Decompiled source of AdvancedCompany Flavours Megalophobia v1.0.0

BepInEx/plugins/AdvancedCompany.Flavours.Megalophobia.dll

Decompiled 10 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using AdvancedCompany.Lib;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Megalophobia")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Megalophobia")]
[assembly: AssemblyTitle("Megalophobia")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AdvancedCompany.Flavours.Megalophobia
{
	[BepInPlugin("com.potatoepet.AdvancedCompany.Flavours.Megalophobia", "AdvancedCompany.Flavours.Megalophobia", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Version = "1.0.0";

		private const string GUID = "com.potatoepet.AdvancedCompany.Flavours.Megalophobia";

		internal static ManualLogSource Log;

		private void Awake()
		{
			try
			{
				Log = ((BaseUnityPlugin)this).Logger;
				string text = Path.Combine(Path.GetDirectoryName(typeof(Plugin).Assembly.Location), "megalophobia");
				AssetBundle val = AssetBundle.LoadFromFile(text);
				Texture2D logo = val.LoadAsset<Texture2D>("Assets/ModPacks/lcmegalophobia.png");
				Flavour.SetLogo(logo);
				Log.LogInfo((object)"Added flavour!");
			}
			catch (Exception ex)
			{
				Log.LogError((object)"Error while adding flavour :(!");
				Log.LogError((object)ex);
			}
		}
	}
}