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MrKixcat-Junkrooms-4.0.0 icon

Junkrooms

Vanilla like interior

Date uploaded a week ago
Version 4.0.0
Download link MrKixcat-Junkrooms-4.0.0.zip
Downloads 1308
Dependency string MrKixcat-Junkrooms-4.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Alice-DungeonGenerationPlus-1.4.1 icon
Alice-DungeonGenerationPlus

API to expand the compatibilities of Lethal Company's dungeon generation

Preferred version: 1.4.1
IAmBatby-LethalLevelLoader-1.4.11 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)

Preferred version: 1.4.11

README

The Junkrooms

  • This interior can appear on moons with multiples fire exits ( custom weight for my moons and vanilla moons )
  • But for other modded moons it's 25/300 ( Of course, you can suggest custom weights for other modded moons if you are the creator )

Screenshots

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Incompatibilities

  • CullFactory ( In Cullfactory's settings, there's a "Disable culling for interiors" field. You need to add "junkrooms" to it )

Issues

Currently nothing ( go check github )

Github / Feedback

https://github.com/Killian-Wesker/MrKixcatInteriors/issues

Thanks to

  • Zeekerss for making Lethal Company ( very good game :> )
  • IAmBatby for creating LethalLevelLoader ( can't play without it <3 )
  • Alice for creating DungeonGenerationPlus ( very good dungeon generation )
  • giosuel for creating Imperium ( best testing tool )
  • Thunderstore for hosting my mod ( so i can share it )

CHANGELOG

4.0.1

  • Adjusted lights ( changed temperature, intensity, range, and mesh )
  • Better bonus rooms
  • Better doors

4.0.0

  • The Great Rework

3.2.0

  • Reworked some features

3.1.0

  • Modular Tiles added

3.0.0

  • TileSets modified
  • The MainRoom is the center of the dungeon
  • Removed some tiles
  • DungeonGenerationPlus is now a dependency
  • Literally a backroom update
  • Bundle size reduced
  • Dungeon generation brainless fixed

2.3.0

  • Added compatibility with EntranceBlocker and LethalPerformance ( Thanks to llkiur for reporting these bugs on Discord )
  • LethalPerformance will likely show you an 'entrance teleport mismatch' error, but it has absolutely no impact

2.2.0

  • Three tiles can have a breaker box

2.1.0

  • DungeonGenerationPlus is removed because it's not a dependency, but i will do more tests in the future
  • My ApparatusRoom can't live with cars :/ ( tiles issues fixed )

2.0.1

  • Apparatus doors fixed, and the new tile is now good

2.0.0

  • Big interior improvments + one another tile

1.1.1

  • Removed some vents, when they are opened they show BLACK and not my WALL

1.1.0

  • I fixed navmesh issues ( monsters can move to another tile easily YIPPEE )

1.0.1

  • Hopefully i fixed the fire exit desync

1.0.0

  • Initial release