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MelanieMelicious-Melanie_Interiors_MelanieMelicious-0.1.1 icon

Melanie Interiors MelanieMelicious

WOW, my first interior mod, and I already put plural when first release is still only one. Currently adds 1 museum interior. You can find me on Lethal Company Modding Discord.

Date uploaded a day ago
Version 0.1.1
Download link MelanieMelicious-Melanie_Interiors_MelanieMelicious-0.1.1.zip
Downloads 513
Dependency string MelanieMelicious-Melanie_Interiors_MelanieMelicious-0.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.16.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.1
IAmBatby-LethalLevelLoader-1.2.2 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.2

README

Melanie Interiors - MelanieMelicious v0.1.1

WOW, my first interior mod, and I already put plural when first release is still only one. Currently adds 1 museum interior. You can find me on Lethal Company Modding Discord.

Interiors:

Museum An older-styled art and historic museum, aNd my first real interior. Strip the walls, solve puzzles, and to satisfy desires of larceny, even rob the big dinosaur! BALANCING RECOMMENDATIONS AND REPORTS WILL BE GREATLY APPRECIATED!

CHANGELOG

0.1.1

  • Third attempt fix for client painting desync issue. (PRETTY confident about this one!!!)

0.1.0

  • Added experimental playable tile puzzles with ranging difficulty, for rewards, in museum interior.
  • Added small showcase room.
  • Second attempt fix for paintings breaking only clients, if picked from the wall, then dropped.
  • Fixed walking inside wall at front entrance (dysfunctional, purely visual).

0.0.1

  • Added door sockets to post-main entrance bottom floor side walls.
  • Probably fixed major item desync issue for museum items.
  • Probably fixed chance of tile overlap in entrance room.
  • Fixed Plushie item having no value.
  • Fixed visual mesh gap in a tile.
  • Reduced dinosaur fossil values.
  • Slightly increased maximum possible branch length.

0.0.0

  • Added Museum interior.