MrUnrealTeam-TelepathicObject icon

TelepathicObject

[1.0.0 Release] Adds a new telepathic dangerous mob. (v55 compatibility)

Last updated a month ago
Total downloads 13465
Total rating 9 
Categories Mods Monsters
Dependency string MrUnrealTeam-TelepathicObject-1.0.0
Dependants 12 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5

README

TelepathicObject

Screenshot_1

[hidden]

Sigurd's danger level: 75%

Scientific name: [hidden]

A humanoid creature with exaggerated facial features, dressed in a black cloak with a hood. Small in stature, moves quite quickly, but clumsily. Afraid of bright light, so lives only in dark and gloomy dungeons and caves. Feeds on corpses.

(See more information in the game bestiary...)

Description

This mod adds a new dangerous telepathic mob: Burer, from the game "S.T.A.L.K.E.R.: Call of Pripyat". Unfortunately, for the sake of game balance and the complexity of writing code, not all mutant abilities were ready, for example, throwing objects at the player. Perhaps in the future this will be implemented. Now the burer has two abilities: to push the player away with a small wave and to exhaust him, knocking out items from his inventory. You can configure some of the values ​​responsible for the enemy's behavior in the mod config.

Discord Thread: https://discord.com/channels/1168655651455639582/1215542411288117268

Screenshot_2

Screenshot_4

Also check my custom moon and dungeon

Known issues

  • A rare bug where the player will lose the ability to interact with anything if they will pick up an item at the exact moment the burer will try to knock items out of the player's inventory. At the moment I don't know how to fix it, because the function of dropping objects is taken from the game itself, I didn't write it myself. If someone knows how to fix it, you can write it in the Discord thread, the source code of the mod is open. For now, you can disable this ability for the enemy in mod config.

installation (Manual)

  1. Install BepInEx into your game.
  2. Download LethalLib and drop it into "Lethal Company\BepInEx\plugins"
  3. Download HookGenPatcher and unpack it into "Lethal Company\BepInEx"
  4. Download this mod and move all mod files to "Lethal Company\BepInEx\plugins"

Credits

  • Evasia for LethalLib and UnityTemplateProject
  • zealsprince for source code of his mod, this helped me in loading mod to the game
  • Xu Xiaolan for helping in some questions
  • Hamunii for helping in some questions