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Lethal Company Enhancer
A tweaks mod to enhance small group or solo play
CHANGELOG
Single Player Enhancer Changelog
v1.0.4
- Updated for newest game libs
- Silvy :3
v1.0.3
- Updated for newest game libs
v1.0.2
- Properly generate new config when empty (Reporter: HiJacked)
v1.0.1
- Stop accidentally including CSync twice
- Rewrite patches to fix quota days not working anymore bug (Reporter: BlooFox)
v1.0.0
- All changelogs will now use version numbers
- Implement CSync config syncing for all clients
Update Aug-17-24#2
- Actually compiled for v60
- Re-added link to github repo
Update Aug-17-24#1
- Compiled for v60
- Removed suit patches (finally)
- Updated project structure and made project available on Lethal Company Modding
Update Apr-14-24#1
- Updated enemyPower to float to match zeekerss breaking method change
Hotfix Dec-24-23#1
- Scrap protection now leaves any item in the ship alone, including equipment, oopsie. (Bug Rancher: JadedRoxie)
Update Dec-23-23#1
- Patched scrap protection to properly remove equipment. (Bug Tamer: Karma)
Update Dec-11-23#1
- Patched scrap protection to only run on hosts. This should fix any errors when clients tried to despawn network objects without permission. Oopsie. (Bug Assassin: Zoey ♥)
Update Dec-10-23#1
- Cleaned up some code
- Verified compatibility with v45
Update Dec-6-23#1
- Fixed a bug with the terminal remaining rendered even when the config was false in some cases.
- Improved compatibility with GameMaster
Update Nov-21-23#1
- Scrap protection no long breaks things when failing a quota (Bug Smashers: Pinny/Toast)
- Improved compatibility with Bigger Lobby 2.2.2+ (Bug Annihilator: Bizzle)
Update Nov-18-23#1
- Scrap Protection mode COINFLIP bug fixed to actually flip a coin (Bug Bonker: Vasanex)
- RPC added to properly inform clients of the company price each day
- Added Dat1Mew's lovely icon to thunderstore release
Update Nov-17-23#1
- eScrapProtection, has a few simple options for protecting scrap when the party wipes
Update Nov-15-23#1
- bUnlockSuits, Add Green and Hazard suit to ship
- Company buy prices are derived from level data so they stay they same after save/load
- Plugin moved to net472 to fix dependency errors
- Project updated to make compiling smoother
Update Nov-13-23#1
- bEnabled, global toggle
- bAlwaysShowTerminal, show terminal without players
- bUseRandomPrices, randomly modifies company prices
- fTimeScale, modifies time on moons
- fMinCompanyBuyPCT, sets a floor for company prices
- fDoorTimer, modifies how long the hangar doors remain closed
- iQuotaDays, modifies how many days the players have to meet quota
- eThreatScannerType, adds a threat scanner to "scan" of specified type