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Decompiled source of JassterClap v1.1.0
JassterClap.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LCSoundTool; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("JassterClap")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("JassterClap")] [assembly: AssemblyTitle("JassterClap")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JassterClap { [BepInPlugin("JassterClap", "JassterClap", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class JassterClap : BaseUnityPlugin { private const string PLUGIN_GUID = "JassterClap"; private readonly Harmony _harmony = new Harmony("JassterClap"); public static JassterClap Instance { get; private set; } public AudioClip CrankSFX { get; private set; } public AudioClip ScreamSFX { get; private set; } public AudioClip KillPlayerSFX { get; private set; } public ConfigEntry<bool> CrankSFXEnabled { get; private set; } public ConfigEntry<int> CrankSFXVolume { get; private set; } public ConfigEntry<bool> ScreamSFXEnabled { get; private set; } public ConfigEntry<int> ScreamSFXVolume { get; private set; } public ConfigEntry<bool> KillPlayerSFXEnabled { get; private set; } public ConfigEntry<int> KillPlayerSFXVolume { get; private set; } private void Awake() { //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Expected O, but got Unknown //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Expected O, but got Unknown //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Expected O, but got Unknown if ((Object)(object)Instance != (Object)null) { ((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"JassterClap instance already running"); return; } Instance = this; ConfigEntry<bool> obj = ((BaseUnityPlugin)this).Config.Bind<bool>("Mod", "EnableMod", true, "Enables the mod"); CrankSFXEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Sound", "EnableCrank", true, "Enables the cranking SFX to be replaced by Assclap"); CrankSFXVolume = ((BaseUnityPlugin)this).Config.Bind<int>("Sound", "CrankVolume", 100, new ConfigDescription("Sets the volume of the cranking SFX phase (in %)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); ScreamSFXEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Sound", "EnableScream", true, "Enables the scream SFX to be replaced by Assclap"); ScreamSFXVolume = ((BaseUnityPlugin)this).Config.Bind<int>("Sound", "ScreamVolume", 100, new ConfigDescription("Sets the volume of the scream SFX phase (in %)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); KillPlayerSFXEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Sound", "EnableScream", true, "Enables the kill player SFX to be replaced by Assclap"); KillPlayerSFXVolume = ((BaseUnityPlugin)this).Config.Bind<int>("Sound", "ScreamVolume", 100, new ConfigDescription("Sets the volume of the kill player SFX phase (in %)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); if (!obj.Value) { ((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"JassterClap is disabled in config!"); return; } ((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"JassterClap is starting!"); CrankSFX = SoundTool.GetAudioClip(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "getyourassbackhere.wav"); ScreamSFX = SoundTool.GetAudioClip(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "aniki.wav"); KillPlayerSFX = SoundTool.GetAudioClip(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "youmakemecome.wav"); _harmony.PatchAll(typeof(JesterAiPatch)); _harmony.PatchAll(typeof(JassterClap)); ((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"JassterClap is loaded."); } } [HarmonyPatch(typeof(JesterAI))] public static class JesterAiPatch { [HarmonyPatch("Start")] [HarmonyPrefix] public static void JassterClapPatch(ref AudioClip ___popGoesTheWeaselTheme, ref AudioClip ___screamingSFX, ref AudioClip ___killPlayerSFX, ref AudioSource ___farAudio, ref AudioSource ___creatureVoice) { if (JassterClap.Instance.CrankSFXEnabled.Value) { ___popGoesTheWeaselTheme = JassterClap.Instance.CrankSFX; ___farAudio.volume = (float)JassterClap.Instance.CrankSFXVolume.Value / 100f; } if (JassterClap.Instance.ScreamSFXEnabled.Value) { ___screamingSFX = JassterClap.Instance.ScreamSFX; ___creatureVoice.volume = (float)JassterClap.Instance.ScreamSFXVolume.Value / 100f; } if (JassterClap.Instance.KillPlayerSFXEnabled.Value) { ___killPlayerSFX = JassterClap.Instance.KillPlayerSFX; ___creatureVoice.volume = (float)JassterClap.Instance.KillPlayerSFXVolume.Value / 100f; } } } public static class PluginInfo { public const string PLUGIN_GUID = "JassterClap"; public const string PLUGIN_NAME = "JassterClap"; public const string PLUGIN_VERSION = "1.0.0"; } }