using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("InfiniteSprint")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("InfiniteSprint")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("de99e52d-3263-4c46-ac38-44ee6ee53767")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace InfiniteSprint
{
[BepInPlugin("CopyCat666.InfiniteSprint", "Infinite Sprint", "1.0.1")]
public class InfiniteSprintBase : BaseUnityPlugin
{
private const string modGUID = "CopyCat666.InfiniteSprint";
private const string modName = "Infinite Sprint";
private const string modVersion = "1.0.1";
private readonly Harmony harmony = new Harmony("CopyCat666.InfiniteSprint");
private static InfiniteSprintBase instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)instance == (Object)null)
{
instance = this;
}
mls = ((BaseUnityPlugin)this).Logger;
mls.LogInfo((object)"NaNSprint active!");
harmony.PatchAll();
}
}
}
namespace InfiniteSprint.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void Postfix(PlayerControllerB __instance)
{
if (__instance.isSprinting && !__instance.isInsideFactory)
{
__instance.sprintMeter = 1f;
}
}
}
}