMasks");
private static BuyableHauntedMasks Instance;
private static ConfigEntry<int> ComedyMaskPriceConfig;
internal static int ComedyMaskPriceRemote = -1;
private static ConfigEntry<int> TragedyMaskPriceConfig;
internal static int TragedyMaskPriceRemote = -1;
private static Dictionary<string, TerminalNode> infoNodes = new Dictionary<string, TerminalNode>();
public static byte CurrentVersionByte = 1;
private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger;
public static List<Item> AllItems => Resources.FindObjectsOfTypeAll<Item>().Reverse().ToList();
public static Item Comedy => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name.Equals("ComedyMask") && (Object)(object)item.spawnPrefab != (Object)null));
public static Item Tragedy => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name.Equals("TragedyMask") && (Object)(object)item.spawnPrefab != (Object)null));
public static ClonedItem ComedyClone { get; private set; }
public static ClonedItem TragedyClone { get; private set; }
public static int ComedyMaskPriceLocal => ComedyMaskPriceConfig.Value;
public static int ComedyMaskPrice => (ComedyMaskPriceRemote > -1) ? ComedyMaskPriceRemote : ComedyMaskPriceLocal;
public static int TragedyMaskPriceLocal => TragedyMaskPriceConfig.Value;
public static int TragedyMaskPrice => (TragedyMaskPriceRemote > -1) ? TragedyMaskPriceRemote : TragedyMaskPriceLocal;
private static bool IsHost => NetworkManager.Singleton.IsHost;
private static ulong LocalClientId => NetworkManager.Singleton.LocalClientId;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Object.DontDestroyOnLoad((Object)(object)this);
Instance = this;
}
harmony.PatchAll();
ComedyMaskPriceConfig = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "ComedyMaskPrice", 30, "Credits needed to buy comedy mask");
TragedyMaskPriceConfig = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "TragedyMaskPrice", 30, "Credits needed to buy tragedy mask");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Buyable Haunted Masks is loaded with version 1.3.0!");
}
private static ClonedItem CloneNonScrap(Item original, int price)
{
ClonedItem clonedItem = ScriptableObject.CreateInstance<ClonedItem>();
Object.DontDestroyOnLoad((Object)(object)clonedItem);
clonedItem.original = original;
GameObject val = NetworkPrefabs.CloneNetworkPrefab(original.spawnPrefab, "Buyable" + ((Object)original).name);
val.AddComponent<Unflagger>();
Object.DontDestroyOnLoad((Object)(object)val);
CopyFields(original, (Item)(object)clonedItem);
val.GetComponent<GrabbableObject>().itemProperties = (Item)(object)clonedItem;
((Item)clonedItem).spawnPrefab = val;
((Object)clonedItem).name = "Buyable" + ((Object)original).name;
((Item)clonedItem).creditsWorth = price;
((Item)clonedItem).isScrap = false;
return clonedItem;
}
public static void CopyFields(Item source, Item destination)
{
FieldInfo[] fields = typeof(Item).GetFields();
FieldInfo[] array = fields;
foreach (FieldInfo fieldInfo in array)
{
fieldInfo.SetValue(destination, fieldInfo.GetValue(source));
}
}
private static TerminalNode CreateInfoNode(string name, string description)
{
if (infoNodes.ContainsKey(name))
{
return infoNodes[name];
}
TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
val.clearPreviousText = true;
((Object)val).name = name + "InfoNode";
val.displayText = description + "\n\n";
infoNodes.Add(name, val);
return val;
}
private static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
CloneComedy();
CloneTragedy();
}
private static void CloneComedy()
{
if (!((Object)(object)Comedy == (Object)null) && !((Object)(object)ComedyClone != (Object)null))
{
ComedyClone = CloneNonScrap(Comedy, ComedyMaskPrice);
AddComedyToShop();
}
}
private static void AddComedyToShop()
{
ClonedItem comedyClone = ComedyClone;
int comedyMaskPrice = ComedyMaskPrice;
Items.RegisterShopItem((Item)(object)comedyClone, (TerminalNode)null, (TerminalNode)null, CreateInfoNode("ComedyMask", "Haunted mask. It has a 65% chance to turn you into zombie every 5 seconds."), comedyMaskPrice);
LoggerInstance.LogInfo((object)$"Comedy Mask added to Shop for {ComedyMaskPrice} credits");
}
private static void UpdateComedyPrice()
{
((Item)ComedyClone).creditsWorth = ComedyMaskPrice;
Items.UpdateShopItemPrice((Item)(object)ComedyClone, ComedyMaskPrice);
LoggerInstance.LogInfo((object)$"Comedy Mask price updated to {ComedyMaskPrice} credits");
}
private static void CloneTragedy()
{
if (!((Object)(object)Tragedy == (Object)null) && !((Object)(object)TragedyClone != (Object)null))
{
TragedyClone = CloneNonScrap(Tragedy, TragedyMaskPrice);
AddTragedyToShop();
}
}
private static void AddTragedyToShop()
{
ClonedItem tragedyClone = TragedyClone;
int tragedyMaskPrice = TragedyMaskPrice;
Items.RegisterShopItem((Item)(object)tragedyClone, (TerminalNode)null, (TerminalNode)null, CreateInfoNode("TragedyMask", "Haunted mask. It has a 65% chance to turn you into zombie every 5 seconds. You cannot take this off once you put it on."), tragedyMaskPrice);
LoggerInstance.LogInfo((object)$"Tragedy Mask added to Shop for {TragedyMaskPrice} credits");
}
private static void UpdateTragedyPrice()
{
((Item)TragedyClone).creditsWorth = TragedyMaskPrice;
Items.UpdateShopItemPrice((Item)(object)TragedyClone, TragedyMaskPrice);
LoggerInstance.LogInfo((object)$"Tragedy Mask price updated to {TragedyMaskPrice} credits");
}
public static void WriteData(FastBufferWriter writer)
{
((FastBufferWriter)(ref writer)).WriteByte(CurrentVersionByte);
((FastBufferWriter)(ref writer)).WriteBytes(BitConverter.GetBytes(ComedyMaskPriceLocal), -1, 0);
((FastBufferWriter)(ref writer)).WriteBytes(BitConverter.GetBytes(TragedyMaskPriceLocal), -1, 0);
}
public static void ReadData(FastBufferReader reader)
{
byte b = default(byte);
((FastBufferReader)(ref reader)).ReadByte(ref b);
if (b == CurrentVersionByte)
{
byte[] value = new byte[4];
((FastBufferReader)(ref reader)).ReadBytes(ref value, 4, 0);
ComedyMaskPriceRemote = BitConverter.ToInt32(value, 0);
UpdateComedyPrice();
byte[] value2 = new byte[4];
((FastBufferReader)(ref reader)).ReadBytes(ref value2, 4, 0);
TragedyMaskPriceRemote = BitConverter.ToInt32(value2, 0);
UpdateTragedyPrice();
LoggerInstance.LogInfo((object)"Host config set successfully");
return;
}
throw new Exception("Invalid version byte");
}
public static void OnRequestSync(ulong clientID, FastBufferReader reader)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
if (!IsHost)
{
return;
}
LoggerInstance.LogInfo((object)("Sending config to client " + clientID));
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(5, (Allocator)2, 5);
try
{
WriteData(val);
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("BuyableHauntedMasks_OnReceiveConfigSync", clientID, val, (NetworkDelivery)2);
}
catch (Exception arg)
{
LoggerInstance.LogError((object)$"Failed to send config: {arg}");
}
finally
{
((FastBufferWriter)(ref val)).Dispose();
}
}
public static void OnReceiveSync(ulong clientID, FastBufferReader reader)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
LoggerInstance.LogInfo((object)"Received config from host");
try
{
ReadData(reader);
}
catch (Exception arg)
{
LoggerInstance.LogError((object)$"Failed to receive config: {arg}");
ComedyMaskPriceRemote = -1;
TragedyMaskPriceRemote = -1;
}
}
}
}