using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("InsanityMeter")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InsanityMeter")]
[assembly: AssemblyTitle("InsanityMeter")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace InsanityMeter
{
[BepInPlugin("MegaPiggy.InsanityMeter", "Insanity Meter", "1.0.0")]
public class InsanityMeterMod : BaseUnityPlugin
{
[HarmonyPatch(typeof(HUDManager))]
internal class HUDManagerPatch
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
public static void AwakePostfix(HUDManager __instance)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Expected O, but got Unknown
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_0132: Unknown result type (might be due to invalid IL or missing references)
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
Transform parent = ((Component)__instance.HUDElements[2].canvasGroup).transform.parent;
GameObject val = new GameObject("InsanityMeter", new Type[2]
{
typeof(Image),
typeof(CanvasGroup)
});
__instance.HUDElements = CollectionExtensions.AddToArray<HUDElement>(__instance.HUDElements, new HUDElement
{
canvasGroup = val.GetComponent<CanvasGroup>(),
targetAlpha = 1f
});
RectTransform component = val.GetComponent<RectTransform>();
component.pivot = Vector2.one * 0.5f;
component.sizeDelta = new Vector2(150f, 20f);
component.anchoredPosition3D = new Vector3(0f, 220f, -0.075f);
Image component2 = val.GetComponent<Image>();
component2.sprite = CreateSpriteFromTexture(Texture2D.whiteTexture);
((Graphic)component2).color = Color.black;
((Component)component2).transform.SetParent(parent, false);
GameObject val2 = new GameObject("InsanityBar", new Type[2]
{
typeof(Image),
typeof(InsanityMeterUI)
});
RectTransform component3 = val2.GetComponent<RectTransform>();
component3.pivot = Vector2.one * 0.5f;
component3.sizeDelta = new Vector2(150f, 20f);
Image component4 = val2.GetComponent<Image>();
component4.fillMethod = (FillMethod)0;
component4.type = (Type)3;
component4.sprite = CreateSpriteFromTexture(Texture2D.whiteTexture);
((Graphic)component4).color = Color32.op_Implicit(new Color32((byte)123, (byte)0, (byte)236, byte.MaxValue));
val2.transform.SetParent(((Component)component2).transform, false);
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerPatch
{
[HarmonyPatch("LateUpdate")]
[HarmonyPostfix]
public static void LateUpdatePostfix(PlayerControllerB __instance)
{
if (((NetworkBehaviour)__instance).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject) && __instance.isPlayerControlled && !__instance.isPlayerDead)
{
InsanityMeterUI.Instance.UpdatePercentage(__instance.GetInsanityPercentage());
}
}
}
private const string modGUID = "MegaPiggy.InsanityMeter";
private const string modName = "Insanity Meter";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("MegaPiggy.InsanityMeter");
private static InsanityMeterMod Instance { get; set; }
private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger;
public static Sprite CreateSpriteFromTexture(Texture2D texture2D)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
Sprite val = Sprite.Create(texture2D, new Rect(0f, 0f, (float)((Texture)texture2D).width, (float)((Texture)texture2D).height), new Vector2(0.5f, 0.5f));
((Object)val).name = ((Object)texture2D).name;
return val;
}
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Insanity Meter is loaded with version 1.0.0!");
}
}
public class InsanityMeterUI : MonoBehaviour
{
private Image image;
public static InsanityMeterUI Instance { get; private set; }
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
image = ((Component)this).GetComponent<Image>();
}
public void UpdatePercentage(float insanityPercentage)
{
image.fillAmount = insanityPercentage;
}
}
public static class PlayerExtensions
{
public static float GetInsanityPercentage(this PlayerControllerB player)
{
return player.insanityLevel / player.maxInsanityLevel;
}
}
}