using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using KYSMod.Patches;
using UnityEngine;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("KYSMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("KYSMod")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ab5f4fe1-475a-4092-9f59-1ec3f6072a27")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace KYSMod
{
[BepInPlugin("Zoubi.KysMod", "KYSMod", "1.0.0.0")]
public class KysModBase : BaseUnityPlugin
{
private const string modGUID = "Zoubi.KysMod";
private const string modName = "KYSMod";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("Zoubi.KysMod");
private static KysModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Zoubi.KysMod");
mls.LogInfo((object)"Monke mod is live and well");
harmony.PatchAll(typeof(KysModBase));
harmony.PatchAll(typeof(PlayerControllerBPatch));
}
}
}
namespace KYSMod.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void KysPatch()
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = default(Vector3);
CauseOfDeath val2 = (CauseOfDeath)0;
int num = 0;
if (InputControlExtensions.IsPressed((InputControl)(object)Keyboard.current.kKey, 0f) && InputControlExtensions.IsPressed((InputControl)(object)Keyboard.current.altKey, 0f))
{
GameNetworkManager.Instance.localPlayerController.KillPlayer(val, true, val2, num);
GameNetworkManager.Instance.localPlayerController.isPlayerDead = true;
}
}
}
}