using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Mikies_mod.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Mikies mod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Mikies mod")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b2fbf539-0689-4820-89ea-3543dcd20441")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Mikies_mod
{
public class ExtraMovement : MonoBehaviour
{
private bool doubleJump;
private void FixedUpdate()
{
PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
if (!localPlayerController.thisController.isGrounded && doubleJump && IngamePlayerSettings.Instance.playerInput.actions.FindAction("Jump", false).IsPressed())
{
doubleJump = false;
localPlayerController.fallValue = localPlayerController.jumpForce;
localPlayerController.fallValueUncapped = localPlayerController.jumpForce;
}
if (localPlayerController.thisController.isGrounded && IngamePlayerSettings.Instance.playerInput.actions.FindAction("Jump", false).IsPressed())
{
((MonoBehaviour)this).StartCoroutine(StartDoubleJump());
}
}
private IEnumerator StartDoubleJump()
{
yield return (object)new WaitForSeconds(0.5f);
doubleJump = true;
}
}
[BepInPlugin("Poseidon.Double_Jump", "Double Jump", "1.0.0.0")]
public class MikiesModBase : BaseUnityPlugin
{
private const string modGUID = "Poseidon.Double_Jump";
private const string modName = "Double Jump";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("Poseidon.Double_Jump");
private static MikiesModBase instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)instance == (Object)null)
{
instance = this;
}
mls = Logger.CreateLogSource("Poseidon.Double_Jump");
mls.LogInfo((object)"All Mods in .dll are mine");
harmony.PatchAll(typeof(MikiesModBase));
harmony.PatchAll(typeof(playerControllerBPatch));
harmony.PatchAll(typeof(StartOfRoundPatch));
}
}
public class ShockAbsorbtion : MonoBehaviour
{
public Transform FollowOb;
public GameObject LandOb;
public float ThisLerpSpeed = 5f;
public float FollowLerpSpeed = 6f;
public float YPos = 0f;
public float Timer = 0.15f;
private float timer;
public bool HasDone;
public bool DoDone;
private void Update()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_0150: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
((Component)localPlayerController.gameplayCamera).transform.localPosition = Vector3.Lerp(((Component)localPlayerController.gameplayCamera).transform.localPosition, FollowOb.localPosition, ThisLerpSpeed * Time.deltaTime);
timer -= Time.deltaTime;
RaycastHit val = default(RaycastHit);
if (Physics.Raycast(((Component)localPlayerController).transform.position, Vector3.down, ref val, 4f) && !Physics.Raycast(((Component)localPlayerController).transform.position, Vector3.down, ref val, 1f) && localPlayerController.fallValue < -0.2f)
{
timer = Timer;
}
if (timer > 0f)
{
((Component)FollowOb).transform.localPosition = Vector3.Lerp(((Component)FollowOb).transform.localPosition, new Vector3(0f, YPos + localPlayerController.fallValue * 24f / 96f, 0f), FollowLerpSpeed * Time.deltaTime);
}
if (timer < 0f)
{
((Component)FollowOb).transform.localPosition = Vector3.Lerp(((Component)FollowOb).transform.localPosition, new Vector3(0f, 0.6f, 0f), FollowLerpSpeed * Time.deltaTime);
}
}
}
}
namespace Mikies_mod.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class playerControllerBPatch : MonoBehaviour
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void infiniteSprintPatch(ref Transform ___thisPlayerBody)
{
PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
if ((Object)(object)((Component)localPlayerController).GetComponent<ExtraMovement>() == (Object)null)
{
((Component)localPlayerController).gameObject.AddComponent<ExtraMovement>();
}
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void overrideAudio(StartOfRound __instance)
{
}
}
}