Decompiled source of bkleach01 Shotgun and Ammo Mod v1.0.1

bkleach01BuyableShotgun.dll

Decompiled 6 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib;
using LethalLib.Modules;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("bkleach01BuyableShotgun")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("bkleach01BuyableShotgun")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b993f56b-85df-4083-ac88-bb20f338992c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace bkleach01BuyableShotgun;

public class ChatCommandPatch : BaseUnityPlugin
{
	private static Plugin chatClass = new Plugin();

	public static Plugin getChatClass()
	{
		return chatClass;
	}
}
[HarmonyPatch(typeof(Items))]
[BepInPlugin("bkleach01.bkleach01BuyableShotgun", "bkleach01BuyableShotgun", "1.0.1")]
public class BuyableShotgunBase : BaseUnityPlugin
{
	private const string modGUID = "bkleach01.bkleach01BuyableShotgun";

	private const string modName = "bkleach01BuyableShotgun";

	private const string modVersion = "1.0.1";

	private readonly Harmony harmony = new Harmony("bkleach01.bkleach01BuyableShotgun");

	private static BuyableShotgunBase Instance;

	public int ShotgunPrice;

	public static int NewShotgunPrice;

	public int AmmoPrice;

	public bool added;

	internal static bool isHost;

	internal static ManualLogSource mls;

	public List<Item> AllItems => Resources.FindObjectsOfTypeAll<Item>().Concat(Object.FindObjectsByType<Item>((FindObjectsInactive)1, (FindObjectsSortMode)1)).ToList();

	public Item Shotgun => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name == "Shotgun"));

	public static List<Item> AllItemsStatic => Resources.FindObjectsOfTypeAll<Item>().Concat(Object.FindObjectsByType<Item>((FindObjectsInactive)1, (FindObjectsSortMode)1)).ToList();

	public static Item ShotgunStatic => ((IEnumerable<Item>)AllItemsStatic).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name == "Shotgun"));

	public Item Ammo => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name == "GunAmmo"));

	private void Awake()
	{
		if (Instance == null)
		{
			Instance = this;
		}
		mls = Logger.CreateLogSource("bkleach01.bkleach01BuyableShotgun");
		harmony.PatchAll(typeof(BuyableShotgunBase));
		ShotgunPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "ShotgunPrice", 600, "Credits needed to buy shotgun").Value;
		AmmoPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "AmmoPrice", 20, "Credits needed to buy shotgun ammo").Value;
		SceneManager.sceneLoaded += OnSceneLoaded;
		mls.LogInfo((object)"Plugin bkleach01BuyableShotgun is loaded with version 1.0.1!");
	}

	[HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")]
	[HarmonyPrefix]
	private static void ChatCommands(HUDManager __instance)
	{
		isHost = ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost;
		string text = __instance.chatTextField.text;
		string text2 = "/";
		mls.LogInfo((object)text);
		if (!text.ToLower().StartsWith(text2.ToLower()))
		{
			return;
		}
		string text3 = "Default Title";
		string text4 = "Default Body";
		if (!isHost)
		{
			text3 = "Command";
			text4 = "Unable to send command since you are not host.";
			HUDManager.Instance.DisplayTip(text3, text4, false, false, "LC_Tip1");
			return;
		}
		if (text.ToLower().StartsWith(text2 + "setprice"))
		{
			text3 = "Price change";
			string[] array = text.Split(new char[1] { ' ' });
			if (array.Length > 1)
			{
				try
				{
					int num = int.Parse(array[1]);
					mls.LogInfo((object)("user tried to enter '" + array[1] + "' and passed."));
					Items.UpdateShopItemPrice(ShotgunStatic, num);
					__instance.chatTextField.text = $"Shotgun price successfully set to {num}.";
					return;
				}
				catch (FormatException)
				{
					mls.LogInfo((object)("user tried to enter '" + array[1] + "', which is not an int."));
				}
			}
		}
		__instance.chatTextField.text = "";
	}

	private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
	{
		//IL_0009: Unknown result type (might be due to invalid IL or missing references)
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		if (added)
		{
			return;
		}
		Scene val = scene;
		if (((Scene)(ref val)).name == "MainMenu")
		{
			added = true;
			try
			{
				Items.RemoveShopItem(Shotgun);
			}
			catch (FormatException)
			{
				mls.LogInfo((object)"Shotgun was not in the store");
			}
			Items.RegisterShopItem(Shotgun, ShotgunPrice);
			Items.UpdateShopItemPrice(Shotgun, 600);
			Items.RegisterShopItem(Ammo, AmmoPrice);
			Items.UpdateShopItemPrice(Ammo, 20);
		}
	}
}