MogCentral-MogCompany icon

MogCompany

Large modpack for the fellers from at MogCentral.

CHANGELOG

1.5.0

Mod Changes

  • Added several mods:
    • SignalTranslatorUpgrade
    • SirenHead
    • TalkingHeads
    • HideChat
    • Wider_Ship_Mod
      • Matty_Fixes_Experimental
      • ShipInventory_WiderShipFix
      • Moved_Magnet_Switch

1.4.1

  • Added DeadAndBored (speak as enemies) which also adds SpectateEnemies.
    • Highly recommend changing your keybinds, as some conflict between Poltergeist and SpectateEnemies!

1.4.0

Mod Changes

  • Added LethalConfig so that gameplay can be tweaked in game.

Sound Changes

  • Replaced a couple sounds that were a bit too loud.
  • Renamed some sounds so that they properly replace the originals.
  • Added a couple new sounds, both spooky and silly.

Other Changes

  • Rebranded to a more relative theme!

1.3.3

  • Replaced the sounds for the Thumper for siller ones.
  • Replaced more insanity based sounds to stay in character with ones we added prior.

1.3.2

  • Changed the *Action sounds for a more linear progression of fear portrayal.
  • Added a couple new ambient sounds.
  • Added a few very rare insanity driven sounds.
  • Changed one of the many start of day sounds that was very out of character.

1.3.1

  • Fixed names of sounds which were preventing them from replacing the original.
  • Added some small and very rare sounds.

1.3.0

Mod Changes

  • Removed GameMaster (It's deprecated for a reason huh!)
  • Added ControlCompany, HealthStation, LethalStage, Faceless Stalker, Poltergeist (Free Roam Spectate), and several new moons.

Sound Changes

  • Changed the amplitude of existing sounds to make them more consistent all around.
  • Replaced, removed, and readjusted existing sounds that were too jarring/repetitive.
  • Added a WIDE variety of day start sounds. Like A LOT.

1.2.0

Mod Changes

  • Removed Configurable Loot due to redundancy with LethalAdjustments.
  • Added the deprecated GameMaster mod to allow for even MORE of a player tailored experience.

Sound Changes

  • Replaced, removed, and readjusted existing sounds that were too jarring/repetitive.
  • Added a few more sound replacements. (LGU's Sick Beats upgrade is gonna get that adrenaline going!)

1.1.3

  • Added LethalAdjustments to allow players to tailor experience.

1.1.2

  • Changed some sounds to trigger at different times to reduce the amount of times they played.

1.1.1

  • Added Walkie Slot and Configurable Loot

1.1.0

  • Added several new audio replacements. Have fun finding them :D

1.0.0

  • Added many audio changes for both a spookier and sillier environment.