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Pocket Room Library MelanieMelicious

Shared library for people who want to make pocket rooms, and don't want duplicate functions. You can find me in the Lethal Company Modding Discord.

CHANGELOG

2.0.1

  • Fixed items not saving in rooms if you placed entrance on the outer walls of the ship, while using the vanilla save system (thank you, PepsiMan).
  • Custom room bounds no longer hard-coded to look for inner door's parent prefab. Now bound to customizable list of colliders per room.

2.0.0

  • Entirely changed everything from initial release.
  • Now using transpilers to adjust vanilla code to account for pocket room colliders, alongside ship ones, instead of changing the size and shape of ship bounds (tHaNkS Xu Xiaolan for convincing me to learn this).

1.0.1

  • Fixed being unable to build, save items, etc. occuring in some cases.

1.0.0

  • Initial release and separation from Pocket Rooms.
  • Added configs for time required for enemies to exit and enter rooms.