0.6.1
- Added a custom Painting scrap, courtesy of MrSaltedBeef
- Fixed a crash that would occur when crashing the cruiser into a mushroom tree
- Fixed stupid idiots leaving the fire exit wrong
- Slightly moved radar map
0.6.0
- Updated to v81
- Added potential flash floods (effectively a small chance for Flooded weather effects on top of other effects)
- Chance is reduced on more extreme weathers
- Added 2 lore logs
- Added a custom radar map
- Added waviness to foliage
- Added compatibility to mushroom trees for Feiopars
- Added the Backwater Gunkfish to indoor spawns
- Added the Cadaver Growth to indoor spawns
- Added the Feiopar to outdoor spawns
- Added the Giant Sapsucker to daytime spawns
- Adjusted audio for Glowing Vial
- Adjusted audio for Jar of Mushrooms
- Removed Eyeless Dogs from outdoor spawns
- Removed the Syringe from item spawns due to a change in a JLL function that broke it
- Slightly increased the size of foliage (foliage will be changed at a later date)
- Updated dependencies (added itolib for custom alert for Sorrow's flash floods)
0.5.1
- Added additional Blackout compatibility (thanks, mrov!)
- Converted terrain to mesh for post-processing
- Enabled GPU instancing on several materials
- Moved some AI nodes a bit further from the ship to avoid issues with Bracken personal space
0.5.0
- Added the Marsh and Valley content tags
- Added the exclusive Mushroom content tag for devs to add exclusive content
- Added 11 total custom scraps with various properties
- Added Bunker Spiders to the indoor spawn pool (oops, I forgot them)
- Added a new Easter Egg
- Adjusted interior weights (new weights on README)
- Adjusted the water trigger positions slightly during Flooded
- Increased the max cap of Brackens on Sorrow from 1 to 3
- Some scraps can rarely spawn on other moons via Tags
- Reduced the spawn rate of Comedy and Tragedy masks
- Removed the chance for Brackens as a daytime enemy
0.4.0
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