using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using LCSoundTool;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Normal_Airhorn")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Makes the airhorn a normal airhorn.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Normal_Airhorn")]
[assembly: AssemblyTitle("Normal_Airhorn")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Normal_Airhorn
{
[BepInPlugin("Normal_Airhorn", "Normal_Airhorn", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Normal_Airhorn is loaded!");
AudioClip audioClip = SoundTool.GetAudioClip("Meowpixel-Normal_Airhorn", "airhorn.mp3");
SoundTool.ReplaceAudioClip("AirHorn1", audioClip);
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "Normal_Airhorn";
public const string PLUGIN_NAME = "Normal_Airhorn";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}