Decompiled source of JoeHidenBiden v1.0.2

JoeHidenBiden.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LC_API.BundleAPI;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JoeHidenBiden")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+925e18975f156fcba7d5e722e98e67a7a96c289b")]
[assembly: AssemblyProduct("JoeHidenBiden")]
[assembly: AssemblyTitle("JoeHidenBiden")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace JoeHidenBiden
{
	[BepInPlugin("Namone.JoeHidenBiden", "JoeHidenBiden", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static class PluginInfo
		{
			public const string PLUGIN_GUID = "Namone.JoeHidenBiden";

			public const string PLUGIN_NAME = "JoeHidenBiden";

			public const string PLUGIN_VERSION = "1.0.0";
		}

		public static AssetBundle CustomAssets;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			BundleLoader.LoadAssetBundle(Path.Combine(directoryName, "modassets"), true);
			_harmony = new Harmony("Namone.JoeHidenBiden");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Namone.JoeHidenBiden is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "JoeHidenBiden";

		public const string PLUGIN_NAME = "JoeHidenBiden";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace JoeHidenBiden.Patches
{
	[HarmonyPatch]
	internal class EnemyTypes
	{
		[HarmonyPatch(typeof(CrawlerAI), "Start")]
		[HarmonyPostfix]
		public static void ElectBiden(CrawlerAI __instance)
		{
			((EnemyAI)__instance).creatureVoice.clip = BundleLoader.GetLoadedAsset<AudioClip>("Assets/movement.mp3");
			((EnemyAI)__instance).creatureSFX.clip = BundleLoader.GetLoadedAsset<AudioClip>("Assets/movement.mp3");
			((EnemyAI)__instance).dieSFX = BundleLoader.GetLoadedAsset<AudioClip>("Assets/bitesound.mp3");
			__instance.shortRoar = BundleLoader.GetLoadedAsset<AudioClip>("Assets/bitesound.mp3");
			__instance.hitWallSFX = (AudioClip[])(object)new AudioClip[1] { BundleLoader.GetLoadedAsset<AudioClip>("Assets/movement.mp3") };
			__instance.longRoarSFX = (AudioClip[])(object)new AudioClip[1] { BundleLoader.GetLoadedAsset<AudioClip>("Assets/bitesound.mp3") };
			__instance.hitCrawlerSFX = (AudioClip[])(object)new AudioClip[1] { BundleLoader.GetLoadedAsset<AudioClip>("Assets/soda.mp3") };
		}
	}
}