Date uploaded | 2 weeks ago |
Version | 1.4.1 |
Download link | MemeSCP-53_Alketras-1.4.1.zip |
Downloads | 967 |
Dependency string | MemeSCP-53_Alketras-1.4.1 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Made by TurquoiseCat and MrKipling
Moon icon made by BBAPepsiMan (ty <3)
Moon: Alketras
RISK LEVEL: S
POPULATION: Abandoned.
CONDITIONS: Snowy and rough terrain
FAUNA: Dead
HISTORY: Once a hidden research facility being operated to test on creatures. Now abandoned
COST: 850
Adds a light on the back of the ship (broken atm)
CHANGELOG
V1.5.1
Changed the fog again (experimenting atm)
V1.5.0
Changed the Main Entrance Location Slightly
Moved around the Guidance lights
Remade some ingame Models
Added 1 Custom Scrap
Changed the fog :)
V1.4.1
Updated README
Adjusted interior enemy spawn chances
Added more variety to the interior enemy spawn table
V1.4.0
Added railings that were missing at the fire exit
Added a second spotlight to fire exit
V1.3.4
Reset Y-Level Rotation for Fire Exit Ladders to 0 Resynced The Player Position Ladder Nodes to properly have the player "climb" the ladder Added new Scaffolding to Account for changes to Ladders
Another light near fire exit :) .
Broke the Main Entrance light slightly (mb).
V1.3.3
Reverted main entrance change
There is now a spotlight near the fire exit
V1.3.2
Adjusted terrain
You are now able to drop scrap from main entrance down to the ground floor
V1.3.1
Adjusted scrap values (again)
V1.3.0
Added more items to the scrap spawnpool
(hopefully) fixed the ladder collision issues
Outdoor and indoor power has been adjusted
Min/Max scrap spawns have been changed to be a middle ground between Titan and Artifice
V1.2.2
Image updated (Made by BBAPepsiMan)
Fixed issues with trying to climb the ladder at Fire exit
V1.2.1
Fixed more terrain clipping
Updated navmesh
V1.2.0
Fixed terrain clipping into the ship
Adjusted scrap spawn rates (again)
Interior size has been increased
Time should now be visible (hopefully)
V1.1.0
Fixed main entrance door facing the wrong way (oops)
Adjusted Outdoor enemy spawn tables
Terrain has been adjusted
Adjusted loot tables
Adjust Max/min scrap spawns
V1.0.1
Fixed main entrance door not aligning with the concrete wall
V1.0.0
Release