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Decompiled source of DiscordCompany v0.4.0
DiscordCompany.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("DiscordCompany")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DiscordCompany")] [assembly: AssemblyTitle("DiscordCompany")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class KonaiReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Konai"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MelodyReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Melody"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class RitaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Rita"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CorruptReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Corrupt"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TinaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Tina"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class IchihoReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Ichiho"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class IchihoAltReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "IchihoAlt"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class FlareReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Flare"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MaevReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Maev"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ShizukanaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Shizukana"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ShikaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Shika"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NebulaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Nebula"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KanaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Kana"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class IvaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Iva"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class IrohaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Iroha"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KellinReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Kellin"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LielyReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Liely"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SixReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Six"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class BrookeReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Brooke"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class AriaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Aria"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class AdriaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Adria"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CharlotteReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Charlotte"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LunaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Luna"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class RangerReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Ranger"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SerapheReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Seraphe"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class StellaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Stella"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class YuukiReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Yuuki"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KataraReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Katara"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CeceilReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Ceceil"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DeltaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Delta"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DaimonReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Daimon"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class AiryneReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Airyne"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class AilieReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Ailie"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LunohReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Lunoh"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SevenReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Seven"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SierraReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Sierra"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class GhostReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Ghost"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KariaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Karia"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KoseiReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Kosei"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KyahReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Kyah"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NaomiReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Naomi"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SenaishiReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Senaishi"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NatsukiReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Natsuki"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NatsukiAltReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NatsukiAlt"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class PlagueReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Plague"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class PlagueAltReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PlagueAlt"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ShrekReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Shrek"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("NebulaBlight.DiscordCompany", "DiscordCompany", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_03e7: Unknown result type (might be due to invalid IL or missing references) //IL_03ed: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Konai", typeof(KonaiReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Melody", typeof(MelodyReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Rita", typeof(RitaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Corrupt", typeof(CorruptReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Tina", typeof(TinaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Ichiho", typeof(IchihoReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("IchihoAlt", typeof(IchihoAltReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Flare", typeof(FlareReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Maev", typeof(MaevReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Shizukana", typeof(ShizukanaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Shika", typeof(ShikaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Nebula", typeof(NebulaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Kana", typeof(KanaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Iva", typeof(IvaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Iroha", typeof(IrohaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Kellin", typeof(KellinReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Liely", typeof(LielyReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Six", typeof(SixReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Brooke", typeof(BrookeReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Aria", typeof(AriaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Adria", typeof(AdriaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Charlotte", typeof(CharlotteReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Luna", typeof(LunaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Ranger", typeof(RangerReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Seraphe", typeof(SerapheReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Stella", typeof(StellaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Yuuki", typeof(YuukiReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Katara", typeof(KataraReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Ceceil", typeof(CeceilReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Delta", typeof(DeltaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Daimon", typeof(DaimonReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Airyne", typeof(AiryneReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Ailie", typeof(AilieReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Lunoh", typeof(LunohReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Seven", typeof(SevenReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Sierra", typeof(SierraReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Ghost", typeof(GhostReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Karia", typeof(KariaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Kosei", typeof(KoseiReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Kyah", typeof(KyahReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Naomi", typeof(NaomiReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Senaishi", typeof(SenaishiReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Natsuki", typeof(NatsukiReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("NatsukiAlt", typeof(NatsukiAltReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Plague", typeof(PlagueReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("PlagueAlt", typeof(PlagueAltReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Shrek", typeof(ShrekReplacement)); Harmony val = new Harmony("NebulaBlight.DiscordCompany"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin NebulaBlight.DiscordCompany is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "templatebundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }