using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using LethalLib.Modules;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("GutterBirds")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GutterBirds")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("66f00767-d64c-4f56-8098-04c8f655e903")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace StoneFluxPauldron;
[BepInPlugin("Muddii.StoneFluxPauldron", "StoneFluxPauldron", "1.0.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "Muddii.StoneFluxPauldron";
private const string NAME = "StoneFluxPauldron";
private const string VERSION = "1.0.0.0";
public static Plugin Instance;
private void Awake()
{
Instance = this;
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "stoneflux");
AssetBundle val = AssetBundle.LoadFromFile(text);
Item val2 = val.LoadAsset<Item>("Assets/Bundle assets/StoneFluxItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Utilities.FixMixerGroups(val2.spawnPrefab);
Items.RegisterScrap(val2, 6, (LevelTypes)4);
Items.RegisterScrap(val2, 8, (LevelTypes)8);
Items.RegisterScrap(val2, 16, (LevelTypes)32);
Items.RegisterScrap(val2, 6, (LevelTypes)128);
Items.RegisterScrap(val2, 6, (LevelTypes)256);
Items.RegisterScrap(val2, 6, (LevelTypes)512);
Items.RegisterScrap(val2, 10, (LevelTypes)(-1));
Items.RegisterScrap(val2, 0, (LevelTypes)16);
Items.RegisterScrap(val2, 0, (LevelTypes)64);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched Stlux");
}
}