CHANGELOG

2.1.0

  • Deleted some AI nodes
  • 15-30 turrets to 10-20 turrets
  • Improved scrap quality
  • Reduce power outdoor 10 to 8
  • Balanced outside spawns for enemies and other entities

2.0.2

  • Fire exit rotation fixed, minor changes

2.0.0

  • Reworked Map
  • Scrap spawn Rebalanced
  • Monsters spawn Rebalanced
  • Hazardis became a lategame moon, but it's a lucky moon

1.1.3

  • I'm Officialy Back !

1.1.1

  • Fixed fire exit rotation

1.1.0

  • Big update

1.0.2

  • loot adjustments

1.0.1

  • Navmesh improvement

1.0.0

  • Initial release