using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CruiserSkin;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("CruiserSkinNARPatch")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CruiserSkinNARPatch")]
[assembly: AssemblyTitle("CruiserSkinNARPatch")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CruiserSkinNARPatch
{
[BepInPlugin("CruiserSkinNARPatch", "CruiserSkinNARPatch", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class CruiserSkinNARPatch : BaseUnityPlugin
{
public static CruiserSkinNARPatch Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
Logger.LogInfo((object)"CruiserSkinNARPatch v1.0.0 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("CruiserSkinNARPatch");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "CruiserSkinNARPatch";
public const string PLUGIN_NAME = "CruiserSkinNARPatch";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace CruiserSkinNARPatch.Patches
{
[HarmonyPatch(typeof(VehicleController))]
public class Patching
{
private static Texture2D main;
private static Texture2D destroyed;
[HarmonyPatch(typeof(VehicleController), "Start")]
[HarmonyPrefix]
private static void StartPatch(VehicleController __instance)
{
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Expected O, but got Unknown
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
//IL_00fa: Expected O, but got Unknown
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Expected O, but got Unknown
main = Plugin.defaults[0];
destroyed = Plugin.destroyeds[0];
Transform[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Transform>();
Transform[] array = componentsInChildren;
foreach (Transform val in array)
{
switch (((Object)val).name)
{
case "Wheels":
{
MeshRenderer[] componentsInChildren2 = ((Component)val).GetComponentsInChildren<MeshRenderer>();
foreach (MeshRenderer val2 in componentsInChildren2)
{
((Renderer)((Component)val2).GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)main;
}
break;
}
case "CabinWindowContainer":
((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)main;
break;
case "DriverSeatContainer":
((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)main;
break;
}
}
}
[HarmonyPatch(typeof(VehicleController), "DestroyCar")]
[HarmonyPostfix]
private static void DestroyCarPatch(VehicleController __instance)
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Expected O, but got Unknown
Transform[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Transform>();
Transform[] array = componentsInChildren;
foreach (Transform val in array)
{
string name = ((Object)val).name;
if (name == "CabinWindowContainer")
{
((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)destroyed;
}
else if (name == "DriverSeatContainer")
{
((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)destroyed;
}
}
}
}
}