CHANGELOG
0.5.8
- recompile to work on v60
- removed log spam from cleaning drone
- mobile turret should stop firing through walls in some spots?
- mobile turret no longer backs out of lock-on after losing a target
- mobile turret no longer duplicate plays the sound if it re-acquires a target
0.5.7
- Fixed Mobile Turret alert sound being map-wide
- Fixed Cleaning Drone having map-wide audio (for real this time)
- Reduced the rate of gain for the TZP of the Cleaning Drone
0.5.6
- Reduced Mobile Turret weight 78 -> 50
- Reduced Cleaner weight 90 -> 75
- Fixed Cleaning Drone having map-wide audio (again...)
- Fixed Mobile Turret having really quiet movement sound
- Made Mobile Turret play a warning sound when it locks onto a target.
0.5.5
- updated Mobile Turret model courtesy of smxrez
- Mobile Turret now has an ambient sound
- fixed Mobile Turret no longer playing gunshots
- fixed Cleaning Drone not taking damage
- made Cleaning Drone properly run away when struck
0.5.4
- fixed Mobile Turret chasing you to the ends of the earth throughout the entire fucking facility
- fixed the Mobile Turret collision breaking its visual effects
- gave the Cleaning Drone an ambient sound
- fixed Mobile Turret's gunshots being heard at full vol across the map
0.5.3
- fixed Mobile Turret having no collision
- made Cleaning Drone's TZP gas fade in/out as smoothly as i could
0.5.2
- fixed Mobile Turret lobotomizing itself
0.5.1
- fixed the Cleaning Drone not being scannable
- made log entries properly unlock when scanning the enemies
0.5.0
- Release