using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Millie.SuperEclipse")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1")]
[assembly: AssemblyProduct("Super Eclipse")]
[assembly: AssemblyTitle("Millie.SuperEclipse")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Super_Eclipse
{
[BepInPlugin("Millie.SuperEclipse", "Super Eclipse", "0.0.1")]
public class Super_Eclipse : BaseUnityPlugin
{
public static Super_Eclipse Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
Logger.LogInfo((object)"Millie.SuperEclipse v0.0.1 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("Millie.SuperEclipse");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Millie.SuperEclipse";
public const string PLUGIN_NAME = "Super Eclipse";
public const string PLUGIN_VERSION = "0.0.1";
}
}
namespace Super_Eclipse.Patches
{
[HarmonyPatch(typeof(RoundManager), "RefreshEnemiesList")]
internal class EclipseBuffPatch
{
[HarmonyPostfix]
private static void increasePower(RoundManager __instance)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Invalid comparison between Unknown and I4
int num = 1;
if ((int)StartOfRound.Instance.currentLevel.currentWeather == 5)
{
Debug.Log((object)"Eclipse detected, power x3");
num = 3;
}
if (StartOfRound.Instance.isChallengeFile)
{
Random random = new Random(StartOfRound.Instance.randomMapSeed + 5781);
__instance.currentMaxInsidePower = (__instance.currentLevel.maxEnemyPowerCount + random.Next(0, 8)) * num;
__instance.currentMaxOutsidePower = (__instance.currentLevel.maxOutsideEnemyPowerCount + random.Next(0, 8)) * num;
}
else
{
__instance.currentMaxInsidePower = __instance.currentLevel.maxEnemyPowerCount * num;
__instance.currentMaxOutsidePower = __instance.currentLevel.maxOutsideEnemyPowerCount * num;
}
Debug.Log((object)"Power has been set");
}
}
[HarmonyPatch(typeof(EnemyAI), "CheckTimeOfDayToLeave")]
internal class EnemyLeavePatch
{
private static bool Prefix(EnemyAI __instance)
{
if (__instance.daytimeEnemyLeaving)
{
__instance.daytimeEnemyLeaving = false;
Debug.Log((object)$"daytimeEnemyLeaving set to {__instance.daytimeEnemyLeaving}");
}
return false;
}
}
[HarmonyPatch(typeof(TimeOfDay), "Update")]
internal class PreventShipLeave
{
[HarmonyPostfix]
private static void StopShipLeave(TimeOfDay __instance)
{
if (__instance.shipLeaveAutomaticallyTime != 1.1f)
{
__instance.shipLeaveAutomaticallyTime = 1.1f;
Debug.Log((object)"Ship leave time updated");
}
if (__instance.currentDayTime / __instance.totalTime < 1f && __instance.globalTimeSpeedMultiplier != 1000f)
{
__instance.globalTimeSpeedMultiplier = 1000f;
Debug.Log((object)"Time speed updated to 1000");
}
else if (__instance.currentDayTime / __instance.totalTime >= 1f && __instance.globalTimeSpeedMultiplier != 1f)
{
__instance.globalTimeSpeedMultiplier = 1f;
Debug.Log((object)"Time speed updated to 1");
}
if (!__instance.shipLeavingAlertCalled)
{
__instance.shipLeavingAlertCalled = true;
Debug.Log((object)"Ship leaving alert disabled");
}
}
}
[HarmonyPatch(typeof(HUDManager), "Update")]
internal class VoteTextPatch
{
[HarmonyPostfix]
private static void textPatch(HUDManager __instance)
{
((TMP_Text)__instance.holdButtonToEndGameEarlyText).text = "Ship is not leaving";
}
}
[HarmonyPatch(typeof(StartOfRound), "SetMapScreenInfoToCurrentLevel")]
internal class WeatherDisplayPatch
{
[HarmonyPostfix]
private static void updateScreenInfo(StartOfRound __instance)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Invalid comparison between Unknown and I4
string text = (((int)__instance.currentLevel.currentWeather == -1) ? "Weather: Super Eclipsed" : ("Weather: Super Eclipsed, " + ((object)(LevelWeatherType)(ref __instance.currentLevel.currentWeather)).ToString()));
string levelDescription = __instance.currentLevel.LevelDescription;
if (__instance.isChallengeFile)
{
((TMP_Text)__instance.screenLevelDescription).text = "Orbiting: " + GameNetworkManager.Instance.GetNameForWeekNumber(-1) + "\n" + levelDescription + "\n" + text;
}
else
{
((TMP_Text)__instance.screenLevelDescription).text = "Orbiting: " + __instance.currentLevel.PlanetName + "\n" + levelDescription + "\n" + text;
}
}
}
[HarmonyPatch(typeof(TimeOfDay), "SetWeatherEffects")]
internal class WeatherEffectPatch
{
[HarmonyPostfix]
private static void weatherPatch(TimeOfDay __instance)
{
__instance.effects[5].effectEnabled = true;
__instance.effects[5].effectObject.SetActive(true);
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}