Decompiled source of WilhelmScreamOnDeath v1.0.0

WilhelmScreamOnDeath.dll

Decompiled 7 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("WilhelmScreamOnDeath")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+14237598ab671b0523d206a9f74bf86e95a50e9d")]
[assembly: AssemblyProduct("WilhelmScreamOnDeath")]
[assembly: AssemblyTitle("WilhelmScreamOnDeath")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WilhelmScreamOnDeath
{
	[BepInPlugin("WilhelmScreamOnDeath", "WilhelmScreamOnDeath", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("WilhelmScreamOnDeath");

		public static Plugin Instance { get; private set; }

		public void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
				harmony.PatchAll();
				LogInfo("Plugin WilhelmScreamOnDeath is loaded!");
			}
			else
			{
				LogError("Awake() was called more than once!");
			}
		}

		public void LogInfo(object data)
		{
			((BaseUnityPlugin)this).Logger.LogInfo(data);
		}

		public void LogWarning(object data)
		{
			((BaseUnityPlugin)this).Logger.LogWarning(data);
		}

		public void LogDebug(object data)
		{
			((BaseUnityPlugin)this).Logger.LogDebug(data);
		}

		public void LogFatal(object data)
		{
			((BaseUnityPlugin)this).Logger.LogFatal(data);
		}

		public void LogMessage(object data)
		{
			((BaseUnityPlugin)this).Logger.LogMessage(data);
		}

		public void LogError(object data)
		{
			((BaseUnityPlugin)this).Logger.LogError(data);
		}
	}
	public static class Resources
	{
		private static bool isInit = false;

		public const int WilhelmAudioClipsCount = 6;

		public static List<AudioClip> WilhelmAudioClips = new List<AudioClip>();

		public static AudioClip RandomWilhelmAudioClip => WilhelmAudioClips[Random.Range(1, 7)];

		public static void EnsureInit()
		{
			if (!isInit)
			{
				MonoBehaviour instance = (MonoBehaviour)(object)SoundManager.Instance;
				for (int i = 1; i <= 6; i++)
				{
					instance.StartCoroutine(InitWilhelmAudioClips(i));
				}
				isInit = true;
			}
		}

		private static IEnumerator InitWilhelmAudioClips(int index)
		{
			string url = $"https://ia800802.us.archive.org/31/items/Wilhelm-ScreamSFX/Wilhelm%20{index}.wav";
			Plugin.Instance.LogInfo("Started loading audio clip: " + url);
			UnityWebRequest uwr = UnityWebRequestMultimedia.GetAudioClip(url, (AudioType)20);
			try
			{
				yield return uwr.SendWebRequest();
				if ((int)uwr.result == 2)
				{
					Plugin.Instance.LogError(uwr.error);
					yield break;
				}
				AudioClip content = DownloadHandlerAudioClip.GetContent(uwr);
				WilhelmAudioClips.Add(content);
				Plugin.Instance.LogInfo("Finished loading audio clip: " + url);
			}
			finally
			{
				((IDisposable)uwr)?.Dispose();
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "WilhelmScreamOnDeath";

		public const string PLUGIN_NAME = "WilhelmScreamOnDeath";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace WilhelmScreamOnDeath.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	public class PlayerControllerBPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start()
		{
			Resources.EnsureInit();
		}

		[HarmonyPatch("SpawnDeadBody")]
		[HarmonyPostfix]
		private static void SpawnDeadBody(PlayerControllerB __instance)
		{
			__instance.deadBody.bodyAudio.PlayOneShot(Resources.RandomWilhelmAudioClip);
		}
	}
}