Decompiled source of WikiTerminalInfo v1.1.2
MoonInfoDisplay.dll
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using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using TerminalApi; using TerminalApi.Events; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MoonInfoDisplay")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MoonInfoDisplay")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e1016796-d749-48d7-b3eb-016ee2688684")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace MoonInfoDisplay; [BepInPlugin("N1C0785.WikiTerminalInfo", "Wiki Terminal Info", "1.1.2")] public class TerminalCommands : BaseUnityPlugin { private const string modGUID = "N1C0785.WikiTerminalInfo"; private const string modName = "Wiki Terminal Info"; private const string modVersion = "1.1.2"; private const string search = "Search Info: "; private string moddedMoonList = ""; internal static ConfigEntry<bool> configShowModdedInfo; internal static ConfigEntry<bool> configDisplayAtlasAbyss; internal static ConfigEntry<bool> configDisplayAquatis; internal static ConfigEntry<bool> configDisplayOrion; internal static ConfigEntry<bool> configDisplayKast; internal static ConfigEntry<bool> configDisplaySecretLabs; private bool doneTerminalInfo = false; private readonly Harmony harmony = new Harmony("N1C0785.WikiTerminalInfo"); private static TerminalCommands Instance; internal ManualLogSource mls; private void Awake() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown if ((Object)(object)Instance == (Object)null) { Instance = this; } Events.TerminalStarting += new TerminalEventHandler(bootup); mls = Logger.CreateLogSource("N1C0785.WikiTerminalInfo"); mls.LogInfo((object)"Loading WikiTerminalCommands"); SetupConfig(); generateCommands(); harmony.PatchAll(typeof(TerminalCommands)); } private void generateCommands() { moddedMoonCommands(); listCommands(); moonCommands(); miscCommands(); interiorCommands(); entityCommands(); storeItemCommands(); scrapCommands(); } private void listCommands() { string text = ""; if (configShowModdedInfo.Value) { text = "You need to enable the ability to look up modded moons in the config file of this mod "; } string text2 = " Infocommands \n -------------- info <moon> Availible moons: all vanilla moons, challenge moon (All availible info on Liquidation is included) Modded Moons: " + moddedMoonList + "\n" + text + "---------------------------------------------------info <item> (includes scrap items) Type <item list> for more details ---------------------------------------------------info <entity> Type <entity list> for more details ---------------------------------------------------info <misc> Availible misc commands: Weather, Meteor shower, Traps, Suits, Insanity, Factory, Mansion, Mineshaft, Infestation ---------------------------------------------------For the info search to work you need to write the name of the moon/item/entitiy in it's entirety ---------------------------------------------------<view info changelog> Look up a page that shows the changelog for this mod ---------------------------------------------------Note: This mod has every base information I wanted to add. This doesn't mean the mod is finished. If you'd like more information from the wiki or general game knowledge please let me know in my GitHub from this mod. \n Thank you for using this mod :) ---------------------------------------------------"; string text3 = " Itemlist \n ---------- info <item> Availible items: -------------------- Scrap ------------------------A| Air horn, Apparatus B| Bee hive, Bottles, Brass Bell C| Candy, Cash Register, Chemical Jug, Clock, .| Clown Horn, Coffee Mug, Comedy Mask, Control .| Pad, Cookie Mold Pan D| Dustpan E| Easter Egg, Egg Beater F| Fancy Lamp, Flask G| Garbage Lid, Gift, Gold Bar, Golden Cup H| Hair Brush, Hairdryer, Homemade Flashbang J| Jar of Pickles K| Kitchen Knife L| Large Axle, Large Bolt, Laser Pointer M| Magic 7 Ball, Magnifying Glass, Metal Sheet O| Old phone P| Painting, Perfume Bottle, Pill Bottle, Plastic .| Cup, Plastic Fish R| Red Soda, Remote, Robot Toy, Rubber Duckie S| Shotgun, Shotgun Shell, Soccer Ball, Steering .| Wheel, Stop Sign T| Tea Kettle, Teeth, Toilet Paper, Toothpaste, .| Toy Cube, Toy Train, Tragedy Mask V| V Type Engine W| Wedding Ring, Whoopie Cushion Y| Yield Sign Z| Zed Dog ------------------ Shop items ---------------------- Every store bought items Walkie Talkie, Flashlight, Shovel, Lockpicker, Pro Flashlight, Stun Grenade, Boombox, TZP Inhalant, Zap gun, Jetpack, Extension ladder, Radar-booster, Spray paint, Weed Killer, Belt bag ---------------------------------------------------More Items to come in future updates ---------------------------------------------------"; string text4 = " Entitylist \n ------------ info <entity> Availible: All vanilla entities --------------- Availible entities ----------------Bunker spider, Snare flea, Hygrodere, Spore lizard Hoarding bug, Thumper, Bracken, Maneater, Coil Head, Nutcracker, Ghost Girl, Barber, Butler, Jester, Masked, Eyeless dog, Baboon hawk, Earth worm, Forest giant, Old bird, ---------------------------------------------------"; string text5 = " Changelog \n ----------- -------------------- V 1.1.2 (Newest Version) ------ Changed the Facility type chances on Offense to the ones from v67 \n - Factory 33% -> 59.5%, Mineshaft 66.1% -> 39.7% -------------------- V 1.1.1 ---------------------- Added pages for a few modded moons \n - Aquatis, Atlas Abyss, Kast, Secret Labs - Added the option in the config file to disable the hint for modded moons in 'info help' - Added a page for Infestations - Updated the Max Spawn count on Hoarding Bugs to the newest version -------------------- V 1.1.0 ---------------------- Added pages for the interior types - Added the info that old birds will activate when the apparatus is pulled - Added a page for the changelog of the mod - Added a page for the first modded moon to be added to this mod, Orion by sfDesat -------------------- V 1.0.1 ----------------------- Added a page for challenge moons - Added a GitHub page to collect Feedback more easily - Fixed the Terminal Page to not just overwrite the entire screen -------------------- V 1.0.0 ----------------------- Added a page for every single remaining scrap item - Added pages: Meteor shower, suits -------------------- V 0.2.0 ----------------------- Moved to TerminalApi as an dependency - Added an hint for the mod's help command on the 'help' terminal command - Added pages for a few scrap items -------------------- V 0.1.1 ----------------------- Added proper Credits to the README - Added Current Features to the README - Rewrote the code to make it more organized - Added pages for a few scrap items -------------------- V 0.1.0 ----------------------- Added moon names for the specific weather types on the weather page - Added a page for every buyable item in the store - Added a page for the three types of traps - Added a page for the Insanity mechanic - Added a more detailed explanation on how the Player Picking of the Ghost Girl works -------------------- V 0.0.2 ----------------------- Added 'Most common' in every Entity page - Added pages: Knife, Flashlight, Shovel, Weather - Added item list page (lists all pages that can be looked up) - Fixed a few typos in the README - Fixed a wrong number in the Nutcracker's reload speed -------------------- V 0.0.1 ----------------------- Initial Release - Features include: \n - list info for all vanilla moons \n - list info for all vanilla entities \n - list info for a few scrap items - More Information is to come ---------------------------------------------------"; TerminalApi.AddCommand("info help", text2 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("item list", text3 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("entity list", text4 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("view info changelog", text5 + "Search Info: ", (string)null, true); } private void moonCommands() { string text = " 41-Experimentation \n -------------------- Risk rating: B Cost to route: 0 ---------------------------------------------------Map size: 1 Map layout: - 98.68% Factory - 0.33% Masion - 0.99% Mineshaft ---------------------------------------------------Possible weather: - Rainy - Stormy - Foggy - Flooded - Eclipsed ---------------------------------------------------Max Indoor Power: 4 Max Outdoor Power: 8 Max Daytime Power: 5 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Bunker Spider 25.55% 2 1 5 - Snare Flea 22.47% 1 4 3 - Hygrodere 13.66% 1 2 - - Spore Lizard 12.33% 1 2 - - Hoarding Bug 12.33% 1 10 3 - Thumper 7.05% 3 4 4 - Bracken 5.73% 3 1 5 - Ghost Girl 0.44% 2 1 - - Nutcracker 0.44% 1 10 5 ----------------- Outdoor Entities ----------------- Eyeless Dog 55.56% 2 8 12 - Earth Worm 41.48% 2 3 - - Old Bird 2.22% 3 20 - - Forest Keeper 0.74% 3 3 38 ----------------- Daytime Entities ----------------- Manticoil 50.00% 1 16 2 - Locusts 35.14% 1 5 - - Circuit Bees 14.86% 1 6 - ---------------------------------------------------Min scrap: 8 Max scrap: 11 ---------------------------------------------------"; string text2 = " 220-Assurance \n --------------- Risk Rating: D Cost to route: 0 ---------------------------------------------------Map size: 1 Map layout: - 87.46% Factory - 0.87% Mansion - 11.66% Mineshaft ---------------------------------------------------Possible weather: - Rainy - Stormy - Foggy - Flooded - Eclipsed ---------------------------------------------------Max Indoor Power: 6 Max Outdoor Power: 8 Max Daytime Power: 7 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Snare Flea 25.91% 1 4 3 - Hoarding Bug 21.73% 1 10 3 - Bunker Spider 19.22% 2 1 5 - Maneater 9.47% 2 1 5 - Hygrodere 7.80% 1 2 - - Thumper 6.69% 3 4 4 - Bracken 3.90% 3 1 5 - Spore Lizard 3.90% 1 2 - - Barber 0.84% 1 1 - - Ghost Girl 0.28% 2 1 - - Nutcracker 0.28% 1 10 5 ----------------- Outdoor Entities ----------------- Earth Worm 48.97% 2 3 - - Eyeless Dog 40.21% 2 8 12 - Baboon Hawk 10.31% 0.5 15 4 - Forest Keeper 0.52% 3 3 38 ----------------- Daytime Entities ----------------- Manticoil 52.08% 1 16 2 - Locusts 23.96% 1 5 - - Circuit Bees 22.40% 1 6 - - Tulip Snake 1.56% 0.5 12 3 ---------------------------------------------------Min scrap: 13 Max scrap: 15 ---------------------------------------------------"; string text3 = " 56-Vow \n -------- Risk Rating: C Cost to route: 0 ---------------------------------------------------Map size: 1.15 Map layout: - 54.25% Factory - 0.54% Mansion - 45.21% Mineshaft ---------------------------------------------------Possible weather: - Stormy - Foggy - Flooded - Eclipsed ---------------------------------------------------Max Indoor Power: 7 Max Outdoor Power: 6 Max Daytime Power: 17 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Bracken 22.22% 3 1 5 - Hoarding Bug 17.50% 1 10 3 - Maneater 14.72% 2 1 5 - Snare Flea 13.33% 1 4 3 - Bunker Spider 11.11% 2 1 5 - Hygrodere 7.78% 1 2 - - Spore Lizard 5.28% 1 2 - - Barber 3.89% 1 1 - - Thumper 2.50% 3 4 4 - Coil-Head 1.67% 1 5 - ----------------- Outdoor Entities ----------------- Forest Keeper 65.36% 3 3 38 - Baboon Hawk 20.26% 0.5 15 4 - Earth Worm 11.76% 2 3 - - Eyeless Dog 2.61% 2 8 12 ----------------- Daytime Entities ----------------- Manticoil 43.10% 1 16 2 - Locusts 28.88% 1 5 - - Circuit Bees 26.29% 1 6 - - Tulip Snake 1.72% 0.5 12 3 ---------------------------------------------------Min scrap: 12 Max scrap: 14 ---------------------------------------------------"; string text4 = " 21-Offense \n ------------ Risk Rating: B Cost to route: 0 ---------------------------------------------------Map size: 1.25 Map layout: - 59.52% Factory - 0.79% Mansion - 39.68% Mineshaft ---------------------------------------------------Possible weather: - Rainy - Stormy - Foggy - Flooded - Eclipsed ---------------------------------------------------Max Indoor Power: 12 Max Outdoor Power: 8 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Thumper 24.12% 3 4 4 - Bunker Spider 19.30% 2 1 5 - Hygrodere 14.04% 1 2 - - Snare Flea 11.84% 1 4 3 - Coil-Head 10.96% 1 5 - - Maneater 7.46% 2 1 5 - Hoarding Bug 7.02% 1 10 3 - Spore Lizard 3.07% 1 2 - - Bracken 1.32% 3 1 5 - Nutcracker 0.88% 1 10 3 ----------------- Outdoor Entities ----------------- Eyeless Dog 47.39% 2 8 12 - Baboon Hawk 28.44% 0.5 15 4 - Earth Worm 17.54% 2 3 - - Forest Keeper 4.27% 3 3 38 - Old Bird 2.37 3 20 - ----------------- Daytime Entities ----------------- Manticoil 100.00% 1 16 2 ---------------------------------------------------Min scrap: 14 Max scrap: 17 ---------------------------------------------------"; string text5 = " 61-March \n ---------- Risk Rating: B Cost to route: 0 ---------------------------------------------------Map size: 2 Map layout: - 100.00% Factory - 0% Mansion - 0% Mineshaft ---------------------------------------------------Possible weather: - Stormy - Foggy - Flooded - Eclipsed ---------------------------------------------------Max Indoor Power: 14 Max Outdoor Power: 12 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Thumper 23.49% 3 4 4 - Bunker Spider 20.32% 2 1 5 - Bracken 17.78% 3 1 5 - Snare Flea 12.06% 1 4 3 - Hoarding Bug 11.43% 1 10 3 - Hygrodere 4.76% 1 2 - - Coil-Head 3.17% 1 5 - - Spore Lizard 2.86% 1 2 - - Maneater 2.86% 2 1 5 - Nutcracker 0.95% 1 10 5 - Jester 0.32% 3 1 - ----------------- Outdoor Entities ----------------- Baboon Hawk 41.87% 0.5 15 4 - Forest Keeper 31.53% 3 3 38 - Eyeless Dog 18.72% 2 8 12 - Earth Worm 7.88% 2 3 - ----------------- Daytime Entities ----------------- Manticoil 42.35% 1 16 2 - Circuit Bees 35.71% 1 6 - - Locusts 19.90% 1 5 - - Tulip Snake 2.04% 0.5 12 3 ---------------------------------------------------Min scrap: 13 Max scrap: 16 ---------------------------------------------------"; string text6 = " 20-Adamance \n ------------- Risk Rating: B Cost to route: 0 ---------------------------------------------------Map size: 1.18 Map layout: - 66.96% Factory - 2.90% Mansion - 30.13% Mineshaft ---------------------------------------------------Possible weather: - Rainy - Stormy - Foggy - Flooded - Eclipsed ---------------------------------------------------Max Indoor Power: 13 Max Outdoor Power: 13 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Thumper 16.50% 3 4 4 - Bunker Spider 15.27% 2 1 5 - Hoarding Bug 14.04% 1 10 3 - Maneater 10.59% 2 1 5 - Snare Flea 10.34% 1 4 3 - Bracken 9.85% 3 1 5 - Spore Lizard 8.13% 1 2 - - Hygrodere 4.19% 1 2 - - Butler 2.46% 2 7 8 - Coil-Head 2.46% 1 5 - - Nutcracker 1.97% 1 10 5 - Jester 1.72% 3 1 - - Masked 1.23% 1 10 4 - Barber 0.74% 1 1 - - Ghost Girl 0.49% 2 1 - ----------------- Outdoor Entities ----------------- Baboon Hawk 54.74% 0.5 15 4 - Eyeless Dog 20.00% 2 8 12 - Forest Keeper 16.84% 3 3 38 - Earth Worm 6.32% 2 3 - - Old Bird 2.11% 3 20 - ----------------- Daytime Entities ----------------- Manticoil 54.31% 1 16 2 - Locusts 25.86% 1 5 - - Circuit Bees 14.66% 1 6 - - Tulip Snake 5.17% 0.5 12 3 ---------------------------------------------------Min scrap: 16 Max scrap: 18 ---------------------------------------------------"; string text7 = " 85-Rend \n --------- Risk Rating: A Cost to route: 550 ---------------------------------------------------Map size: 1.8 Map layout: - 1.41% Factory - 84.51% Mansion - 14.08% Mineshaft ---------------------------------------------------Possible weather: - Stormy - Eclipsed ---------------------------------------------------Max Indoor Power: 10 Max Outdoor Power: 6 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Nutcracker 24.10% 1 10 5 - Jester 14.46% 3 1 - - Bracken 12.29% 3 1 5 - Bunker Spider 10.36% 2 1 5 - Coil-Head 10.36% 1 5 - - Snare Flea 7.47% 1 4 3 - Masked 6.02% 1 10 4 - Ghost Girl 4.82% 2 1 - - Butler 4.34% 2 7 8 - Barber 2.65% 1 1 - - Spore Lizard 1.69% 1 2 - - Hygrodere 1.45% 1 2 - ----------------- Outdoor Entities ----------------- Eyeless Dog 55.22% 2 8 12 - Forest Keeper 44.78% 3 3 38 ----------------- Daytime Entities ----------------None ---------------------------------------------------Min scrap: 18 Max scrap: 25 ---------------------------------------------------"; string text8 = " 7-Dine \n -------- Risk Rating: S Cost to route: 600 ---------------------------------------------------Map Size: 1.8 Map layout: - 1.57% Factory - 67.11% Mansion - 31.32% Mineshaft ---------------------------------------------------Possible weather: - Rainy - Flooded - Eclipsed ---------------------------------------------------Max Indoor Power: 16 Max Outdoor Power: 7 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Butler 27.91% 2 7 8 - Barber 13.95% 1 1 - - Hoarding Bug 8.14% 1 10 3 - Nutcracker 6.98% 1 10 5 - Jester 6.98% 3 1 - - Bracken 5.81% 3 1 5 - Coil-Head 5.81% 1 5 - - Bunker Spider 4.65% 2 1 5 - Snare Flea 4.65% 1 4 3 - Thumper 3.49% 3 4 4 - Ghost Girl 3.49% 2 1 - - Spore Lizard 3.49% 1 2 - - Maneater 2.33% 2 1 5 - Hygrodere 2.33% 1 2 - ----------------- Outdoor Entities ----------------- Forest Keeper 60.24% 3 3 38 - Eyeless Dog 30.12% 2 8 12 - Old Bird 7.83% 3 20 - - Earth Worm 1.81% 2 3 - ----------------- Daytime Entities ----------------None ---------------------------------------------------Min scrap: 22 Max scrap: 25 ---------------------------------------------------"; string text9 = " 8-Titan \n --------- Risk Rating S+ Cost to route: 700 ---------------------------------------------------Map Size: 2.2 Map layout: - 63.56% Factory - 12.08% Mansion - 24.36% Mineshaft ---------------------------------------------------Possible weather: - Stormy - Foggy - Eclipsed ---------------------------------------------------Max Indoor Power: 18 Max Outdoor Power: 7 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Jester 12.84% 3 1 - - Nutcracker 12.84% 1 10 5 - Bracken 11.21% 3 1 5 - Coil-Head 10.67% 1 5 - - Bunker Spider 10.67% 2 1 5 - Thumper 9.76% 3 4 4 - Snare Flea 9.76% 1 4 3 - Hoarding Bug 6.87% 1 10 3 - Masked 5.79% 1 10 4 - Hygrodere 3.62% 1 2 - - Ghost Girl 3.07% 2 1 - - Spore Lizard 2.89% 1 2 - ----------------- Outdoor Entities ----------------- Eyeless Dog 65.04% 2 8 12 - Forest Keeper 26.02% 3 3 38 - Old Bird 5.69% 3 20 - - Earth Worm 3.25% 2 3 - ----------------- Daytime Entities ----------------None ---------------------------------------------------Min scrap: 28 Max scrap: 31 ---------------------------------------------------"; string text10 = " 5-Embrion \n ----------- Secret moon Risk Rating: S Cost to route: 150 ---------------------------------------------------Map Size: 1.1 Map layout: - 84.75% Factory - 2.82% Mansion - 12.43% Mineshaft ---------------------------------------------------Possible weather: - Foggy - Eclipsed ---------------------------------------------------Max Indoor Power: 8 Max Outdoor Power: 70 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Hoarding Bug 27.13% 1 10 3 - Hygrodere 13.25% 1 2 - - Barber 11.36% 1 1 - - Spore Lizard 11.04% 1 2 - - Thumper 9.46% 3 4 4 - Coil-Head 7.89% 1 5 - - Bunker Spider 7.26% 2 1 5 - Nutcracker 6.94% 1 10 5 - Snare Flea 4.73% 1 4 3 - Bracken 0.95% 3 1 5 ----------------- Outdoor Entities ----------------- Old Bird 86.96% 3 20 - - Earth Worm 7.83% 2 3 - - Forest Keeper 2.61% 3 3 38 - Eyeless Dog 2.61% 2 8 12 ----------------- Daytime Entities ----------------None ---------------------------------------------------Min scrap: 14 Max scrap: 16 ---------------------------------------------------"; string text11 = " 68-Artifice \n ------------- Secret moon Risk Rating: S++ Cost to route: 1500 ---------------------------------------------------Map size: 1.8 Map layout: - 14.95% Factory - 35.28% Mansion - 49.77% Mineshaft ---------------------------------------------------Possible weather: - Rainy - Stormy - Flooded - Eclipsed ---------------------------------------------------Max Indoor Power: 13 Max Outdoor Power: 13 Max Daytime Power: 15 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Bracken 8.29% 3 1 5 - Nutcracker 8.29% 1 10 5 - Bunker Spider 8.29% 2 1 5 - Hoarding Bug 7.87% 1 10 3 - Jester 7.62% 3 1 - - Thumper 7.62% 3 4 4 - Butler 7.54% 2 7 8 - Spore Lizard 7.46% 1 2 - - Masked 7.37% 1 10 4 - Coil-Head 7.13% 1 5 - - Snare Flea 6.38% 1 4 3 - Hygrodere 6.05% 1 2 - - Barber 3.73% 1 1 - - Maneater 3.48% 2 1 5 - Ghost Girl 2.90% 2 1 - ----------------- Outdoor Entities ----------------- Old Bird 45.00% 3 20 - - Forest Keeper 23.00% 3 3 38 - Eyeless Dog 19.00% 2 8 12 - Baboon Hawk 7.00% 0.5 15 4 - Earth Worm 6.00% 2 3 - ----------------- Daytime Entities ----------------- Manticoil 46.88% 1 16 2 - Locusts 34.90% 1 5 - - Circuit Bees 15.62% 1 6 - - Tulip Snake 2.60% 0.5 12 3 ---------------------------------------------------Min scrap: 26 Max scrap: 30 ---------------------------------------------------"; string text12 = " 44-Liquidation \n ---------------- Unused Moon! Can't travel there Risk Rating: S++ Cost to route: ??? ---------------------------------------------------Map size: 1.6 Map layout: - 28.23% Factory - 71.77% Mansion - 0.00% Mineshaft ---------------------------------------------------Possible weather: - Rainy - Stormy - Flooded - Eclipsed ---------------------------------------------------Max Indoor Power: 13 Max Outdoor Power: 13 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Nutcracker 13.30% 1 10 5 - Bracken 11.61% 3 1 5 - Bunker Spider 11.05% 2 1 5 - Jester 10.49% 3 1 - - Thumper 10.11% 3 4 4 - Snare Flea 10.11% 1 4 3 - Coil-Head 8.24% 1 5 - - Hoarding Bug 7.12% 1 10 3 - Masked 5.99% 1 10 4 - Ghost Girl 5.24% 2 1 - - Hygrodere 3.75% 1 2 - - Spore Lizard 3.00% 1 2 - ----------------- Outdoor Entities ----------------None by now ----------------- Daytime Entities ----------------None by now ---------------------------------------------------Min scrap: 28 Max scrap: 44 ---------------------------------------------------"; string text13 = " Challange Moons \n ----------------- - Is a randomly generated moon that uses the same seed for every player and changes every week - The Exterior will always be one of the vanilla moons - There is no Quota, the goal is to get as much scrap as possible - Every enemy spawn will be the same on every run of the moon, but will change if one is killed - When back in orbit, the value of the scrap is shown, including an leaderboard position - Because there is no anti-cheat the top spots of the leaderboard are occupied by people playing with mods or blatant cheaters. ---------------------------------------------------"; TerminalApi.AddCommand("info experimentation", text + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info assurance", text2 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info vow", text3 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info offense", text4 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info march", text5 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info adamance", text6 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info rend", text7 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info dine", text8 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info titan", text9 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info embrion", text10 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info artifice", text11 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info liquidation", text12 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info challenge moon", text13 + "Search Info: ", (string)null, true); } private void moddedMoonCommands() { string text = " Atlas Abyss \n ------------- Modded moon! Not availible in vanilla Risk rating: S Cost to route: 200 ---------------------------------------------------Map size: 2 Map layout: - 100.00% Factory - 0.00% Masion - 0.00% Mineshaft ---------------------------------------------------Possible weather: - Foggy - Eclipsed ---------------------------------------------------Max Indoor Power: 10 Max Outdoor Power: 6 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Masked 63.85% 1 10 4 - Butler 12.05% 2 7 8 - Nutcracker 12.05% 1 10 5 - Coil-Head 12.05% 1 5 - ----------------- Outdoor Entities ----------------- Eyeless Dog 100.00% 2 8 12 ----------------- Daytime Entities ----------------None ---------------------------------------------------Min scrap: 18 Max scrap: 30 ---------------------------------------------------Mod Created by: Zingar ---------------------------------------------------"; string text2 = " 112-Aquatis \n ------------- Modded moon! Not availible in vanilla Risk rating: D Cost to route: 0 ---------------------------------------------------Map size: 1 Map layout: - 100.00% Factory - 0.00% Masion - 0.00% Mineshaft ---------------------------------------------------Possible weather: - Rainy - Stormy - Eclipsed ---------------------------------------------------Max Indoor Power: 9 Max Outdoor Power: 3 Max Daytime Power: 10 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Hoarding Bug 21.74% 1 10 3 - Snare Flea 19.56% 1 4 3 - Spore Lizard 17.39% 1 2 - - Bunker Spider 15.22% 2 1 5 - Hygrodere 8.69% 1 2 - - Thumper 6.52% 3 4 4 - Bracken 5.23% 3 1 5 - Nutcracker 4.35% 1 10 5 - Masked 0.87% 1 10 4 - Ghost Girl 0.43% 2 1 - ----------------- Outdoor Entities ----------------- Baboon Hawk 96.15% 0.5 15 4 - Forest Keeper 3.85% 3 3 38 ----------------- Daytime Entities ----------------- Manticoil 76.19% 1 16 2 - Locusts 17.14% 1 5 - - Circuit Bees 6.67% 1 6 - ---------------------------------------------------Min scrap: 12 Max scrap: 16 ---------------------------------------------------Mod Created by: sfDesat ---------------------------------------------------"; string text3 = " 43-Orion \n ---------- Modded moon! Not availible in vanilla Risk rating: S+ Cost to route: 750 ---------------------------------------------------Map size: 2.2 Map layout: - 0.00% Factory - 100.00% Masion - 0.00% Mineshaft ---------------------------------------------------Possible weather: - Eclipsed ---------------------------------------------------Max Indoor Power: 24 Max Outdoor Power: 8 Max Daytime Power: 10 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Bunker Spider 18.22% 2 1 5 - Snare Flea 11.59% 1 4 3 - Thumper 11.59% 3 4 4 - Butler 11.59% 2 7 8 - Bracken 9.94% 3 1 5 - Hoarding Bug 8.28% 1 10 3 - Nutcracker 8.28% 1 10 5 - Coil-Head 6.62% 1 5 - - Masked 6.62% 1 10 4 - Spore Lizard 3.97% 1 2 - - Jester 1.65% 3 1 - - Ghost Girl 1.65% 2 1 - ----------------- Outdoor Entities ----------------- Earth Worm 57.14% 2 3 - - Forest Keeper 33.34% 3 3 38 - Eyeless Dog 9.52% 2 8 12 ----------------- Daytime Entities ----------------- Manticoil 65.22% 1 16 2 - Locusts 26.08% 1 5 - - Circuit Bees 8.69% 1 6 - ---------------------------------------------------Min scrap: 25 Max scrap: 35 ---------------------------------------------------Mod Created by: sfDesat ---------------------------------------------------"; string text4 = " 13-Kast \n --------- Modded moon! Not availible in vanilla Risk rating: S+ Cost to route: 1000 ---------------------------------------------------Map size: 2.2 Map layout: - 8.33% Factory - 8.33% Masion - 83.34% Mineshaft ---------------------------------------------------Possible weather: - Stormy - Eclipsed ---------------------------------------------------Max Indoor Power: 20 Max Outdoor Power: 13 Max Daytime Power: 5 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Bracken 15.79% 3 1 5 - Bunker Spider 13.50% 2 1 5 - Snare Flea 12.36% 1 4 3 - Thumper 10.98% 3 4 4 - Hoarding Bug 9.84% 1 10 3 - Spore Lizard 9.15% 1 2 - - Hygrodere 6.86% 1 2 - - Masked 5.72% 1 10 4 - Coil-Head 4.80% 1 5 - - Maneater 3.43% 2 1 5 - Nutcracker 2.29% 1 10 5 - Jester 2.06% 3 1 - - Ghost Girl 1.60% 2 1 - - Barber 1.60% 1 1 - ----------------- Outdoor Entities ----------------- Eyeless Dog 80.46% 2 8 12 - Forest Keeper 14.94% 3 3 38 - Baboon Hawk 2.30% 0.5 15 4 - Old Bird 2.30% 3 20 - ----------------- Daytime Entities ----------------- Manticoil 100.00% 1 16 2 ---------------------------------------------------Min scrap: 29 Max scrap: 39 ---------------------------------------------------Mod Created by: Ceelery ---------------------------------------------------"; string text5 = " Secret Labs \n ------------- Modded moon! Not availible in vanilla Risk rating: S+ Cost to route: 400 ---------------------------------------------------Map size: 2.2 Map layout: - 81.30% Factory - 18.70% Masion - 0.00% Mineshaft ---------------------------------------------------Possible weather: - Foggy - Stormy - Eclipsed ---------------------------------------------------Max Indoor Power: 22 Max Outdoor Power: 14 Max Daytime Power: 20 ----------------- Indoor Entities --------------------- Entity | Chance | Power | Max spawned | HP - Nutcracker 13.17% 1 10 5 - Jester 13.17% 3 1 - - Bracken 11.50% 3 1 5 - Bunker Spider 10.95% 2 1 5 - Coil-Head 10.95% 1 5 - - Snare Flea 10.02% 1 4 3 - Thumper 10.02% 3 4 4 - Hoarding Bug 7.05% 1 10 3 - Masked 5.94% 1 10 4 - Spore Lizard 2.97% 1 2 - - Hygrodere 3.71% 1 2 - - Ghost Girl 0.56% 2 1 - ----------------- Outdoor Entities ----------------- Eyeless Dog 100.00% 2 8 12 ----------------- Daytime Entities ----------------None ---------------------------------------------------Min scrap: 28 Max scrap: 32 ---------------------------------------------------Mod Created by: Ceelery ---------------------------------------------------"; moddedMoonList = ""; if (configDisplayAtlasAbyss.Value) { moddedMoonList += "Atlas Abyss, "; TerminalApi.AddCommand("info atlas abyss", text + "Search Info: ", (string)null, true); } if (configDisplayAquatis.Value) { moddedMoonList += "Aquatis, "; TerminalApi.AddCommand("info aquatis", text2 + "Search Info: ", (string)null, true); } if (configDisplayOrion.Value) { moddedMoonList += "Orion, "; TerminalApi.AddCommand("info orion", text3 + "Search Info: ", (string)null, true); } if (configDisplayKast.Value) { moddedMoonList += "Kast, "; TerminalApi.AddCommand("info kast", text4 + "Search Info: ", (string)null, true); } if (configDisplaySecretLabs.Value) { moddedMoonList += "Secret Labs, "; TerminalApi.AddCommand("info secret labs", text5 + "Search Info: ", (string)null, true); } if (!configDisplayAtlasAbyss.Value && !configDisplayAquatis.Value && !configDisplayOrion.Value && !configDisplayKast.Value && !configDisplaySecretLabs.Value) { moddedMoonList = "- (Need to be activated)"; } } private void miscCommands() { string text = " Weather \n --------- --------------------- Rainy ------------------------ Small puddles of quicksand appear around the map outside. - Possible on: Experimentation, Assurance, Offense Adamance, Dine, Artifice --------------------- Foggy ------------------------ Your Vision outside will be limited - Possible on: Experimentation, Assurance, Vow Offense, March, Adamance, Embrion, Titan --------------------- Stormy ----------------------- Random lightning strikes will happen outside - Metallic objects will attract lightnings - Possible on: Experimentation, Assurance, Vow Offense, March, Adamance, Rend, Titan, Artifice -------------------- Flooded ----------------------- Water levels will be rising as the day progresses - Possible on: Experimentation, Assurance, Vow Offense, March, Adamance, Dine, Artifice -------------------- Eclipsed ---------------------- Entities that spawn outside will spawn as soon as the ship lands - Entities will spawn quicker than normal as the day progresses - Possible on: every moon ---------------------------------------------------"; string text2 = " Meteor Shower \n --------------- - Random event that happens on the surface - lasts 12 in-game hours (8:30 real time) - meteors will fall to the surface killing everything in it's path ---------------------------------------------------"; string text3 = " Suits \n ------- ----------------- Default suits -------------------Orange suit - the starting suit Purple suit - used in weekly challange moons -------------- Purchasable suits ------------------Green suit - 60 Purple suit - 70 Hazard suit - 90 Bee suit - 110 Bunny suit - 200 Pajama suit - 900 ---------------------------------------------------"; string text4 = " Infestation \n ------------- - Every day there is a 2.6% chance that an Infestation occurs - During this day, the spawn rate of Hoarding Bugs is greatly increased - The Inside Enemy Power Level is also set to 30 on Hoarding bug Infestations and to 20 on Nutcracker Infestations that day - There is an additional 25% chance that Nutcrackers will spawn instead of Hoarding Bugs - After the spawn limit for Nutcrackers/Hoarding Bugs is reached, every other entity that can spawn on this moon will have the same spawn chance ---------------------------------------------------"; string text5 = " Traps \n ------- ----------------------- Turret --------------------Damage: 50 per bullet - Activates if an employee is in line of sight - Can be deactivated on the terminal for 4.5s - If hit with a shovel, the turret's mode changes to berserk - In berserk mode, the turret fires aimlessly in an 360° angle ----- Moon ----- Min Turrets --- Max Turrets ------Experimentation 0 7 Assurance 0 11 Vow 0 7 \n Offense 0 9 March 0 15 Adamance 0 12 \n Rend 0 0 Dine 0 18 Titan 0 35 \n Embrion 0 9 Artifice 0 10 \n Liquidation 0 35 ------------------------------------------------------------------------ Landmine --------------------Damage to players: - 0-5.7 units: 100 - 5.7-6.4 units: 50 Damage to entities: Instant Kill - Can be deactivated on the terminal - Activates if an employee or throwable item gets ontop of the mine - If the employee steps on a mine but doesn't step off of it, the landmine doesn't explode - Brackens and Hoarding bugs can activate Landmines if they carry a dead body ----- Moon ----- Min Mines --- Max Mines ----------Experimentation 0 12 Assurance 0 7 Vow 0 20 \n Offense 0 16 March 0 15 Adamance 0 15 \n Rend 0 3 Dine 0 35 Titan 0 23 \n Embrion 0 16 Artifice 0 35 \n Liquidation 0 35 ---------------------------------------------------------------------- Spike traps -------------------Damage: Instant Kill (Players and Entities) - Spike Traps spawn with one of two different modes: - 80% Interval Mode: The trap slams down periodically -- 81% to slam every 0.8s-10.8s -- 10% to slam every 0.8s-26.2s -- 9% to slam every 0.8s-2.1s - 20% Detection Mode: The trap slams down when a player passes an invisible line under the trap ----- Moon ----- Min Traps --- Max Traps ----------Experimentation 0 0 Assurance 0 2 Vow 0 0 \n Offense 0 4 March 0 18 Adamance 0 2 \n Rend 0 7 Dine 0 8 Titan 0 2 \n Embrion 2 14 Artifice 0 5 \n Liquidation 0 0 ---------------------------------------------------PS To my friend who always dies to these traps: Please look at the ceiling more often ---------------------------------------------------"; string text6 = " Insanity \n ---------- - Is a hidden stat every employee has - Affects how often and how loud ambient sounds are played - Haunted doors inside the mansion will open and close at random times when the insanity of an nearby employee is high enough - The Employee with the highest insanity level is more likely to be a target for the Ghost Girl ---------------------------------------------------"; TerminalApi.AddCommand("info weather", text + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info meteor shower", text2 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info suits", text3 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info infestation", text4 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info traps", text5 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info insanity", text6 + "Search Info: ", (string)null, true); } private void interiorCommands() { string text = " Factory \n --------- - Most common interior type, mostly found on free moons - It consists mainly of labyrinthine concrete hallways and corridors, storage rooms, grated catwalks and an apparatus room - Loot can only spawn in the storage rooms, catwalks and the apparatus room - Concrete Hallways conected or close by storage rooms can also contain loot ---------------------------------------------------"; string text2 = " Mansion \n --------- - Primarily found on paid moons like Rend or Dine, but has a small chance to be on every moon excluding march - It consists mainly rooms adorned with bookshelfs fireplaces, kitchens and other household furniture - Loot will spawn in every place of the mansion with larger batches commonly found in the kitchen ---------------------------------------------------"; string text3 = " Mineshaft \n ----------- - Found on a few different moons, most common on Vow, Offense, Dine and Artifice - In the main entrance is always an elevator that goes down to the facility - It consists mainly of stone rooms with mining equipment and a cave system - Loot can spawn anywhere in the mineshaft but most of it is found in the cave system - Additionally every mineshaft spawns +6 base scrap items ---------------------------------------------------"; TerminalApi.AddCommand("info factory", text + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info mansion", text2 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info mineshaft", text3 + "Search Info: ", (string)null, true); } private void entityCommands() { string text = " Bunker Spider \n --------------- HP: 5 Power level: 2 Max Spawn count: 1 Door opening speed: 6.67s Most common: Experimentation ---------------------------------------------------Contact damage: 90 Attack damage: 90 Attack speed: 1s Flash stun time: 7.5s Radar stun time: 1.75s ---- Moon | Chance --------------------------Experimentation 25.55% Assurance 19.22% Vow 11.11% \n Offense 19.30% March 20.32% Adamance 15.27% \n Rend 10.36% Dine 4.65% Titan 10.67% \n Embrion 7.26% Artifice 8.29% \n Liquidation 11.05% ---------------------------------------------------"; string text2 = " Snare Flea \n ------------ HP: 3 Power level: 1 Max Spawn count: 4 Door opening speed: 4.35s Most common: Assurance ---------------------------------------------------Attack damage: 10 Attack speed: 2s Flash stun time: 22.5s Radar stun time: 5.25s ---- Moon | Chance --------------------------Experimentation 22.47% Assurance 25.91% Vow 13.33% \n Offense 11.84% March 12.06% Adamance 10.34% \n Rend 7.47% Dine 4.65% Titan 9.76% \n Embrion 4.73% Artifice 6.38% \n Liquidation 10.11% ---------------------------------------------------"; string text3 = " Hygrodere \n ----------- HP: invincible Power level: 1 Max Spawn count: 2 Door opening speed: can't open Most common: Offense ---------------------------------------------------Contact damage: 35 Attack damage: 35 Attack speed: 0.25s Flash stun time: 30s Radar stun time: 7s ---- Moon | Chance --------------------------Experimentation 13.66% Assurance 7.80% Vow 7.78% \n Offense 14.04% March 4.76% Adamance 4.19% \n Rend 1.45% Dine 2.33% Titan 3.62% \n Embrion 13.25% Artifice 6.05% \n Liquidation 3.75% ---------------------------------------------------"; string text4 = " Spore Lizard \n -------------- HP: invincible Power level: 1 Max Spawn count: 2 Door opening speed: 3.33s Most common: Experimentation ---------------------------------------------------Contact damage: 20 Flash stun time: 4.5s Radar stun time: 1.05s ---- Moon | Chance --------------------------Experimentation 12.33% Assurance 3.90% Vow 5.28% \n Offense 3.07% March 2.86% Adamance 8.13% \n Rend 1.69% Dine 3.49% Titan 2.89% \n Embrion 11.04% Artifice 7.46% \n Liquidation 3.00% ---------------------------------------------------"; string text5 = " Hoarding Bug - -------------- HP: 3 Power level: 1 Max Spawn count: 10 Door opening speed: 0.67s Most common: Embrion ---------------------------------------------------Attack damage: 30 Flash stun time: 3.75s Radar stun time: 0.88s ---- Moon | Chance --------------------------Experimentation 12.33% Assurance 21.73% Vow 17.50% \n Offense 7.02% March 11.43% Adamance 14.04% \n Rend 0% Dine 8.14% Titan 6.87% \n Embrion 27.13% Artifice 7.87% \n Liquidation 7.12% ---------------------------------------------------"; string text6 = " Thumper \n --------- HP: 4 Power level: 3 Max Spawn count: 4 Door opening speed: 3.33s (can open instantly!) Most common: Offense ---------------------------------------------------Attack damage: 40 Attack speed: 0.65s Flash stun time: 7.5s Radar stun time: 1.75s ---- Moon | Chance --------------------------Experimentation 7.05% Assurance 6.69% Vow 2.50% \n Offense 24.12% March 23.49% Adamance 16.50% \n Rend 0% Dine 3.49% Titan 9.76% \n Embrion 9.46% Artifice 7.62% \n Liquidation 10.11% ---------------------------------------------------"; string text7 = " Bracken \n --------- HP: 5 Power level: 3 Max Spawn count: 1 Door opening speed: 0.8s Most common: Vow ---------------------------------------------------Attack damage: Instant Kill Flash stun time: 1.88s Radar stun time: 0.44s ---- Moon | Chance --------------------------Experimentation 5.73% Assurance 3.90% Vow 22.22% \n Offense 1.32% March 17.78% Adamance 9.85% \n Rend 12.29% Dine 5.81% Titan 11.21% \n Embrion 0.95% Artifice 8.29% \n Liquidation 11.61% ---------------------------------------------------"; string text8 = " Ghost Girl \n ------------ HP: Invincible Power level: 2 Max Spawn count: 1 Door opening speed: 0.67s Most common: Rend ---------------------------------------------------Attack damage: Instant Kill Flash stun time: 0s Radar stun time: 0s -------------------- Behaviour --------------------- When the ghost girl spawns, she will check every employee for the following cases that are listed below - The Employee with the most amount of Fear has the highest chance for being the target of the ghost girl ------------------- Case ------------------ Fear --- Highest Insanity level 50 - Highest turn amount 30 - Employee has not been criticly injured 10 - Employee has an item worth more than 150 30 ---------------------------------------------------- A common indicator for the ghost girl are flickering lights - Only the employee who is being haunted by the Ghost Girl can see her - The Ghost Girl will always spawn on a node behind the employee - The haunted employee will hear a heavy breathing behind his back when the Ghost Girl appears - The Ghost Girl only attacks the employee if the employee is looking at her - If the Employee never looks at the Ghost Girl, she will never attack ---- Moon | Chance --------------------------Experimentation 0.44% Assurance 0.28% Vow 0% \n Offense 0% March 0% Adamance 0.49% \n Rend 4.95% Dine 3.49% Titan 3.07% \n Embrion 0% Artifice 2.90% \n Liquidation 5.24% ---------------------------------------------------"; string text9 = " Nutcracker \n ------------ HP: 5 Power level: 1 Max Spawn count: 10 Door opening speed: 0.5s Most common: Rend ---------------------------------------------------Attack damage: - 0-15 units: 100 - 15-23 units: 40 - 23-30 units: 20 Contact damage: Instant Kill Aim duration: - First shot: 1.75s - Second shot: 1.3s - On 1 HP: 0.5s Reload speed: 1.74s Flash stun time: 3.75s Radar stun time: 0.88s ---- Moon | Chance --------------------------Experimentation 0.44% Assurance 0.28% Vow 0% \n Offense 0.88% March 0.95% Adamance 1.97% \n Rend 24.10% Dine 6.98% Titan 12.84% \n Embrion 6.94% Artifice 8.29% \n Liquidation 13.30% ---------------------------------------------------Notes: - Drops shotgun and 2 shells when killed - If another entity is in infront of the shotgun when the nutcracker fires it's shotgun, the entity also takes damage and can potentially die ---------------------------------------------------"; string text10 = " Maneater \n ---------- HP: - Baby: Invincible - Adult: 5 Power level: 2 Max Spawn count: 1 Door opening speed: 1.25s Most common: Vow ---------------------------------------------------Attack damage: Instant Kill Attack speed: 0.5s - 1s Flash stun time: 1.88s Radar stun time: 0.44s ---- Moon | Chance --------------------------Experimentation 0% Assurance 9.47% Vow 14.72% \n Offense 7.46% March 2.86% Adamance 10.59% \n Rend 0% Dine 2.33% Titan 0% \n Embrion 0% Artifice 3.48% \n Liquidation 0% ---------------------------------------------------Notes: - When the interior is an mineshaft, the spawn chance gets multiplied by 1.7 ---------------------------------------------------"; string text11 = " Barber \n -------- HP: Invincible Power level: 1 Max Spawn count: 1 Door opening speed: 3.33s Most common: Dine ---------------------------------------------------Attack damage: Instant Kill Jump speed: 2.75s (Decreases by 0.1s every hour) Flash stun time: 10.13s Radar stun time: 2.36s ---- Moon | Chance --------------------------Experimentation 0% Assurance 0.84% Vow 3.89% \n Offense 0% March 0% Adamance 0.74% \n Rend 2.65% Dine 13.95% Titan 0% \n Embrion 11.36% Artifice 3.73% \n Liquidation 0% ---------------------------------------------------"; string text12 = " Coil-Head \n ----------- HP: Invincible Power level: 1 Max Spawn count: 5 Door opening speed: 16.67s Most common: Offense ---------------------------------------------------Attack damage: 90 Attack speed: 0.2s Flash stun time: 24.38s Radar stun time: 5.69s ---- Moon | Chance --------------------------Experimentation 0% Assurance 0% Vow 1.67% \n Offense 10.96% March 3.17% Adamance 2.46% \n Rend 10.36% Dine 5.81% Titan 10.67% \n Embrion 7.89% Artifice 7.13% \n Liquidation 8.24% ---------------------------------------------------"; string text13 = " Jester \n -------- HP: Invincible Power level: 3 Max Spawn count: 1 Door opening speed: 2s Most common: Rend ---------------------------------------------------Attack damage: Instant Kill Flash stun time: 4.5s Radar stun time: 1.05s ---- Moon | Chance --------------------------Experimentation 0% Assurance 0% Vow 0% \n Offense 0% March 0.32% Adamance 1.72% \n Rend 14.46% Dine 6.98% Titan 12.84% \n Embrion 0% Artifice 7.62% Liquidation 10.49% ---------------------------------------------------"; string text14 = " Butler \n -------- HP: - Multiplayer: 8 - Singleplayer: 2 Power level: 2 Max Spawn count: 7 Door opening speed: 1.67s Most common: Dine ---------------------------------------------------Attack damage: 10 Attack speed: 0.25s Flash stun time: 4.5s Radar stun time: 1.05s ---- Moon | Chance --------------------------Experimentation 0% Assurance 0% Vow 0% \n Offense 0% March 0% Adamance 2.46% \n Rend 4.34% Dine 27.91% Titan 0% \n Embrion 0% Artifice 7.54% \n Liquidation 0% ---------------------------------------------------Notes: - Drops a knife when killed - Spawns Mask hornets when killed ---------------------------------------------------"; string text15 = " Mask Hornets \n -------------- HP: Invincible Power level: 2 Max Spawn count: 7 Door opening speed: 12.5s ---------------------------------------------------Attack damage: 10 Contact damage: 10 Attack speed: 0.5s Flash stun time: 4.5s Radar stun time: 1.05s ---------------------------------------------------Notes: - Only spawns when a butler is killed ---------------------------------------------------"; string text16 = " Masked \n -------- HP: 4 Power level: 1 Max Spawn count: 10 Door opening speed: 0.5s Most common: Artifice ---------------------------------------------------Attack damage: Instant Kill Flash stun time: 5.63s Radar stun time: 1.31s ---- Moon | Chance --------------------------Experimentation 0% Assurance 0% Vow 0% \n Offense 0% March 0% Adamance 0.23% \n Rend 6.02% Dine 0% Titan 5.79% \n Embrion 0% Artifice 7.37% \n Liquidation 5.99% ---------------------------------------------------Notes: - When an Employee dies to a Masked, the Employee will be turned into another Masked - Also spawns when an Employee puts a Mask srap item on their head - Masked Employees can be watched on the terminal camera - The masked Employees dot always spins in circles on the terminal camera - Can enter and leave the Facility ---------------------------------------------------"; string text17 = " Eyeless Dog \n ------------- HP: 12 Power level: 2 Max Spawn count: 8 Door opening speed: 3.33s Most common: Titan ---------------------------------------------------Attack damage: - Players: Instant Kill - Entities: 3 Flash stun time: 5.25s Radar stun time: 1.23s ---- Moon | Chance --------------------------Experimentation 55.56% Assurance 40.21% Vow 2.61% \n Offense 47.39% March 18.72% Adamance 20.00% \n Rend 55.22% Dine 30.12% Titan 65.04% \n Embrion 2.61% Artifice 19.00% \n Liquidation None by now ---------------------------------------------------Notes: - Can find employees and other entities only by sound "; string text18 = " Forest Giant (Keeper) \n ----------------------- HP: 38 Power level: 3 Max Spawn count: 3 Door opening speed: 1s Most common: Vow ---------------------------------------------------Attack damage: Instant Kill Flash stun time: 9s Radar stun time: 2.1s ---- Moon | Chance --------------------------Experimentation 0.74% Assurance 0.52% Vow 65.36% \n Offense 4.27% March 31.53% Adamance 16.84% \n Rend 44.78% Dine 60.24% Titan 26.02% \n Embrion 2.61% Artifice 23.00% \n Liquidation None by now ---------------------------------------------------Notes - Can see extremely far ---------------------------------------------------"; string text19 = " Baboon Hawk \n ------------- HP: 4 Power level: 0.5 Max Spawn count: 15 Spawn number: 2 (Spawn in pairs) Door opening speed: instant Most common: Adamance ---------------------------------------------------Attack damage: - Players: 20 - Entities: 2 Attack speed: 0.5s Flash stun time: 3s Radar stun time: 0.7s ---- Moon | Chance --------------------------Experimentation 0% Assurance 10.31% Vow 20.26% \n Offense 28.44% March 41.87% Adamance 54.74% \n Rend 0% Dine 0% Titan 0% \n Embrion 0% Artifice 7.00% \n Liquidation None by now ---------------------------------------------------"; string text20 = " Earth Leviathan \n ----------------- HP: Invincible Power level: 2 Max Spawn count: 3 Most common: Assurance ---------------------------------------------------Attack damage: Instant Kill (Player & Entities) Emerge time: 1s - 3s Flash stun time: 0s Radar stun time: 0s ---- Moon | Chance --------------------------Experimentation 41.48% Assurance 48.97% Vow 11.76% \n Offense 17.54% March 7.88% Adamance 6.32% \n Rend 0% Dine 1.81% Titan 3.25% \n Embrion 7.83% Artifice 6.00% \n Liquidation None by now ---------------------------------------------------"; string text21 = " Old Bird \n ---------- HP: Invincible Power level: 3 Max Spawn count: 20 Most common: Embrion ---------------------------------------------------Attack damage: - Missile: 30 - Stomp: 10 - Grab: Instant Kill - Missile to Entities: Instant Kill Flash stun time: 9s Radar stun time: 2.1s ---- Moon | Chance --------------------------Experimentation 2.22% Assurance 0% Vow 0% \n Offense 2.37% March 0% Adamance 2.11% \n Rend 0% Dine 6.88% Titan 5.69% \n Embrion 86.96% Artifice 45.00% \n Liquidation None by now ---------------------------------------------------Notes: - Old Birds will kill every Entity in line of sight - Every Old Bird will spawn dormant when the ship lands and activates as the day goes on - If the Apparatus is pulled every dormant old bird will activate ---------------------------------------------------"; TerminalApi.AddCommand("info spore lizard", text4 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info hygrodere", text3 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info snare flea", text2 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info hoarding bug", text5 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info maneater", text10 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info bunker spider", text + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info thumper", text6 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info bracken", text7 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info coil head", text12 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info masked", text16 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info barber", text11 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info ghost girl", text8 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info jester", text13 + "Search Info: ", (string)null, true); TerminalApi.AddCommand("info nutcracker", text9 + "Search Inf