CHANGELOG

2.0

2.2.1

  • Updated PikminItemSettings script

2.2.0

  • Modded Onions can now fuse with vanilla onions
  • Added Fusion Rules to Base Game Refernces
  • Base Game Refs are now embeded in the assembly
  • Fixed some issues with the way .LethalMin files were imported into the editor

2.1.1

  • Renamed AttackRange to AttackDistance

2.1.0

  • Added ModInfo to allow custom Pikmin Type Depedeinces
  • Added Way for modders to refernce Pikmin Types from the base mod
  • Tweeked Editor Icons

2.0.2

  • added more fields to pikmin type

2.0.1

  • Added missing dependecy

2.0.0

  • Updated for LethalMin's Full Version

1.0

1.4.0

  • Added "GenerateConfigFile" To PikminType

1.3.0

  • Acidentilly skipped

1.2.0

  • Added "PikminItemOverrideSettings" script
  • Added AttackRange to Pikmin Type

1.1.0

  • Added "ExtraIdleAnimsCount" and "YayAnimationsCount" to PikminType
  • Added more attack settings to PikminType

1.0.0

  • Inital releese