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Fairer Fire Exits
Adjust fire exit spawns to make them more likely to spawn deep in the dungeon
| Date uploaded | a week ago |
| Version | 2.0.0 |
| Download link | MikuOreo-Fairer_Fire_Exits-2.0.0.zip |
| Downloads | 5690 |
| Dependency string | MikuOreo-Fairer_Fire_Exits-2.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Fairer Fire Exits
This mod is a sub-section of code from another mod that I felt deserved it's own mod
Don't you hate when you just got in main, look to the side and see your fellow team mates who just got in fire? You can fix that now!
This mod solves that by making sure fire exits will spawn in the tile furthest from every other exit, this also ensures that if there are available tiles, it will always spawn, so no more blocked exits!
Note
This mod changes Dungeon Generation and thus is required by everyone in the lobby to avoid desync.
Credits
Thanks to AdiBTW for helping me find and understand the Fire Exit spawning code.
Thanks to mattymatty for the empty prefab code used prior to the implementation of Network code.
CHANGELOG
2.0.0
- Changed Fire Exit spawning algorithm
1.3.0
- v80 compatibility
1.2.1
- Updated Netcode for v73 support
1.2.0
- Added config options to modded interiors
- Added LethalConfig support
- Added Network logic to use host configs when generating the dungeon
1.1.0
- Fixed a bug for modded interiors with displaced Main Entrance room's that would could all fire exits to spawn in the same side of the dungeon
1.0.0
- Intial Release