CHANGELOG

0.5.8

  • recompile to work on v60
  • removed log spam from cleaning drone
  • mobile turret should stop firing through walls in some spots?
  • mobile turret no longer backs out of lock-on after losing a target
  • mobile turret no longer duplicate plays the sound if it re-acquires a target

0.5.7

  • Fixed Mobile Turret alert sound being map-wide
  • Fixed Cleaning Drone having map-wide audio (for real this time)
  • Reduced the rate of gain for the TZP of the Cleaning Drone

0.5.6

  • Reduced Mobile Turret weight 78 -> 50
  • Reduced Cleaner weight 90 -> 75
  • Fixed Cleaning Drone having map-wide audio (again...)
  • Fixed Mobile Turret having really quiet movement sound
  • Made Mobile Turret play a warning sound when it locks onto a target.

0.5.5

  • updated Mobile Turret model courtesy of smxrez
  • Mobile Turret now has an ambient sound
  • fixed Mobile Turret no longer playing gunshots
  • fixed Cleaning Drone not taking damage
  • made Cleaning Drone properly run away when struck

0.5.4

  • fixed Mobile Turret chasing you to the ends of the earth throughout the entire fucking facility
  • fixed the Mobile Turret collision breaking its visual effects
  • gave the Cleaning Drone an ambient sound
  • fixed Mobile Turret's gunshots being heard at full vol across the map

0.5.3

  • fixed Mobile Turret having no collision
  • made Cleaning Drone's TZP gas fade in/out as smoothly as i could

0.5.2

  • fixed Mobile Turret lobotomizing itself

0.5.1

  • fixed the Cleaning Drone not being scannable
  • made log entries properly unlock when scanning the enemies

0.5.0

  • Release