Decompiled source of Lasso Man v1.0.0

LassoManMod.dll

Decompiled 10 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LassoManMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LassoManMod")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d0463125-218d-41f5-b4d9-1a0ec1382ac4")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LassoManMod
{
	[BepInPlugin("LassoManMod", "LassoManMod", "1.0.0")]
	public class LassoManBase : BaseUnityPlugin
	{
		private static LassoManBase Instance;

		private static ManualLogSource mls = Logger.CreateLogSource("LassoManMod");

		private Harmony harmony = new Harmony("LassoManMod");

		public static bool IsDebugging = true;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			harmony.PatchAll();
			LogInfo("Plugin has loaded");
			SetupConfig();
		}

		private void SetupConfig()
		{
			Variables.CanSpawn = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Can Spawn", true, "Can Lasso Man spawn?").Value;
			Variables.LassoManAmount = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Amount", 1, "How many Lasso Men can spawn at once?").Value;
			Variables.SpawnRarity = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Spawn Rarity", 5, "How rare is the encounter with Lasso Man?").Value;
			Variables.PowerLevel = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Power Level", 2, "What is his power level?").Value;
			IsDebugging = ((BaseUnityPlugin)this).Config.Bind<bool>("Debugging", "Message Logging", true, "Do you want the debug messages?").Value;
		}

		public static void LogInfo(object data)
		{
			if (IsDebugging)
			{
				mls.LogInfo(data);
			}
		}

		public static void LogWarning(object data)
		{
			if (IsDebugging)
			{
				mls.LogWarning(data);
			}
		}

		public static void LogError(object data)
		{
			if (IsDebugging)
			{
				mls.LogError(data);
			}
		}
	}
	public class PluginInfo
	{
		public const string PLUGIN_GUID = "LassoManMod";

		public const string PLUGIN_NAME = "LassoManMod";

		public const string PLUGIN_VERSION = "1.0.0";
	}
	public class Variables
	{
		public static bool CanSpawn;

		public static int SpawnRarity;

		public static int LassoManAmount;

		public static int PowerLevel;
	}
}
namespace LassoManMod.Patches
{
	[HarmonyPatch(typeof(RoundManager), "LoadNewLevel")]
	internal class RoundManagerPatch
	{
		public static void Prefix(ref SelectableLevel newLevel)
		{
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			if (!Variables.CanSpawn)
			{
				return;
			}
			bool flag = false;
			foreach (SpawnableEnemyWithRarity enemy in newLevel.Enemies)
			{
				if ((Object)(object)enemy.enemyType.enemyPrefab.GetComponent<LassoManAI>() != (Object)null)
				{
					flag = true;
					break;
				}
			}
			if (!flag)
			{
				SelectableLevel[] levels = StartOfRound.Instance.levels;
				foreach (SelectableLevel val in levels)
				{
					foreach (SpawnableEnemyWithRarity enemy2 in val.Enemies)
					{
						if ((Object)(object)enemy2.enemyType.enemyPrefab.GetComponent<LassoManAI>() != (Object)null)
						{
							newLevel.Enemies.Add(enemy2);
							LassoManBase.LogInfo("Spawned Lasso Man.");
							flag = true;
							break;
						}
					}
					if (flag)
					{
						break;
					}
				}
			}
			foreach (SpawnableEnemyWithRarity enemy3 in newLevel.Enemies)
			{
				if ((Object)(object)enemy3.enemyType.enemyPrefab.GetComponent<LassoManAI>() != (Object)null)
				{
					enemy3.rarity = Variables.SpawnRarity;
					enemy3.enemyType.PowerLevel = 2;
					enemy3.enemyType.MaxCount = Variables.LassoManAmount;
					enemy3.enemyType.probabilityCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
					{
						new Keyframe(0f, 0f),
						new Keyframe(1f, 45f)
					});
				}
			}
		}
	}
}