
Last updated | a day ago |
Total downloads | 45 |
Total rating | 0 |
Categories | |
Dependency string | MikuOreo-HighQuotaRebalance_Beta-0.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
HighQuotaRebalanced_Beta
THIS MOD IS CURRENTLY IN BETA, MEANING IT IS NOT FEATURE COMPLETE AND STILL SOMEWHAT BUGGY
Description
HQR is meant to keep the vanilla feeling of the game with changes that make high quota more varied and more enjoyable to play by adding more emphasis of player choice and ways to counter enemies.
Change list
Player changes:
- Re-implement the ability to climbing ledges
- Player's movement speed is no longer reduced when walking through water caves
Jester changes:
- Jester's follow timer scales with map size,
followTimer = 30*mapSize - 10 + Random.Next(0f, 10f)
- Jester's hitbox is no longer solid and can be walked through
Maneater changes:
- Maneater now takes multiple hit points of damage from sources that deal more than 1 damage (shotgun, landmines, etc...)
- Maneater can't cry or eat scrap until it has seen a player for the 1st time
Mineshaft changes:
- Removed the extra 6 items
- Less facility tiles, more cave tiles, overall smaller
Game changes:
- Indoor fog is permanently disabled
- SIDs have 15% chance to occur
- SIDs cannot be two-handed
- SIDs boost the value of items
newValue = oldValue * 140/(70 + oldValue/3)
Moon changes:
- Changes to almost all moons' interior chances:
- Experimentation:
- 96.77% Facility
- 1.61% Mansion
- 1.61% Mineshaft
- Assurance:
- 86.96% Facility
- 1.45% Mansion
- 11.59% Mineshaft
- Vow:
- 11.59% Facility
- 1.45% Mansion
- 86.96% Mineshaft
- Offense:
- 49.59% Facility
- 0.83% Mansion
- 49.59% Mineshaft
- Adamance:
- 65.22% Facility
- 5.43% Mansion
- 29.35% Mineshaft
- Rend:
- 14.08% Facility
- 84.51% Mansion
- 1.41% Mineshaft
- Dine:
- 1.41% Facility
- 14.08% Mansion
- 84.51% Mineshaft
- Titan:
- 84.51% Facility
- 1.41% Mansion
- 14.08% Mineshaft
- Artifice:
- 33.33% Facility
- 33.33% Mansion
- 33.33% Mineshaft
- Embrion:
- 74.07% Facility
- 1.23% Mansion
- 24.69% Mineshaft
- Experimentation:
- Zeddog has been added to every moon with the lowest rarity
Titan:
- Loot range is now 31-34
Artifice:
- Route cost increased to 3000
- Loot range is now 32-37
- Size reverted to 2.0
- Spawn curves adjusted to have more spawns
Old curve:
New Curve
Planned changes
Moon rebalance
- Changes to item pool on Rend, Dine and Titan to make them viable mid-game to encourage a Free Moon -> Tier 3 -> Artifice gameplay loop.
- Changes to indoor and outdoor's spawn chances on Rend, Dine and Titan.
- Changes to indoor hazards on Rend, Dine and Titan.