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Metrollen-FNAF_Moon-1.1.0 icon

FNAF Moon

Adds a FNAF themed moon with Freddy Fazbear's pizza called 1983 Pizzeria to the game. Difficulty is between dine and titan, costing 650 credits. Freddy will come. !Reccomended to be played with orton long gaming's fnaf mods!

Date uploaded 9 months ago
Version 1.1.0
Download link Metrollen-FNAF_Moon-1.1.0.zip
Downloads 2836
Dependency string Metrollen-FNAF_Moon-1.1.0

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.1.6 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.

Preferred version: 1.1.6
AudioKnight-StarlancerAIFix-2.0.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Part of my Starlancer Series!

Preferred version: 2.0.0
DiFFoZ-CompanyCruiserFix-1.0.3 icon
DiFFoZ-CompanyCruiserFix

Fixes Dropship throws NullReferenceException on custom moons

Preferred version: 1.0.3

README

Freddy will come...

Adds a FNAF themed moon with Freddy Fazbear's pizza called "1983 Pizzeria" to the game. Difficulty is between dine and titan, costing 650 credits. Freddy will come. !Reccomended to be played with orton long gaming's fnaf mods!

v1.0.0

releaaase

may be buggy or unbalanced, updates may come for improved terrain and balancing.

v1.0.1

removed some dependencies that may have halted performance.

v1.0.2

fixed multiple bugs, including misplaced custom item meshes, an issue where outside enemies would only spawn near the ship, and an issue where the bushes were visible through everything but walls.

v1.0.3

added extra props around the map for a better environment and a custom video for when the ship is in orbit.

v1.0.4

experimenting with smaller dungeon size, changed fog colour and density, fixed the pipe on the left side of the map so that you can jump up to the cliff the ship is on from it, fixed the leaf texture, and added a cool gif to the thunderstore page!

v1.0.5

removed the fnaf mod dependencies, reduced the interior enemy spawn rate and made outside enemies spawns kick in later.

v1.1.0

further tweaked enemy spawns, fixed tree hitboxes so that you can't get stuck in them, revamped the exterior with more props, and updated the planet description to fit the base game better (courtesy of Alecksword). This update is highly experimental, so please give me feedback for any issues you find in the lethal company modding discord, thank you.