Invincible Player
Makes the player invincible to all kinds of damage.
Last updated | a year ago |
Total downloads | 38177 |
Total rating | 6 |
Categories | Mods Tools BepInEx Client-side Server-side |
Dependency string | MiffyL-Invincible_Player-1.0.0 |
Dependants | 15 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Invincible_Player
Introduction
This is an invincibility mod I wrote for modding purpose.
If you are a modder who:
- are tired of getting killed randomly
- just want to test some features in a safe environment
Then this mod is for you!
Beware: bugs will certainly appear as the game do not expect you to be invincible in the facility.
Description
You are now:
- Immune to all kinds of damage/instadeath event like when you're in orbit.
- The kill animation of each monster can still be enabled in the config.
Compatibility
This mod is compatible with:
- Any mod that does not tweak enemy collision.
Bug Reporting
Please report bugs at Github Issues Page.
Known Bugs
- The kill animation will trap the player in place (can't move, can't interact).
- The masked will keep duplicating the player if kill animation is enabled.
- The player may get trapped below the cliff of the facility if they fall.
Update
1.0.0: Updated Readme.
Config Options
Monster Kill Animation
Enabled: The monster will play their kill animation if they touch you. You may get trapped in their grasp like in vanilia gameplay. There's nothing I can do about that.
Included monsters:
- Masked
- Jester
- Baboon bird
- Bracken
- Snare Flea
- Giant
Disabled(default): The monster will still chase you, but they will not play kill animation. Nothing will happen if they touch you.