using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("01022025")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("01022025")]
[assembly: AssemblyTitle("01022025")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRAHRI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ahri";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSORAKA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "soraka";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRKAISA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Kaisa";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFOXY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Foxy";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLARA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Lara";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCHOCA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Choca";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBONNIE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Bonnie";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJINX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Jinx";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCAITLYN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "caitlyn";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFREDDY_MOVIE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Freddy_Movie";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPANDA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Panda";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBREWSTER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Brewster";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCAITSITH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Cait Sith";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFENRIR : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Fenrir";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRGODZILLA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Godzilla";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLEZARGUS : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Lezargus";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRVI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Vi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYSHTOLA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "YShtola";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRZELDA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Zelda";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYUNA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yuna";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMERCY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mercy";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRUSHOU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ru Shou";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCHESHIRE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Cheshire";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRWART : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Wart";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYOSHI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "yoshi";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBEARMINATOR : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Bearminator";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTAILSDOLL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "tails doll";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTEENSIE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Teensie";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTOMNOOK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tom nook";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJAK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Jak";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDAXTER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Daxter";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCONKERKING : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "conker king";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR2BORIGIN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "2b origin";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBEARMON : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "bearmon";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRYAYAPANDA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "yaya panda";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPENTA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "penta";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCRASH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Crash";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSHREK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "shrek";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRXAYAHPHOENIX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Xayah Phoenix";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRXAYAHCALLIGRAPHIA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Xayah calligraphia";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSYMMETRA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Symmetra";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMR_MIME : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "mr_mime";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSKIPPYSQUIRREL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Skippy Squirrel";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRALIEGYPTIAN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ali egyptian";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRABE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Abe";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSLYCOOPER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "sly cooper";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDRAGONLORD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "dragonlord";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRULTIMECIA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ultimecia";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRELORA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Elora";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCATWITCH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "cat witch";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRZOMBIE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "zombie";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHOMER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "homer";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSORAKAIMMORTAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Soraka immortal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSORAKACAFECUTIES : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Soraka Cafe cuties";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRXAYAHCELESTE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Xayah Celeste";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRAKANCELESTE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Rakan Celeste";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRABU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "abu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSTITCH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Stitch";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMUSHU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "mushu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRREMY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "remy";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNICK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "nick";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFLASH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "flash";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCRUELLA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "cruella";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLAPHAN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Laphan";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMINOTAURUS : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Minotaurus";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJUDY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "judy";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRVELVET : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Velvet";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRABU_ : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "abu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR2B : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "2b";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("com.mirayah.Sailorupdate", "Sailorupdate", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_058b: Unknown result type (might be due to invalid IL or missing references)
//IL_0591: Expected O, but got Unknown
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Kaisa", typeof(MRKAISA));
ModelReplacementAPI.RegisterSuitModelReplacement("Jinx", typeof(MRJINX));
ModelReplacementAPI.RegisterSuitModelReplacement("Ahri", typeof(MRAHRI));
ModelReplacementAPI.RegisterSuitModelReplacement("Lara", typeof(MRLARA));
ModelReplacementAPI.RegisterSuitModelReplacement("Foxy", typeof(MRFOXY));
ModelReplacementAPI.RegisterSuitModelReplacement("Freddy", typeof(MRFREDDY_MOVIE));
ModelReplacementAPI.RegisterSuitModelReplacement("Wart", typeof(MRWART));
ModelReplacementAPI.RegisterSuitModelReplacement("choca", typeof(MRCHOCA));
ModelReplacementAPI.RegisterSuitModelReplacement("caitlyn", typeof(MRCAITLYN));
ModelReplacementAPI.RegisterSuitModelReplacement("Bonnie", typeof(MRBONNIE));
ModelReplacementAPI.RegisterSuitModelReplacement("Godzilla", typeof(MRGODZILLA));
ModelReplacementAPI.RegisterSuitModelReplacement("Panda", typeof(MRPANDA));
ModelReplacementAPI.RegisterSuitModelReplacement("Vi", typeof(MRVI));
ModelReplacementAPI.RegisterSuitModelReplacement("Yuna", typeof(MRYUNA));
ModelReplacementAPI.RegisterSuitModelReplacement("Skippy Squirrel", typeof(MRSKIPPYSQUIRREL));
ModelReplacementAPI.RegisterSuitModelReplacement("Fenrir", typeof(MRFENRIR));
ModelReplacementAPI.RegisterSuitModelReplacement("Lezargus", typeof(MRLEZARGUS));
ModelReplacementAPI.RegisterSuitModelReplacement("Brewster", typeof(MRBREWSTER));
ModelReplacementAPI.RegisterSuitModelReplacement("Ali egyptian", typeof(MRALIEGYPTIAN));
ModelReplacementAPI.RegisterSuitModelReplacement("Zelda", typeof(MRZELDA));
ModelReplacementAPI.RegisterSuitModelReplacement("2b", typeof(MR2B));
ModelReplacementAPI.RegisterSuitModelReplacement("Cait Sith", typeof(MRCAITSITH));
ModelReplacementAPI.RegisterSuitModelReplacement("Ru Shou", typeof(MRRUSHOU));
ModelReplacementAPI.RegisterSuitModelReplacement("YShtola", typeof(MRYSHTOLA));
ModelReplacementAPI.RegisterSuitModelReplacement("Abe", typeof(MRABE));
ModelReplacementAPI.RegisterSuitModelReplacement("Cheshire", typeof(MRCHESHIRE));
ModelReplacementAPI.RegisterSuitModelReplacement("Bearminator", typeof(MRBEARMINATOR));
ModelReplacementAPI.RegisterSuitModelReplacement("Tails doll", typeof(MRTAILSDOLL));
ModelReplacementAPI.RegisterSuitModelReplacement("Yoshi", typeof(MRYOSHI));
ModelReplacementAPI.RegisterSuitModelReplacement("Teensie", typeof(MRTEENSIE));
ModelReplacementAPI.RegisterSuitModelReplacement("Mr mime", typeof(MRMR_MIME));
ModelReplacementAPI.RegisterSuitModelReplacement("Tom nook", typeof(MRTOMNOOK));
ModelReplacementAPI.RegisterSuitModelReplacement("Jak", typeof(MRJAK));
ModelReplacementAPI.RegisterSuitModelReplacement("Daxter", typeof(MRDAXTER));
ModelReplacementAPI.RegisterSuitModelReplacement("Conker king", typeof(MRCONKERKING));
ModelReplacementAPI.RegisterSuitModelReplacement("sly cooper", typeof(MRSLYCOOPER));
ModelReplacementAPI.RegisterSuitModelReplacement("Mercy", typeof(MRMERCY));
ModelReplacementAPI.RegisterSuitModelReplacement("Bearmon", typeof(MRBEARMON));
ModelReplacementAPI.RegisterSuitModelReplacement("Yaya panda", typeof(MRYAYAPANDA));
ModelReplacementAPI.RegisterSuitModelReplacement("Penta", typeof(MRPENTA));
ModelReplacementAPI.RegisterSuitModelReplacement("Crash", typeof(MRCRASH));
ModelReplacementAPI.RegisterSuitModelReplacement("Shrek", typeof(MRSHREK));
ModelReplacementAPI.RegisterSuitModelReplacement("Xayah Phoenix", typeof(MRXAYAHPHOENIX));
ModelReplacementAPI.RegisterSuitModelReplacement("Xayah calligraphia", typeof(MRXAYAHCALLIGRAPHIA));
ModelReplacementAPI.RegisterSuitModelReplacement("Symmetra", typeof(MRSYMMETRA));
ModelReplacementAPI.RegisterSuitModelReplacement("dragonlord", typeof(MRDRAGONLORD));
ModelReplacementAPI.RegisterSuitModelReplacement("Ultimecia", typeof(MRULTIMECIA));
ModelReplacementAPI.RegisterSuitModelReplacement("Elora", typeof(MRELORA));
ModelReplacementAPI.RegisterSuitModelReplacement("cat witch", typeof(MRCATWITCH));
ModelReplacementAPI.RegisterSuitModelReplacement("zombie", typeof(MRZOMBIE));
ModelReplacementAPI.RegisterSuitModelReplacement("homer", typeof(MRHOMER));
ModelReplacementAPI.RegisterSuitModelReplacement("Soraka immortal", typeof(MRSORAKAIMMORTAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Velvet", typeof(MRVELVET));
ModelReplacementAPI.RegisterSuitModelReplacement("Soraka Cafe cuties", typeof(MRSORAKACAFECUTIES));
ModelReplacementAPI.RegisterSuitModelReplacement("Xayah Celeste", typeof(MRXAYAHCELESTE));
ModelReplacementAPI.RegisterSuitModelReplacement("abu", typeof(MRABU));
ModelReplacementAPI.RegisterSuitModelReplacement("Rakan Celeste", typeof(MRRAKANCELESTE));
ModelReplacementAPI.RegisterSuitModelReplacement("Stitch", typeof(MRSTITCH));
ModelReplacementAPI.RegisterSuitModelReplacement("mushu", typeof(MRMUSHU));
ModelReplacementAPI.RegisterSuitModelReplacement("Stitch", typeof(MRSTITCH));
ModelReplacementAPI.RegisterSuitModelReplacement("remy", typeof(MRREMY));
ModelReplacementAPI.RegisterSuitModelReplacement("nick", typeof(MRNICK));
ModelReplacementAPI.RegisterSuitModelReplacement("flash", typeof(MRFLASH));
ModelReplacementAPI.RegisterSuitModelReplacement("cruella", typeof(MRCRUELLA));
ModelReplacementAPI.RegisterSuitModelReplacement("Laphan", typeof(MRLAPHAN));
ModelReplacementAPI.RegisterSuitModelReplacement("judy", typeof(MRJUDY));
ModelReplacementAPI.RegisterSuitModelReplacement("Minotaurus", typeof(MRMINOTAURUS));
Harmony val = new Harmony("com.mirayah.Sailorupdate");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.mirayah.Sailorupdate is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "Sailorupdate";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}