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SchoolDungeon

[1.3.1 Release] Adds a new dungeon: school, and one special item. (v66 compatibility)

CHANGELOG

  • 1.3.1

    • Not an update, just description fix
  • 1.3.0

    • v66 compatibility
    • Fixed uncustomizable config settings
    • Fixed piano in multiplayer
  • 1.2.6

    • Ported to LLL 1.3.10 (and v62 game version)
    • Fixed a bug with stucking enemies in the end of the hallways.
  • 1.2.5

    • Fixed a hole in the ladder tile
  • 1.2.4

    • Now loading as "lethalbundle"
    • Config can be changed only in LLL config (check mod page for guide about it).
    • As default, this dungeon spawns on "MAOY School" with rarity 300 (LLL can't give me to change value to more than 300)
  • 1.2.3

    • Renamed flow as "School Flow" (in recent update i changed dungeon display name, but this name already have a SleepsSchool flow)
  • 1.2.2

    • Fixed console message about dungeon rarity on moons
    • Fixed busting out doors by "Locker" enemy (mod by zealsprince)
    • An attempt to fix piano not working in multiplayer, where the sound would not play for one player when trying to play it on another (maybe not, I can't test it right now)
    • As default, this dungeon spawns on "MAOY School" with rarity 9999
    • Slighty changed assembly hall
  • 1.2.1

    • Ported to LLL 1.2.1 (and v50 game version)
  • 1.2.0

    • Added:
      • Four new tiles: dining room, large sports room, assembly hall, staff only
      • One new special item: Fire extinguisher (spawns like lung, max 2 in all dungeon)
      • Breaker box and Lung apparatus spawn (in staff only room)
    • Fixes:
      • Reworked lightning for Breaker box and Lung apparatus
      • Fixed spray paint (painting didn't work before)
      • Fixed some troubles with AI moving
      • Slightly changed settings description
  • 1.1.1

    • Fixed an issue when the dungeon wouldn't spawn on moons with "all" setting in DungeonMoonsList
    • Fixed "AssetBundleLoader.RegisterExtendedDungeonFlow() is deprecated." warning
  • 1.1.0

    • Added corner tiles
    • Added second double-row classroom tile
    • Reworked stairs tile
    • Reworked wc tile
    • Reworked AINodes on tiles
    • Some classroom tiles now can only spawn once
    • Added one doorway on default classroom tile
    • Fixed crashes on moons with big dungeon size
    • Now start tile has more branches than one
  • 1.0.6

    • Now any number of fire exits can appear
    • The room with the stairs has been slightly changed
    • Fixed "Source mesh (name) is skipped because it does not allow read access" warning
  • 1.0.5

    • Fixed door unsync in multiplayer
  • 1.0.4

    • Not an update, just fixed a description and changelog
  • 1.0.2 (3)

    • Updated dependencies
    • Package size reduced
    • Tried to fix doors unsync (i can't check it now, if issue still happens, i fixed it in the next patch)
  • 1.0.1

    • Fixed a bug where centipedes would stick to the ceiling when passing through it
    • Some texture resolutions decreased (now package size reduced by three times)
    • Metal doors is not blocker (Now metal doors spawns on start room as a deco and as a fire exit in other rooms)
  • 1.0.0

    • New dungeon: School dungeon