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MrHydralisk-EnhancedRadarBooster-1.6.2 icon

EnhancedRadarBooster

Mod for Lethal Company, that enhance Radar Booster

Date uploaded 10 months ago
Version 1.6.2
Download link MrHydralisk-EnhancedRadarBooster-1.6.2.zip
Downloads 93164
Dependency string MrHydralisk-EnhancedRadarBooster-1.6.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Enhanced Radar Booster

Mod for Lethal Company, that enhance Radar Booster.

Ever felt like Radar Booster lacking utility or not really needed? Then this mod might help you find usage for it.

Radar Booster now fits it name and cover bigger area, than employee's transmitter. Radar Booster can be teleported both ways same as employee. Radar Booster provide a strong signal same as ship teleporter allowing using it as target location for inverse teleporter. Remote scrap can be used to activate Flash on Radar Booster, especially useful for solo players.

Features

  • Radar Booster range on Map Monitor increased x2. Multiplier adjustable in Config.
  • Radar Booster can be teleported back to ship by Teleporter.
  • Radar Booster can be teleported to random location in facility by Inverse Teleporter.
  • When Radar Booster selected on Ship Monitor and Inverse Teleporter activated Player will be teleported to selected Radar Booster.
  • Remote scrap can trigger Radar Booster Flash in it range. Range adjustable in Config.

All features can be enabled/disabled in Config. Config can be synchronized between Host and Client.

Client/Server

  • Range increase is fully client-sided and can be used anywhere.
  • Teleportation of Radar Booster will require all clients to have it installed and utilize networking.
  • Teleportation to Radar Booster is client-sided.
  • Remote scrap is client-sided, but will make it work for everyone in lobby even without being host.

If want to join lobby without Enhanced Radar Booster, then disable networking in config to avoid kick due to having different mods.

My Other Mods

CHANGELOG

1.7.1

  • Fixed Radar Booster disabling after inverse teleportation.

1.7.0

  • Update to v50.
  • Fix of compatability with OpenBodyCams mod.

1.6.2

  • Buffer size for config sync fix.

1.6.1

  • Easier way to disable networking in config for playing in lobby without ERB mod.

1.6.0

  • Config can be synchronized across all clients. MapRange settings names fixed.

1.5.4

  • Updated to Lethal Company v49.
  • Fixed issue of Inverse Teleportation features not working on v49.

1.5.3

  • Fixed issue with only enabled client-side features not allowing joining unmodded lobby.

1.5.2

  • Description Updated

1.5.1

  • Description Updated
  • Asset file now part of .dll

1.5.0

  • Addition of Config.

1.4.1

  • Remote scrap can trigger Radar Booster Flash in it range.

1.4.0

  • Teleportation of Radar Booster have full synchronization to fix inverse teleportation randomness being different for each client.
  • Teleportation of RB timing adjusted to fit vanilla player teleportation style.
  • Teleportation of RB now instant.

1.3.0

  • Inverse Teleporter can teleport players to Radar Booster location in facility.

1.2.0

  • Radar Booster can be inverse teleported to random location in facility.

1.1.0

  • Radar Booster can be teleported back to ship.

1.0.1-1.0.2

  • Description Updated

1.0.0

  • Initial Release.
  • Radar Booster range on Map Monitor increased x2.