using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using LethalExpansionCore.Utils;
using Microsoft.CodeAnalysis;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("UnityEngine")]
[assembly: AssemblyCompany("LCConductivityFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Fixes lightning")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LCConductivityFix")]
[assembly: AssemblyTitle("LCConductivityFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LCConductivityFix
{
[BepInPlugin("LCConductivityFix", "LCConductivityFix", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private Dictionary<string, bool> newConductivities = new Dictionary<string, bool>
{
{ "Flask", false },
{ "SodaCanRed", false },
{ "WhoopieCushion", false }
};
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LCConductivityFix is loaded!");
SceneManager.sceneLoaded += OnSceneLoaded;
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
CustomiseItems();
}
private void CustomiseItems()
{
foreach (KeyValuePair<string, bool> newConductivity in newConductivities)
{
if (AssetGather.Instance.scraps.ContainsKey(newConductivity.Key))
{
AssetGather.Instance.scraps[newConductivity.Key].isConductiveMetal = newConductivity.Value;
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LCConductivityFix";
public const string PLUGIN_NAME = "LCConductivityFix";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LCConductivityFix.Properties
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
ResourceManager resourceManager = new ResourceManager("LCConductivityFix.Properties.Resources", typeof(Resources).Assembly);
resourceMan = resourceManager;
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal Resources()
{
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}