Decompiled source of Viupdate v0.1.0

06022025.dll

Decompiled 2 days ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("06022025")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("06022025")]
[assembly: AssemblyTitle("06022025")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ModelReplacement
{
	public class MRAHRI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Ahri";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSORAKA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "soraka";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRKAISA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Kaisa";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRFOXY : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Foxy";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRLARA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Lara";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRCHOCA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Choca";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBONNIE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Bonnie";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSUICIDEMOUSE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Suicide Mouse";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRJINX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Jinx";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRCAITLYN : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "caitlyn";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRFREDDY_MOVIE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Freddy_Movie";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRPANDA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Panda";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRFOXY_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Foxy";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRLARA_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Lara";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRCHOCA_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Choca";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBONNIE_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Bonnie";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSUICIDEMOUSE_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Suicide Mouse";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRPANDA_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Panda";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRLUX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Lux";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGODZILLA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Godzilla";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRVI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Vi";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRYUNA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Yuna";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRJACK : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Jack";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRELASTIGIRL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Elastigirl";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRFENRIR : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Fenrir";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRLEZARGUS : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Lezargus";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBREWSTER : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Brewster";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRRYNE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Ryne";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRZELDA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Zelda";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MR2B : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "2B ";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRCAITSITH : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Cait Sith";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRYSHTOLA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "YShtola";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGODZILLA_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Godzilla";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRYUNA_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Yuna";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRJACK_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Jack";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRELASTIGIRL_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Elastigirl";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSORA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Sora";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRFENRIR_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Fenrir";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRLEZARGUS_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Lezargus";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBREWSTER_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Brewster";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRZELDA_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Zelda";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MR2B_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "2B ";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSTITCH : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Stitch";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRYSHTOLA_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "YShtola";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRRINOA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "rinoa";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRCLOUD : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Cloud";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSQUALL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Squall";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRALIEN : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Alien";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMEWTWO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Mewtwo ";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	[BepInPlugin("com.mirayah.Viupdate", "Viupdate", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_022e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Expected O, but got Unknown
			Assets.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("Soraka", typeof(MRSORAKA));
			ModelReplacementAPI.RegisterSuitModelReplacement("Kaisa", typeof(MRKAISA));
			ModelReplacementAPI.RegisterSuitModelReplacement("Jinx", typeof(MRJINX));
			ModelReplacementAPI.RegisterSuitModelReplacement("Ahri", typeof(MRAHRI));
			ModelReplacementAPI.RegisterSuitModelReplacement("Lara", typeof(MRLARA));
			ModelReplacementAPI.RegisterSuitModelReplacement("Foxy", typeof(MRFOXY));
			ModelReplacementAPI.RegisterSuitModelReplacement("Freddy", typeof(MRFREDDY_MOVIE));
			ModelReplacementAPI.RegisterSuitModelReplacement("Lux", typeof(MRLUX));
			ModelReplacementAPI.RegisterSuitModelReplacement("choca", typeof(MRCHOCA));
			ModelReplacementAPI.RegisterSuitModelReplacement("caitlyn", typeof(MRCAITLYN));
			ModelReplacementAPI.RegisterSuitModelReplacement("Bonnie", typeof(MRBONNIE));
			ModelReplacementAPI.RegisterSuitModelReplacement("Suicide Mouse", typeof(MRSUICIDEMOUSE));
			ModelReplacementAPI.RegisterSuitModelReplacement("Godzilla", typeof(MRGODZILLA));
			ModelReplacementAPI.RegisterSuitModelReplacement("Panda", typeof(MRPANDA));
			ModelReplacementAPI.RegisterSuitModelReplacement("Vi", typeof(MRVI));
			ModelReplacementAPI.RegisterSuitModelReplacement("Yuna", typeof(MRYUNA));
			ModelReplacementAPI.RegisterSuitModelReplacement("Jack", typeof(MRJACK));
			ModelReplacementAPI.RegisterSuitModelReplacement("Elastigirl", typeof(MRELASTIGIRL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Fenrir", typeof(MRFENRIR));
			ModelReplacementAPI.RegisterSuitModelReplacement("Lezargus", typeof(MRLEZARGUS));
			ModelReplacementAPI.RegisterSuitModelReplacement("Brewster", typeof(MRBREWSTER));
			ModelReplacementAPI.RegisterSuitModelReplacement("Ryne", typeof(MRRYNE));
			ModelReplacementAPI.RegisterSuitModelReplacement("Zelda", typeof(MRZELDA));
			ModelReplacementAPI.RegisterSuitModelReplacement("2b", typeof(MR2B));
			ModelReplacementAPI.RegisterSuitModelReplacement("Cait Sith", typeof(MRCAITSITH));
			ModelReplacementAPI.RegisterSuitModelReplacement("YShtola", typeof(MRYSHTOLA));
			Harmony val = new Harmony("com.mirayah.Viupdate");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.mirayah.Viupdate is loaded!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "Viupdate";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}