CHANGELOG

3.1.0

  • Modular Tiles added

3.0.0

  • TileSets modified
  • The MainRoom is the center of the dungeon
  • Removed some tiles
  • DungeonGenerationPlus is now a dependency
  • Literally a backroom update
  • Bundle size reduced
  • Dungeon generation brainless fixed

2.3.0

  • Added compatibility with EntranceBlocker and LethalPerformance ( Thanks to llkiur for reporting these bugs on Discord )
  • LethalPerformance will likely show you an 'entrance teleport mismatch' error, but it has absolutely no impact

2.2.0

  • Three tiles can have a breaker box

2.1.0

  • DungeonGenerationPlus is removed because it's not a dependency, but i will do more tests in the future
  • My ApparatusRoom can't live with cars :/ ( tiles issues fixed )

2.0.1

  • Apparatus doors fixed, and the new tile is now good

2.0.0

  • Big interior improvments + one another tile

1.1.1

  • Removed some vents, when they are opened they show BLACK and not my WALL

1.1.0

  • I fixed navmesh issues ( monsters can move to another tile easily YIPPEE )

1.0.1

  • Hopefully i fixed the fire exit desync

1.0.0

  • Initial release