KokonutSound
A mod which will change the monsters' sound to kokonut sound.
Last updated | a year ago |
Total downloads | 182 |
Total rating | 0 |
Categories | Audio |
Dependency string | MurMur-KokonutSound-0.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100no00ob-LCSoundTool
Let's you easily load audio files, replace any in game audio clip and log any audio playback into console.
Preferred version: 1.2.2Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 1.2.3README
Kokonut Sound
ALL OF SOUND CREDITS IN THIS MOD BELONG TO KO0416!
Description
This mod does not change the model of the monster. It only changes the audio of them.
Compatibility
This mod is compatible with Lethal Company Version v45.
Feedback and Support
If you encounter any issues or have suggestions for improvement, please publish an issus in repo.
Credits
Artwork by 0xMur**
License
This mod is released under the CC-BY-NC-4.
Reference
- A guide to Lethal Company audio modding (CustomSounds + LCSoundTool)
- Monsters Sound Effects - FULL Compilation In Lethal Company
Mapping
- Ahh -> Roar_0
- ATuGeGe -> VoiceHey
- ATuGeGe -> VoiceCry
- Bald0 -> SpoolPlayerInWeb
- Bald1 -> 0DaysLeftAlert
- LoveMom -> Fgianteatpeople
- Come -> LongRoar1
- DuGod -> JackInTheBoxTheme-45
- FuckU -> StunGiant
- FuckUMan -> SlimeKillPlayer
- Guitar -> JackInTheBoxTheme-55
- Hehehe -> Spring2
- Idol -> Fly
- Lose -> AllPlayersDead
- NationalAnthem -> Radio1
- NationalAnthem -> TVKittenTheme
- Rainbow -> IcecreamTruckV2Christmas
- Rainbow -> IcecreamTruckV2ChristmasFar