using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LC_API.BundleAPI;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JoeHidenBiden")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+925e18975f156fcba7d5e722e98e67a7a96c289b")]
[assembly: AssemblyProduct("JoeHidenBiden")]
[assembly: AssemblyTitle("JoeHidenBiden")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace JoeHidenBiden
{
[BepInPlugin("Namone.JoeHidenBiden", "JoeHidenBiden", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "Namone.JoeHidenBiden";
public const string PLUGIN_NAME = "JoeHidenBiden";
public const string PLUGIN_VERSION = "1.0.0";
}
public static AssetBundle CustomAssets;
private Harmony _harmony;
private void Awake()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
BundleLoader.LoadAssetBundle(Path.Combine(directoryName, "modassets"), true);
_harmony = new Harmony("Namone.JoeHidenBiden");
_harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Namone.JoeHidenBiden is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "JoeHidenBiden";
public const string PLUGIN_NAME = "JoeHidenBiden";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace JoeHidenBiden.Patches
{
[HarmonyPatch]
internal class EnemyTypes
{
[HarmonyPatch(typeof(CrawlerAI), "Start")]
[HarmonyPostfix]
public static void ElectBiden(CrawlerAI __instance)
{
((EnemyAI)__instance).creatureVoice.clip = BundleLoader.GetLoadedAsset<AudioClip>("Assets/movement.mp3");
((EnemyAI)__instance).creatureSFX.clip = BundleLoader.GetLoadedAsset<AudioClip>("Assets/movement.mp3");
((EnemyAI)__instance).dieSFX = BundleLoader.GetLoadedAsset<AudioClip>("Assets/bitesound.mp3");
__instance.shortRoar = BundleLoader.GetLoadedAsset<AudioClip>("Assets/bitesound.mp3");
__instance.hitWallSFX = (AudioClip[])(object)new AudioClip[1] { BundleLoader.GetLoadedAsset<AudioClip>("Assets/movement.mp3") };
__instance.longRoarSFX = (AudioClip[])(object)new AudioClip[1] { BundleLoader.GetLoadedAsset<AudioClip>("Assets/bitesound.mp3") };
__instance.hitCrawlerSFX = (AudioClip[])(object)new AudioClip[1] { BundleLoader.GetLoadedAsset<AudioClip>("Assets/soda.mp3") };
}
}
}