Springfield
Adds the full version of Springfield from Simpsons Hit & Run as a playable moon! (all 3 levels together)
Last updated | 10 months ago |
Total downloads | 127345 |
Total rating | 7 |
Categories | Mods Moons |
Dependency string | MoonriseProject-Springfield-1.0.2 |
Dependants | 174 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100HolographicWings-LethalExpansion
Large game expansion with SDK support and a plenty of features.
Preferred version: 1.3.6README
> NOTE : This is my first time working with Unity & C#, bugs/glitches are expected. I quick made this map as my first project, still need to fix a lot of issues. (NOT THE FINAL VERSION)
- Feedbacks -> C:\Moonlight or @ on LC Modding Discord.
[WIP] Springfield port to Lethal Company!
This mod adds the full version of Springfield from Simpsons Hit & Run as a playable moon! (all 3 levels together)
Manual-Installation
- Make sure you have BepInEx & LethalExpansion installed.
- Download and extract the
springfield.lem
directly into your Modules folder.(LethalCompany\BepInEx\plugins\Modules)
- Be sure you have all the required dependencies installed before downloading.
- All players in the lobby are required to have the mod for it to work.
.Thanks to HolographicWings for making this mod possible.
Recommended Mods
I plan to work on a Library to improve the gameplay inside of my maps, such as movement and functionality
, since these maps are not compatible with the main objective of the game... for now i strongly recommend MovementCompany by 2018 in order to move around faster.
In-Progress
- Basic Stuff (default)
- Day/Night Cicle
- Weather
- Outside environment (spawners & path)
Planned Features
- Better Lighting
- Custom Things (related to Simpsons)
- Dungeon (that map doesn't support custom dangeons but ima think about a solution)
- Scraps
- Monsters
- Interactive Items
- Playermodels
- and more...
Known Bugs
- Missing Mesh Collision
- Terrain Clipping through walls
- Missing Parts/Objects
- Animated/Interactive Models (mainly because these models are loaded in-game throught scripts, so all of these models need to be aligned manually one-by-one)
- Inverted Meshes
Screenshots