using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Modules;
using MelanieMeliciousCooked;
using MelanieMeliciousCooked.NetcodePatcher;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public class HarmonyPatches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(TimeOfDay), "OnHourChanged")]
private static void HourPatch()
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_0198: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Unknown result type (might be due to invalid IL or missing references)
//IL_01be: Unknown result type (might be due to invalid IL or missing references)
//IL_0239: Unknown result type (might be due to invalid IL or missing references)
//IL_0252: Unknown result type (might be due to invalid IL or missing references)
//IL_0266: Unknown result type (might be due to invalid IL or missing references)
//IL_028e: Unknown result type (might be due to invalid IL or missing references)
//IL_0293: Unknown result type (might be due to invalid IL or missing references)
//IL_02b4: Unknown result type (might be due to invalid IL or missing references)
if (!GameNetworkManager.Instance.isHostingGame)
{
return;
}
try
{
if (Random.Range(0, 99) < MelanieCookedConfig.carrotGrow.Value)
{
GameObject val = Object.Instantiate<GameObject>(Plugin.itemList.itemsList[1].spawnPrefab, GameObject.Find("PlotCarrot0Spawn").transform.position, new Quaternion(0f, 0f, 0f, 0f));
Transform transform = val.transform;
transform.localPosition += new Vector3(Random.Range(-0.3f, 0.3f), 0f, Random.Range(-0.3f, 0.3f));
val.transform.localEulerAngles = new Vector3(-90f, 0f, 0f);
val.GetComponent<NetworkObject>().Spawn(false);
val.GetComponent<GrabbableObject>().SetScrapValue(Random.Range(5, 30));
}
}
catch
{
}
try
{
if (Random.Range(0, 99) < MelanieCookedConfig.potatoGrow.Value)
{
GameObject val2 = Object.Instantiate<GameObject>(Plugin.itemList.itemsList[5].spawnPrefab, GameObject.Find("PlotPotato0Spawn").transform.position, new Quaternion(0f, 0f, 0f, 0f));
Transform transform2 = val2.transform;
transform2.localPosition += new Vector3(Random.Range(-0.3f, 0.3f), 0f, Random.Range(-0.3f, 0.3f));
val2.transform.localEulerAngles = new Vector3(-90f, 0f, 0f);
val2.GetComponent<NetworkObject>().Spawn(false);
val2.GetComponent<GrabbableObject>().SetScrapValue(Random.Range(5, 25));
}
}
catch
{
}
try
{
if (Random.Range(0, 99) < MelanieCookedConfig.wheatGrow.Value)
{
GameObject val3 = Object.Instantiate<GameObject>(Plugin.itemList.itemsList[6].spawnPrefab, GameObject.Find("PlotWheat0Spawn").transform.position, new Quaternion(0f, 0f, 0f, 0f));
Transform transform3 = val3.transform;
transform3.localPosition += new Vector3(Random.Range(-0.3f, 0.3f), 0f, Random.Range(-0.3f, 0.3f));
val3.transform.localEulerAngles = new Vector3(-90f, 0f, 0f);
val3.GetComponent<NetworkObject>().Spawn(false);
val3.GetComponent<GrabbableObject>().SetScrapValue(Random.Range(5, 20));
}
}
catch
{
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "Start")]
private static void NetworkPatch(ref GameNetworkManager __instance)
{
((Component)__instance).GetComponent<NetworkManager>().AddNetworkPrefab(Plugin.unlockList.unlockables[0].prefabObject);
((Component)__instance).GetComponent<NetworkManager>().AddNetworkPrefab(Plugin.unlockList.unlockables[1].prefabObject);
((Component)__instance).GetComponent<NetworkManager>().AddNetworkPrefab(Plugin.unlockList.unlockables[3].prefabObject);
((Component)__instance).GetComponent<NetworkManager>().AddNetworkPrefab(Plugin.unlockList.unlockables[6].prefabObject);
}
}
public static class MelanieCookedConfig
{
public static ConfigEntry<int> grinder0Cost;
public static ConfigEntry<int> crockpot0Cost;
public static ConfigEntry<int> oven0Cost;
public static ConfigEntry<int> grill0Cost;
public static ConfigEntry<int> plotCarrot0Cost;
public static ConfigEntry<int> plotPotato0Cost;
public static ConfigEntry<int> plotWheat0Cost;
public static ConfigEntry<int> carrotGrow;
public static ConfigEntry<int> potatoGrow;
public static ConfigEntry<int> wheatGrow;
public static void SetupConfig(ConfigFile config)
{
grinder0Cost = config.Bind<int>("Prices", "Meat Grinder", 120, "Modify the price for the meat grinder.");
crockpot0Cost = config.Bind<int>("Prices", "Crockpot", 150, "Modify the price for the crockpot.");
oven0Cost = config.Bind<int>("Prices", "Mini Oven", 150, "Modify the price for the mini oven.");
grill0Cost = config.Bind<int>("Prices", "Mini Grill", 150, "Modify the price for the grill.");
plotCarrot0Cost = config.Bind<int>("Prices", "Carrot Plot", 100, "Modify the price for carrot plots.");
plotPotato0Cost = config.Bind<int>("Prices", "Potato Plot", 100, "Modify the price for potato plots.");
plotWheat0Cost = config.Bind<int>("Prices", "Wheat Plot", 100, "Modify the price for wheat plots.");
carrotGrow = config.Bind<int>("Growth Chance", "Carrot", 10, "Modify the chance for carrots to progress growing phase per hour.");
potatoGrow = config.Bind<int>("Growth Chance", "Potato", 15, "Modify the chance for potatoes to progress growing phase per hour.");
wheatGrow = config.Bind<int>("Growth Chance", "Wheat", 20, "Modify the chance for wheat to progress growing phase per hour.");
}
}
namespace MelanieMeliciousCooked
{
public class ItemManager : NetworkBehaviour
{
public Transform oldParent;
public Transform newParent;
public char cookType;
public void Parent(PlayerControllerB playerWhoTriggered)
{
if (!((NetworkBehaviour)this).IsServer)
{
((Component)this).GetComponent<PlaceableObjectsSurface>().PlaceObject(playerWhoTriggered);
}
GrabbableObject currentlyHeldObjectServer = playerWhoTriggered.currentlyHeldObjectServer;
char c = cookType;
char c2 = c;
if (c2 != '0')
{
return;
}
if (((Object)currentlyHeldObjectServer).name.StartsWith("Ragdoll") || ((Object)currentlyHeldObjectServer).name.StartsWith("CaveDwellerEnemy") || ((Object)currentlyHeldObjectServer).name.StartsWith("ManticoilBody") || ((Object)currentlyHeldObjectServer).name.StartsWith("TulipSnakeBody") || ((Object)currentlyHeldObjectServer).name.StartsWith("CentipedeBody") || ((Object)currentlyHeldObjectServer).name.StartsWith("HoarderingBugBody") || ((Object)currentlyHeldObjectServer).name.StartsWith("CaveDwellerBody") || ((Object)currentlyHeldObjectServer).name.StartsWith("CrawlerBody") || ((Object)currentlyHeldObjectServer).name.StartsWith("BaboonHawkBody") || ((Object)currentlyHeldObjectServer).name.StartsWith("BunkerSpiderBody"))
{
((Component)currentlyHeldObjectServer).transform.parent = oldParent;
SpawnItemServerRpc(0, Random.Range(((Component)playerWhoTriggered.currentlyHeldObjectServer).GetComponent<GrabbableObject>().scrapValue, ((Component)playerWhoTriggered.currentlyHeldObjectServer).GetComponent<GrabbableObject>().scrapValue + 30), ((Object)currentlyHeldObjectServer).name);
if (((NetworkBehaviour)this).IsServer)
{
((Component)this).GetComponent<PlaceableObjectsSurface>().PlaceObject(playerWhoTriggered);
}
}
else if (((Object)currentlyHeldObjectServer).name.StartsWith("Wheat0"))
{
((Component)currentlyHeldObjectServer).transform.parent = oldParent;
SpawnItemServerRpc(7, Random.Range(((Component)playerWhoTriggered.currentlyHeldObjectServer).GetComponent<GrabbableObject>().scrapValue, ((Component)playerWhoTriggered.currentlyHeldObjectServer).GetComponent<GrabbableObject>().scrapValue + 30), ((Object)currentlyHeldObjectServer).name);
if (((NetworkBehaviour)this).IsServer)
{
((Component)this).GetComponent<PlaceableObjectsSurface>().PlaceObject(playerWhoTriggered);
}
}
}
public void Cook()
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Expected O, but got Unknown
string[] array = new string[4] { "", "", "", "" };
int num = 0;
ushort num2 = 0;
ushort num3 = 0;
ushort num4 = 0;
ushort num5 = 0;
ushort num6 = 0;
ushort num7 = 0;
ushort num8 = 0;
foreach (Transform item in oldParent)
{
Transform val = item;
if (num8 >= 4)
{
continue;
}
string name = ((Object)val).name;
string text = name;
switch (text)
{
case "Meat0(Clone)":
array[num8] = "Meat0(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num2++;
num8++;
continue;
case "Meat1(Clone)":
array[num8] = "Meat1(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num2++;
num8++;
continue;
case "Carrot0(Clone)":
array[num8] = "Carrot0(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num3++;
num5++;
num8++;
continue;
case "Potato0(Clone)":
array[num8] = "Potato0(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num3++;
num6++;
num8++;
continue;
case "Tomato0(Clone)":
array[num8] = "Tomato0(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num3++;
num7++;
num8++;
continue;
case "Tomato(Clone)":
array[num8] = "Tomato(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num3++;
num7++;
num8++;
continue;
case "Golden Tomato(Clone)":
array[num8] = "Golden Tomato(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num3++;
num7++;
num8++;
continue;
case "PickleJar(Clone)":
array[num8] = "PickleJar(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num3++;
num8++;
continue;
case "Flour0(Clone)":
array[num8] = "Flour0(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num4++;
num8++;
continue;
case "LoafBread0(Clone)":
array[num8] = "LoafBread0(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num4++;
num8++;
continue;
case "MeatCube(Clone)":
array[num8] = "MeatCube(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num2 += 2;
num8++;
continue;
}
if (text == null)
{
continue;
}
if (!((Object)val).name.StartsWith("ModdedEnemy") && !((Object)val).name.EndsWith("Sample(Clone)"))
{
switch (text)
{
case "SampleDriftWoodGiant(Clone)":
SpawnItemServerRpc(12, ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue + 5, ((Object)val).name);
break;
case "Corn(Clone)":
array[num8] = "Corn(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num3++;
num8++;
break;
case "PackagedMeatMealPrefab(Clone)":
array[num8] = "PackagedMeatMealPrefab(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num2++;
num8++;
break;
case "PackagedVeganMealPrefab(Clone)":
array[num8] = "PackagedVeganMealPrefab(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num3++;
num8++;
break;
case "PackagedSurvivalMealPrefab(Clone)":
array[num8] = "PackagedSurvivalMealPrefab(Clone)";
num += ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue;
num2++;
num3++;
num8++;
break;
}
}
else
{
SpawnItemServerRpc(12, ((Component)val).gameObject.GetComponent<GrabbableObject>().scrapValue + 5, ((Object)val).name);
}
}
switch (cookType)
{
case '0':
if (num2 > 1 && num8 == 4)
{
SpawnItemServerRpc(3, num + Random.Range(10, num / 4), array[0], array[1], array[2], array[3]);
}
else if (num3 > 2)
{
SpawnItemServerRpc(2, num + Random.Range(10, num / 4), array[0], array[1], array[2], array[3]);
}
break;
case '1':
if (num2 == 1 && num3 == 1 && num4 == 1)
{
SpawnItemServerRpc(9, num + Random.Range(10, num / 4), array[0], array[1], array[2], array[3]);
}
else if (num2 > 2 || (num2 > 0 && num3 > 1))
{
SpawnItemServerRpc(4, num + Random.Range(10, num / 4), array[0], array[1], array[2], array[3]);
}
else if (num4 > 2)
{
SpawnItemServerRpc(8, num + Random.Range(10, num / 4), array[0], array[1], array[2], array[3]);
}
break;
case '2':
if (num2 > 0 && num3 > 0 && num4 > 0)
{
switch (num8)
{
case 3:
SpawnItemServerRpc(10, num + Random.Range(10, num / 4), array[0], array[1], array[2], array[3]);
break;
case 4:
SpawnItemServerRpc(11, num + Random.Range(10, num / 4), array[0], array[1], array[2], array[3]);
break;
}
}
break;
}
}
[ServerRpc(RequireOwnership = false)]
public void SpawnItemServerRpc(int itemList, int dishValue, string delete0 = "", string delete1 = "", string delete2 = "", string delete3 = "")
{
//IL_02eb: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a8: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_0203: Unknown result type (might be due to invalid IL or missing references)
//IL_020e: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_0162: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_0269: Unknown result type (might be due to invalid IL or missing references)
//IL_0270: Expected O, but got Unknown
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(828491791u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, itemList);
BytePacker.WriteValueBitPacked(val2, dishValue);
bool flag = delete0 != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(delete0, false);
}
bool flag2 = delete1 != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
if (flag2)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(delete1, false);
}
bool flag3 = delete2 != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag3, default(ForPrimitives));
if (flag3)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(delete2, false);
}
bool flag4 = delete3 != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag4, default(ForPrimitives));
if (flag4)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(delete3, false);
}
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 828491791u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
{
return;
}
string[] array = new string[4] { delete0, delete1, delete2, delete3 };
GameObject val3 = Object.Instantiate<GameObject>(Plugin.itemList.itemsList[itemList].spawnPrefab, newParent.position, newParent.rotation, RoundManager.Instance.spawnedScrapContainer);
val3.GetComponent<NetworkObject>().Spawn(false);
val3.GetComponent<GrabbableObject>().SetScrapValue(dishValue);
try
{
string[] array2 = array;
foreach (string text in array2)
{
bool flag5 = false;
foreach (Transform item in oldParent)
{
Transform val4 = item;
if (!flag5 && ((Object)val4).name == text)
{
((Object)val4).name = "delete";
Object.Destroy((Object)(object)((Component)val4).gameObject);
flag5 = true;
}
}
}
}
catch
{
}
DeleteItemClientRpc(NetworkObjectReference.op_Implicit(val3.GetComponent<NetworkObject>()), dishValue, delete0, delete1, delete2, delete3);
}
[ClientRpc]
public void DeleteItemClientRpc(NetworkObjectReference netObjectRef, int dishValue, string delete0 = "", string delete1 = "", string delete2 = "", string delete3 = "")
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
//IL_01b6: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0132: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Unknown result type (might be due to invalid IL or missing references)
//IL_0233: Unknown result type (might be due to invalid IL or missing references)
//IL_023a: Expected O, but got Unknown
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2178165484u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netObjectRef, default(ForNetworkSerializable));
BytePacker.WriteValueBitPacked(val2, dishValue);
bool flag = delete0 != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(delete0, false);
}
bool flag2 = delete1 != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
if (flag2)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(delete1, false);
}
bool flag3 = delete2 != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag3, default(ForPrimitives));
if (flag3)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(delete2, false);
}
bool flag4 = delete3 != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag4, default(ForPrimitives));
if (flag4)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(delete3, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2178165484u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || ((NetworkBehaviour)this).IsServer)
{
return;
}
try
{
string[] array = new string[4] { delete0, delete1, delete2, delete3 };
string[] array2 = array;
foreach (string text in array2)
{
bool flag5 = false;
foreach (Transform item in oldParent)
{
Transform val3 = item;
if (!flag5 && ((Object)val3).name == text)
{
((Object)val3).name = "delete";
Object.Destroy((Object)(object)((Component)val3).gameObject);
flag5 = true;
}
}
}
}
catch
{
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ItemManager()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(828491791u, new RpcReceiveHandler(__rpc_handler_828491791));
NetworkManager.__rpc_func_table.Add(2178165484u, new RpcReceiveHandler(__rpc_handler_2178165484));
}
private static void __rpc_handler_828491791(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_0151: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int itemList = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref itemList);
int dishValue = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref dishValue);
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string delete = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref delete, false);
}
bool flag2 = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
string delete2 = null;
if (flag2)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref delete2, false);
}
bool flag3 = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag3, default(ForPrimitives));
string delete3 = null;
if (flag3)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref delete3, false);
}
bool flag4 = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag4, default(ForPrimitives));
string delete4 = null;
if (flag4)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref delete4, false);
}
target.__rpc_exec_stage = (__RpcExecStage)1;
((ItemManager)(object)target).SpawnItemServerRpc(itemList, dishValue, delete, delete2, delete3, delete4);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2178165484(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netObjectRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netObjectRef, default(ForNetworkSerializable));
int dishValue = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref dishValue);
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string delete = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref delete, false);
}
bool flag2 = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
string delete2 = null;
if (flag2)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref delete2, false);
}
bool flag3 = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag3, default(ForPrimitives));
string delete3 = null;
if (flag3)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref delete3, false);
}
bool flag4 = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag4, default(ForPrimitives));
string delete4 = null;
if (flag4)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref delete4, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((ItemManager)(object)target).DeleteItemClientRpc(netObjectRef, dishValue, delete, delete2, delete3, delete4);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "ItemManager";
}
}
[BepInPlugin("MelanieMelicious.FarmAndCook", "MelanieMelicious - Farming and Cooking Mod", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "MelanieMelicious.FarmAndCook";
private const string NAME = "MelanieMelicious - Farming and Cooking Mod";
private const string VERSION = "0.1.0";
private readonly Harmony harmony = new Harmony("MelanieMelicious.FarmAndCook");
public static ManualLogSource mls;
public static AssetBundle bundle;
public static UnlockablesList unlockList;
public static AllItemsList itemList;
public static Plugin instance;
private void Awake()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
instance = this;
MelanieCookedConfig.SetupConfig(((BaseUnityPlugin)this).Config);
mls = Logger.CreateLogSource("MelanieMelicious - Farming and Cooking Mod");
mls = ((BaseUnityPlugin)this).Logger;
harmony.PatchAll(typeof(HarmonyPatches));
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "melaniecooked");
bundle = AssetBundle.LoadFromFile(text);
unlockList = bundle.LoadAsset<UnlockablesList>("Assets/MelanieCooked/Asset/Furniture.asset");
itemList = bundle.LoadAsset<AllItemsList>("Assets/MelanieCooked/Asset/Food.asset");
NetworkPrefabs.RegisterNetworkPrefab(unlockList.unlockables[0].prefabObject);
Unlockables.RegisterUnlockable(unlockList.unlockables[0], (StoreType)1, (TerminalNode)null, (TerminalNode)null, (TerminalNode)null, MelanieCookedConfig.grinder0Cost.Value);
NetworkPrefabs.RegisterNetworkPrefab(unlockList.unlockables[1].prefabObject);
Unlockables.RegisterUnlockable(unlockList.unlockables[1], (StoreType)1, (TerminalNode)null, (TerminalNode)null, (TerminalNode)null, MelanieCookedConfig.crockpot0Cost.Value);
NetworkPrefabs.RegisterNetworkPrefab(unlockList.unlockables[2].prefabObject);
Unlockables.RegisterUnlockable(unlockList.unlockables[2], (StoreType)1, (TerminalNode)null, (TerminalNode)null, (TerminalNode)null, MelanieCookedConfig.plotCarrot0Cost.Value);
NetworkPrefabs.RegisterNetworkPrefab(unlockList.unlockables[3].prefabObject);
Unlockables.RegisterUnlockable(unlockList.unlockables[3], (StoreType)1, (TerminalNode)null, (TerminalNode)null, (TerminalNode)null, MelanieCookedConfig.oven0Cost.Value);
NetworkPrefabs.RegisterNetworkPrefab(unlockList.unlockables[4].prefabObject);
Unlockables.RegisterUnlockable(unlockList.unlockables[4], (StoreType)1, (TerminalNode)null, (TerminalNode)null, (TerminalNode)null, MelanieCookedConfig.plotPotato0Cost.Value);
NetworkPrefabs.RegisterNetworkPrefab(unlockList.unlockables[5].prefabObject);
Unlockables.RegisterUnlockable(unlockList.unlockables[5], (StoreType)1, (TerminalNode)null, (TerminalNode)null, (TerminalNode)null, MelanieCookedConfig.plotWheat0Cost.Value);
NetworkPrefabs.RegisterNetworkPrefab(unlockList.unlockables[6].prefabObject);
Unlockables.RegisterUnlockable(unlockList.unlockables[6], (StoreType)1, (TerminalNode)null, (TerminalNode)null, (TerminalNode)null, MelanieCookedConfig.grill0Cost.Value);
foreach (Item items in itemList.itemsList)
{
NetworkPrefabs.RegisterNetworkPrefab(items.spawnPrefab);
Items.RegisterItem(items);
}
}
}
}
namespace MelanieMeliciousCooked.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}