Decompiled source of LCImposterMod v0.0.1

LCImposterMod.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LCImposterMod.Patches;
using LethalNetworkAPI;
using TMPro;
using TerminalApi;
using TerminalApi.Classes;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCImposterMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCImposterMod")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1c4b7453-27c2-4340-82b7-07157e4815c6")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCImposterMod
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("NecronWasTaken.LCImposterMod", "LC Imposter Mod", "0.0.1")]
	public class ImposterModBase : BaseUnityPlugin
	{
		private const string modGUID = "NecronWasTaken.LCImposterMod";

		private const string modName = "LC Imposter Mod";

		private const string modVersion = "0.0.1";

		private const string modAuthor = "NecronWasTaken";

		private readonly Harmony harmony = new Harmony("NecronWasTaken.LCImposterMod");

		private static ImposterModBase Instance;

		internal static ManualLogSource mls;

		private void Awake()
		{
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("NecronWasTaken.LCImposterMod");
			harmony.PatchAll(typeof(ImposterModBase));
			harmony.PatchAll(typeof(MainPatch));
			TerminalKeyword val = TerminalApi.CreateTerminalKeyword("imposter", true, (TerminalNode)null);
			TerminalKeyword val2 = TerminalApi.CreateTerminalKeyword("chance", false, (TerminalNode)null);
			TerminalKeyword val3 = TerminalApi.CreateTerminalKeyword("nickname", false, (TerminalNode)null);
			TerminalKeyword val4 = TerminalApi.CreateTerminalKeyword("status", false, (TerminalNode)null);
			TerminalKeyword val5 = TerminalApi.CreateTerminalKeyword("enable", false, (TerminalNode)null);
			TerminalKeyword val6 = TerminalApi.CreateTerminalKeyword("disable", false, (TerminalNode)null);
			TerminalKeyword val7 = TerminalApi.CreateTerminalKeyword("reset", false, (TerminalNode)null);
			TerminalNode val8 = TerminalApi.CreateTerminalNode("Something went wrong, I suppose...", true, "");
			val = TerminalExtenstionMethods.AddCompatibleNoun(val, val2, val8);
			val = TerminalExtenstionMethods.AddCompatibleNoun(val, val3, val8);
			val = TerminalExtenstionMethods.AddCompatibleNoun(val, val4, val8);
			val = TerminalExtenstionMethods.AddCompatibleNoun(val, val5, val8);
			val = TerminalExtenstionMethods.AddCompatibleNoun(val, val6, val8);
			val = TerminalExtenstionMethods.AddCompatibleNoun(val, val7, val8);
			TerminalApi.AddTerminalKeyword(val);
			TerminalApi.AddTerminalKeyword(val2);
			TerminalApi.AddTerminalKeyword(val3);
			TerminalApi.AddTerminalKeyword(val5);
			TerminalApi.AddTerminalKeyword(val6);
			TerminalApi.AddTerminalKeyword(val7);
			CommandInfo val9 = new CommandInfo();
			val9.TriggerNode = val8;
			val9.Category = "other";
			val9.Description = "Set an imposter mode settings.";
			val9.DisplayTextSupplier = MainPatch.SetImposterSettings;
			TerminalApi.AddTerminalKeyword(val4, val9);
		}
	}
}
namespace LCImposterMod.Patches
{
	[HarmonyPatch]
	public class MainPatch : NetworkBehaviour
	{
		private static string nickname = "imposter";

		private static int spawnChance = 30;

		private static bool isRoundStarted = false;

		private static TextMeshProUGUI _roleText;

		private static readonly LethalServerMessage<string> customServerMessage = new LethalServerMessage<string>("role", (Action<string, ulong>)ReceiveByServer);

		private static readonly LethalClientMessage<string> customClientMessage = new LethalClientMessage<string>("role", (Action<string>)ReceiveFromServer, (Action<string, ulong>)null);

		[HarmonyPatch(typeof(HUDManager), "Start")]
		[HarmonyPostfix]
		private static void StartHudPatch(ref HUDManager __instance)
		{
			if (!Object.op_Implicit((Object)(object)_roleText))
			{
				AddRoleToHUD(__instance);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "StartGame")]
		[HarmonyPostfix]
		private static void StartGamePatch(ref StartOfRound __instance)
		{
			int count = __instance.ClientPlayerList.Count;
			ulong[] array = __instance.ClientPlayerList.Keys.ToArray();
			int num = Random.Range(0, 100);
			if (num < spawnChance)
			{
				num = Random.Range(0, count);
				customServerMessage.SendClient(nickname, (ulong)num);
			}
			isRoundStarted = true;
		}

		[HarmonyPatch(typeof(StartOfRound), "EndOfGame")]
		[HarmonyPostfix]
		private static void EndOfGamePatch(ref StartOfRound __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			((TMP_Text)_roleText).text = "crewmate";
			((Graphic)_roleText).color = Color.white;
			isRoundStarted = false;
		}

		private static void AddRoleToHUD(HUDManager __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("RoleHUDDisplay");
			val.AddComponent<RectTransform>();
			TextMeshProUGUI val2 = val.AddComponent<TextMeshProUGUI>();
			RectTransform rectTransform = ((TMP_Text)val2).rectTransform;
			((Transform)rectTransform).SetParent(((Component)__instance.PTTIcon).transform, false);
			rectTransform.anchoredPosition = new Vector2(0f, -5f);
			((TMP_Text)val2).font = ((TMP_Text)__instance.controlTipLines[0]).font;
			((TMP_Text)val2).fontSize = 12f;
			((TMP_Text)val2).text = "crewmate";
			((TMP_Text)val2).overflowMode = (TextOverflowModes)0;
			((Behaviour)val2).enabled = true;
			_roleText = val2;
		}

		private static void ReceiveByServer(string data, ulong id)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			((TMP_Text)_roleText).text = data;
			((Graphic)_roleText).color = Color.red;
		}

		private static void ReceiveFromServer(string data)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			((TMP_Text)_roleText).text = data;
			((Graphic)_roleText).color = Color.red;
		}

		private static void ResetSettings()
		{
			nickname = "imposter";
			spawnChance = 30;
			((Behaviour)_roleText).enabled = true;
		}

		public static string SetImposterSettings()
		{
			if (!((NetworkBehaviour)StartOfRound.Instance).IsServer)
			{
				return "Only lobby owner can use these commands.\n";
			}
			string terminalInput = TerminalApi.GetTerminalInput();
			string[] array = terminalInput.Split(' ', '\u0001');
			if (array[1] == "status")
			{
				return $"Enabled: {((Behaviour)_roleText).enabled}\nNickname: {nickname}\nSpawn chance: {spawnChance}%\n";
			}
			if (isRoundStarted)
			{
				return "You can't change mod settings during the round.\n";
			}
			try
			{
				switch (array[1])
				{
				case "enable":
					((Behaviour)_roleText).enabled = true;
					return "Imposter mod enabled.\n";
				case "disable":
					((Behaviour)_roleText).enabled = false;
					return "Imposter mod disabled.\n";
				case "reset":
					ResetSettings();
					return "Imposter mod settings are reset to default.\n";
				case "nickname":
					nickname = array[2];
					return "Imposter nickname are set to: '" + nickname + "'\n";
				case "chance":
				{
					int num = int.Parse(array[2]);
					if (num < 0 || num > 100)
					{
						return "Invalid spawn chance value (0-100).\n";
					}
					spawnChance = num;
					return "Imposter spawn chance are set to: " + array[2] + "%\n";
				}
				default:
					return "Something went wrong?\n";
				}
			}
			catch (FormatException)
			{
				return "Invalid input format.\n";
			}
		}
	}
}