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BuyableShotgun
Adds shotguns to the store for 700 credits (Configurable)
Date uploaded | 8 months ago |
Version | 1.1.0 |
Download link | MegaPiggy-BuyableShotgun-1.1.0.zip |
Downloads | 772388 |
Dependency string | MegaPiggy-BuyableShotgun-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5README
Buyable Shotgun
Adds shotguns to the store for 700 credits (Configurable)
Report bugs on GitHub or on the modding discord forum post
CHANGELOG
1.3.0
- Fixed only being visible on host (this was caused by my silly mistake)
- A small fix to not use shotguns from modded moons.
1.2.1
- No longer breaks if another mod adds in a shotgun that has no spawn prefab.
- Changed to load with a patch instead of the scene loaded event so that this mod doesn't break when somebody else's mod exceptions in that event.
1.2.0
- Price now syncs between host and clients
- Fixed problem where flags were set to hide and dont save
1.1.0
- Made the buyable shotgun its own prefab instead of just using vanilla one.
- This should hopefully fix some issues where the host was the only one who could see or interact with the shotgun.
1.0.4
- Fixed white block icon and interaction bug that happens with Brutal Company Minus
1.0.3
- Small fix for scan node error
1.0.2
- Changes to how I register the items
1.0.1
- Added terminal info for shotguns
- Fixed bought shotguns only being visible on host
- Fixed shotguns disappearing in item store when quitting to main menu and starting/loading a new game.
1.0.0
- Initial release