MikuOreo-HighQuotaRebalance_Beta icon

HighQuotaRebalance Beta

Attempt to make high quota more balanced and fun

CHANGELOG

v0.4.5

  • Slightly adjusted Rend's indoor spawn curve to allow for more early spawns

v0.4.4

  • Removed the +6 from mineshaft that was added by accident on 0.4.2

0.4.3

  • Adjusted Adamance's lootpolls to be slightly better in order to compete with offense

v0.4.2

  • Reworked how lootpolls are changed
  • Disabled SIDs (temporary change, they are quite a nightmare to balance)
  • Increased Kiwi Bird on offense again
  • Increased Circuit Bees on March
  • Added Butler to Titan
  • Removed increased chance of Maneater when interior is mineshaft
  • Slightly changed the proportions of mineshaft generation

v0.4.1

  • Removed doubling on follow timer for Jester on solo
  • Incresed chance of Kiwi Bird on offense

v0.4.0 - Titan and Artifice update

  • Fixed a bug where new spawn curves were not being applied properly
  • Changed SID logic (again)
  • Changes to Offense, Dine, Titan and Artifice's spawns
  • Changes to Titan and Artifice's loot pool
  • Changes to all moons' interior chances (again again except March)

v0.3.2

  • Removed "No signal" effect when players are inside caves

v0.3.1 - v70 compatibility

  • Fixed mod not working properly in v70

v0.3.0 - Dine update

  • Changes to all tier 3 moons' hazards (again)
  • Changes to all tier 3 moons' interior chances (again)
  • Changes to Dine loot pool
  • Changes to Dine's and Rend's spawn chances

v0.2.1

  • Fixed a bug that would break the game when starting a game for the second time

v0.2.0 - Rend update

  • New SID value boost funtion newValue = value*(3*value+330)/(4*value+120)
  • Changes to Rend loot pool
  • Changes to Rend and Dine's item range
  • Changes to all tier 3 moons' hazards

v0.1.0

  • Release