using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using TilesEdition.Utils;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TilesEdition")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Tile's Edition Custom Tweaks")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TilesEdition")]
[assembly: AssemblyTitle("TilesEdition")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TilesEdition
{
public static class PluginInformation
{
public const string PLUGIN_NAME = "TilesEdition";
public const string PLUGIN_VERSION = "1.0.0";
public const string PLUGIN_GUID = "io.github.nelertile.TilesEdition";
}
[BepInPlugin("io.github.nelertile.TilesEdition", "TilesEdition", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("io.github.nelertile.TilesEdition");
private static Plugin Instance;
public static ConfigEntry<bool> configDisplayCustomMainMenuLogo;
public static ConfigEntry<bool> configReformatWeight;
public static ConfigEntry<bool> configReformatTime;
public static AssetBundle assets;
public static ManualLogSource Log;
public static Texture2D mainLogo;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
Log = ((BaseUnityPlugin)this).Logger;
InitConfig();
try
{
harmony.PatchAll();
}
catch (Exception ex)
{
Log.LogError((object)("Failed to patch: " + ex));
}
Log.LogInfo((object)"Loading TilesEdition...");
AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("tilesedition.assets", Assembly.GetExecutingAssembly());
mainLogo = bundle.LoadPersistentAsset<Texture2D>("lethaltilesedition.png");
Log.LogInfo((object)"Plugin io.github.nelertile.TilesEdition is loaded!");
}
private void InitConfig()
{
configDisplayCustomMainMenuLogo = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DisplayCustomMainMenuLogo", true, "Toggle main menu logo changes");
configReformatWeight = ((BaseUnityPlugin)this).Config.Bind<bool>("General.Reformat", "ReformatWeight", true, "Toggle weight reformatting");
configReformatTime = ((BaseUnityPlugin)this).Config.Bind<bool>("General.Reformat", "ReformatTime", true, "Toggle time reformatting");
}
}
[HarmonyPatch(typeof(MenuManager), "Awake")]
public static class MenuManagerLogoOverridePatch
{
public static void Postfix(MenuManager __instance)
{
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
if (!Plugin.configDisplayCustomMainMenuLogo.Value)
{
return;
}
try
{
GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject;
Sprite sprite = Sprite.Create(Plugin.mainLogo, new Rect(0f, 0f, (float)((Texture)Plugin.mainLogo).width, (float)((Texture)Plugin.mainLogo).height), new Vector2(0.5f, 0.5f));
Transform val = gameObject.transform.Find("MenuContainer/MainButtons/HeaderImage");
if ((Object)(object)val != (Object)null)
{
((Component)val).gameObject.GetComponent<Image>().sprite = sprite;
}
Transform val2 = gameObject.transform.Find("MenuContainer/LoadingScreen");
if ((Object)(object)val2 != (Object)null)
{
val2.localScale = new Vector3(1.02f, 1.06f, 1.02f);
Transform val3 = val2.Find("Image");
if ((Object)(object)val3 != (Object)null)
{
((Component)val3).GetComponent<Image>().sprite = sprite;
}
}
}
catch (Exception ex)
{
Plugin.Log.LogError((object)ex);
}
}
}
[HarmonyPatch(typeof(HUDManager), "Update")]
public static class HUDManagerWeightFormatPatch
{
[HarmonyPostfix]
private static void SetClock(ref TextMeshProUGUI ___weightCounter, ref Animator ___weightCounterAnimator)
{
if (Plugin.configReformatWeight.Value)
{
float num = Mathf.RoundToInt(Mathf.Clamp((GameNetworkManager.Instance.localPlayerController.carryWeight - 1f) * 0.4535f, 0f, 100f) * 105f);
float num2 = Mathf.RoundToInt(Mathf.Clamp(GameNetworkManager.Instance.localPlayerController.carryWeight - 1f, 0f, 100f) * 105f);
((TMP_Text)___weightCounter).text = $"{num} kg";
___weightCounterAnimator.SetFloat("weight", num2 / 130f);
}
}
}
[HarmonyPatch(typeof(HUDManager), "SetClock")]
public static class HUDManagerClockFormatPatch
{
[HarmonyPrefix]
private static bool SetClock(ref TextMeshProUGUI ___clockNumber, ref float timeNormalized, ref float numberOfHours)
{
if (Plugin.configReformatTime.Value)
{
int num = (int)(timeNormalized * (60f * numberOfHours)) + 360;
int num2 = (int)Mathf.Floor((float)(num / 60));
int num3 = num % 60;
((TMP_Text)___clockNumber).text = $"{num2:00}:{num3:00}".TrimStart(new char[1] { '0' });
return false;
}
return true;
}
}
}
namespace TilesEdition.Utils
{
public class BundleUtilities
{
public static byte[] GetResourceBytes(string filename, Assembly assembly)
{
string[] manifestResourceNames = assembly.GetManifestResourceNames();
foreach (string text in manifestResourceNames)
{
if (!text.Contains(filename))
{
continue;
}
using Stream stream = assembly.GetManifestResourceStream(text);
if (stream == null)
{
return null;
}
byte[] array = new byte[stream.Length];
stream.Read(array, 0, array.Length);
return array;
}
return null;
}
public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly)
{
return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly));
}
}
public static class AssetBundleExtension
{
public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object
{
Object val = bundle.LoadAsset(name);
if (val != (Object)null)
{
val.hideFlags = (HideFlags)32;
return (T)(object)val;
}
return default(T);
}
}
}