Decompiled source of Pinger v3.2.0

plugins/Pinger.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using LC_API.ServerAPI;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Pinger.Overrider;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Pinger")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Pings Player")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Pinger")]
[assembly: AssemblyTitle("Pinger")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Pinger
{
	internal struct CustomScanNode
	{
		public long created { get; set; }

		public ScanNodeProperties scanNode { get; set; }

		public string owner { get; set; }
	}
	[JsonObject(/*Could not decode attribute arguments.*/)]
	internal class PingData
	{
		[JsonProperty]
		public float x { get; set; }

		[JsonProperty]
		public float y { get; set; }

		[JsonProperty]
		public float z { get; set; }

		[JsonProperty]
		public long created { get; set; }

		[JsonProperty]
		public string owner { get; set; }

		[JsonProperty]
		public bool isDanger { get; set; }
	}
	[BepInPlugin("Pinger", "Pinger", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string SIGNATURE = "player_ping";

		private const int LIFESPAN = 10000;

		private Harmony _harmony;

		private ScanNodeProperties _scanNodeMaster;

		private LinkedList<CustomScanNode> _scanNodes = new LinkedList<CustomScanNode>();

		private static bool _isPatched;

		private static bool _isPatching;

		private static PlayerControllerB _mainPlayer;

		private static HUDManager _hudManager;

		public static Plugin Instance { get; private set; }

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			Instance = this;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Pinger is loaded!");
			_harmony = new Harmony("Pinger");
			_harmony.PatchAll(typeof(StartOfRound_Awake));
			_harmony.PatchAll(typeof(KeyboardPing));
			StartLogicLoop();
		}

		private async void StartLogicLoop()
		{
			while ((Object)(object)StartOfRound.Instance == (Object)null)
			{
				await Task.Delay(1000);
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"StartOfRound.Instance found...");
			_mainPlayer = StartOfRound.Instance.localPlayerController;
			while ((Object)(object)_mainPlayer == (Object)null)
			{
				await Task.Delay(250);
				_mainPlayer = StartOfRound.Instance.localPlayerController;
			}
			while ((Object)(object)_hudManager == (Object)null)
			{
				await Task.Delay(250);
				_hudManager = HUDManager.Instance;
			}
			_isPatched = true;
			handleIncomingPings();
		}

		private void handleIncomingPings()
		{
			Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, (Action<string, string>)delegate(string message, string signature)
			{
				//IL_009e: Unknown result type (might be due to invalid IL or missing references)
				if (signature.Equals("player_ping"))
				{
					PingData pingData = JsonConvert.DeserializeObject<PingData>(message);
					if (pingData == null)
					{
						((BaseUnityPlugin)this).Logger.LogWarning((object)"Failed to parse ping data");
					}
					else
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)$"Received ping from {pingData.owner} at {pingData.x} {pingData.y} {pingData.z}");
						float x = pingData.x;
						float y = pingData.y;
						float z = pingData.z;
						RaycastHit hit = default(RaycastHit);
						createPing(x, y, z, in hit, pingData.isDanger, pingData.owner);
					}
				}
			});
		}

		private void DeletePings(string owner)
		{
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			ScanNodeProperties[] array = Object.FindObjectsByType<ScanNodeProperties>((FindObjectsSortMode)0);
			for (LinkedListNode<CustomScanNode> linkedListNode = _scanNodes.First; linkedListNode != null; linkedListNode = linkedListNode.Next)
			{
				if (!((Object)(object)linkedListNode.Value.scanNode == (Object)null))
				{
					if (linkedListNode.Value.owner != owner)
					{
						Debug.Log((object)$"Skipping ping at {((Component)linkedListNode.Value.scanNode).transform.position} (Predicate failed: {linkedListNode.Value.owner} != {owner})");
					}
					else
					{
						Debug.Log((object)$"Deleting ping at {((Component)linkedListNode.Value.scanNode).transform.position}");
						Object.Destroy((Object)(object)linkedListNode.Value.scanNode);
						for (int i = 0; i < array.Length; i++)
						{
							if (((Component)array[i]).transform.position == ((Component)linkedListNode.Value.scanNode).transform.position)
							{
								Object.Destroy((Object)(object)array[i]);
								break;
							}
						}
					}
				}
			}
		}

		private async void checkAndDeleteOldPings()
		{
			int lifespan = 10000;
			while (true)
			{
				await Task.Delay(1000);
				long now = DateTimeOffset.Now.ToUnixTimeMilliseconds();
				for (LinkedListNode<CustomScanNode> node = _scanNodes.First; node != null; node = node.Next)
				{
					if (!((Object)(object)node.Value.scanNode == (Object)null) && now - node.Value.created > lifespan)
					{
						((BaseUnityPlugin)this).Logger.LogMessage((object)$"Deleting ping at {((Component)node.Value.scanNode).transform.position}");
						Object.Destroy((Object)(object)node.Value.scanNode);
						_scanNodes.Remove(node);
					}
				}
			}
		}

		private void OnDestroy()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			ScanNodeProperties[] array = Object.FindObjectsByType<ScanNodeProperties>((FindObjectsSortMode)0);
			for (LinkedListNode<CustomScanNode> linkedListNode = _scanNodes.First; linkedListNode != null; linkedListNode = linkedListNode.Next)
			{
				Object.Destroy((Object)(object)linkedListNode.Value.scanNode);
				for (int i = 0; i < array.Length; i++)
				{
					if (((Component)array[i]).transform.position == ((Component)linkedListNode.Value.scanNode).transform.position)
					{
						Object.Destroy((Object)(object)array[i]);
						break;
					}
				}
			}
		}

		public bool createPingWherePlayerIsLooking(bool is_danger = false)
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_mainPlayer == (Object)null || (Object)(object)_hudManager == (Object)null)
			{
				if (_isPatching)
				{
					return false;
				}
				StartLogicLoop();
				_isPatching = true;
				return false;
			}
			float x = ((Component)_mainPlayer.gameplayCamera).transform.position.x;
			float y = ((Component)_mainPlayer.gameplayCamera).transform.position.y;
			float z = ((Component)_mainPlayer.gameplayCamera).transform.position.z;
			RaycastHit hit = shootRay(x, y, z);
			float x2 = ((RaycastHit)(ref hit)).point.x;
			float y2 = ((RaycastHit)(ref hit)).point.y;
			float z2 = ((RaycastHit)(ref hit)).point.z;
			((BaseUnityPlugin)this).Logger.LogMessage((object)("Creating Ping on the surface of " + ((Object)((RaycastHit)(ref hit)).transform).name));
			CustomScanNode customScanNode = createPing(x2, y2, z2, in hit, is_danger);
			if ((Object)(object)customScanNode.scanNode == (Object)null)
			{
				return false;
			}
			string text = JsonConvert.SerializeObject((object)new PingData
			{
				x = x2,
				y = y2,
				z = z2,
				created = customScanNode.created,
				owner = _mainPlayer.playerUsername,
				isDanger = is_danger
			});
			Networking.Broadcast(text, "player_ping");
			return true;
		}

		private CustomScanNode createPing(float x, float y, float z, in RaycastHit hit)
		{
			return createPing(x, y, z, in hit, isDanger: false, _mainPlayer.playerUsername);
		}

		private CustomScanNode createPing(float x, float y, float z, in RaycastHit hit, bool isDanger)
		{
			return createPing(x, y, z, in hit, isDanger, _mainPlayer.playerUsername);
		}

		private CustomScanNode createPing(float x, float y, float z, in RaycastHit hit, string playerName)
		{
			return createPing(x, y, z, in hit, isDanger: false, playerName);
		}

		private CustomScanNode createPing(float x, float y, float z, in RaycastHit hit, bool isDanger, string playerName)
		{
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			if (hasPlayerPinged(playerName))
			{
				DeletePings(playerName);
			}
			string headerText = playerName + "'s ping";
			string subText = "Player Ping <!>";
			((BaseUnityPlugin)this).Logger.LogMessage((object)$"Creating Ping at : {x} {y} {z}");
			ScanNodeProperties[] array = Object.FindObjectsByType<ScanNodeProperties>((FindObjectsSortMode)0);
			if ((Object)(object)_scanNodeMaster == (Object)null)
			{
				if (array.Length == 0)
				{
					((BaseUnityPlugin)this).Logger.LogWarning((object)"No scan node master found");
					return default(CustomScanNode);
				}
				_scanNodeMaster = array[0];
				checkAndDeleteOldPings();
			}
			ScanNodeProperties val = Object.Instantiate<ScanNodeProperties>(_scanNodeMaster);
			((Object)val).name = "PlayerPing";
			val.headerText = headerText;
			val.subText = subText;
			((Component)val).transform.position = new Vector3(x, y, z);
			val.maxRange = 200;
			val.minRange = 0;
			val.requiresLineOfSight = true;
			if (isDanger)
			{
				val.nodeType = 1;
				val.subText = "DANGER <!>";
			}
			else
			{
				val.nodeType = 2;
			}
			CustomScanNode customScanNode = default(CustomScanNode);
			long created = DateTimeOffset.Now.ToUnixTimeMilliseconds();
			customScanNode.created = created;
			customScanNode.scanNode = val;
			customScanNode.owner = playerName;
			_scanNodes.AddLast(customScanNode);
			if ((Object)(object)_hudManager == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"HUDManager is null");
			}
			else if (customScanNode.owner == _mainPlayer.playerUsername)
			{
				_hudManager.UIAudio.PlayOneShot(_hudManager.scanSFX);
			}
			return customScanNode;
		}

		private bool hasPlayerPinged(string name)
		{
			for (LinkedListNode<CustomScanNode> linkedListNode = _scanNodes.First; linkedListNode != null; linkedListNode = linkedListNode.Next)
			{
				if (linkedListNode.Value.owner == name)
				{
					return true;
				}
			}
			return false;
		}

		private RaycastHit shootRay(float x, float y, float z)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			float num = 2.5f;
			Transform transform = ((Component)_mainPlayer.gameplayCamera).transform;
			Vector3 val = transform.position + transform.forward * num;
			RaycastHit result = default(RaycastHit);
			Physics.Raycast(val, transform.forward, ref result, 1000f);
			return result;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Pinger";

		public const string PLUGIN_NAME = "Pinger";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace Pinger.Overrider
{
	[HarmonyPatch(typeof(StartOfRound), "Awake")]
	internal class StartOfRound_Awake
	{
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		private static bool Prefix()
		{
			Debug.Log((object)"StartOfRound.Awake() is called");
			return true;
		}
	}
	[HarmonyPatch]
	internal class KeyboardPing
	{
		private static float lastQPress;

		private const float PING_RESET = 0.3f;

		private static bool isWaiting;

		private static bool pingPressed;

		private static IEnumerator WaitForNextQ()
		{
			if (!isWaiting)
			{
				isWaiting = true;
				yield return (object)new WaitForSeconds(0.3f);
				if (!pingPressed)
				{
					Plugin.Instance.createPingWherePlayerIsLooking();
				}
				isWaiting = false;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void PingCommand(PlayerControllerB __instance)
		{
			long num = DateTimeOffset.Now.ToUnixTimeMilliseconds();
			bool flag = false;
			if (!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || __instance.inTerminalMenu || __instance.isTypingChat || __instance.isPlayerDead)
			{
				flag = true;
			}
			if (flag)
			{
				return;
			}
			if (((ButtonControl)Keyboard.current.qKey).wasPressedThisFrame)
			{
				if (!pingPressed)
				{
					pingPressed = true;
					((MonoBehaviour)__instance).StartCoroutine(WaitForNextQ());
				}
				else
				{
					bool flag2 = Plugin.Instance.createPingWherePlayerIsLooking(is_danger: true);
				}
			}
			else if (pingPressed)
			{
				lastQPress += Time.deltaTime;
				if (lastQPress >= 0.3f)
				{
					pingPressed = false;
					isWaiting = false;
					lastQPress = 0f;
				}
			}
		}
	}
}
namespace Pinger.CircleHelper
{
	public static class Helper
	{
		private const string TAG = "[Pinger::CircleHelper]";

		public static void debug_DisplayEntireComponentTree(Transform obj)
		{
			if ((Object)(object)obj == (Object)null)
			{
				return;
			}
			int childCount = obj.childCount;
			if (childCount > 0)
			{
				for (int i = 0; i < childCount; i++)
				{
					Transform child = obj.GetChild(i);
					Debug.Log((object)("[Pinger::CircleHelper]: " + ((Object)obj).name + "/" + ((Object)child).name));
					debug_DisplayComponent(obj);
					debug_DisplayEntireComponentTree(child);
				}
				Debug.Log((object)("EOF - " + ((Object)obj).name));
			}
		}

		private static void debug_DisplayComponent(Transform obj)
		{
			Debug.Log((object)string.Format("{0}: {1} :: typeof {2}", "[Pinger::CircleHelper]", ((Object)obj).name, ((object)obj).GetType()));
		}

		public static Transform debug_GrabInnerCircle(Transform obj)
		{
			if ((Object)(object)obj == (Object)null)
			{
				return null;
			}
			int childCount = obj.childCount;
			if (childCount <= 0)
			{
				return null;
			}
			Transform result = null;
			for (int i = 0; i < childCount; i++)
			{
				Transform child = obj.GetChild(i);
				if (((Object)child).name == "Inner")
				{
					result = child;
					break;
				}
			}
			return result;
		}
	}
}
namespace Pinger.Adder
{
	internal static class Adder
	{
		public static void AddToClass<T>(this T obj, Action action)
		{
			obj.GetType().GetMethod("AddToClass").Invoke(obj, new object[1] { action });
		}
	}
}