Decompiled source of MonitorEnemies v1.0.0

NoteBoxz.MonitorEnemies.dll

Decompiled 4 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoteBoxz.MonitorEnemies")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LCMoniterEnemies")]
[assembly: AssemblyTitle("NoteBoxz.MonitorEnemies")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCMoniterEnemies
{
	[BepInPlugin("NoteBoxz.MonitorEnemies", "LCMoniterEnemies", "1.0.0")]
	public class LCMoniterEnemies : BaseUnityPlugin
	{
		public static LCMoniterEnemies Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			Logger.LogInfo((object)"NoteBoxz.MonitorEnemies v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("NoteBoxz.MonitorEnemies");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "NoteBoxz.MonitorEnemies";

		public const string PLUGIN_NAME = "LCMoniterEnemies";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace LCMoniterEnemies.Patches
{
	[HarmonyPatch(typeof(ManualCameraRenderer))]
	public class ManualCameraRendererPatch
	{
		private static Coroutine updateEnemiesCoroutine;

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		public static void AwakePostfix(ManualCameraRenderer __instance)
		{
			updateEnemiesCoroutine = ((MonoBehaviour)__instance).StartCoroutine(UpdateEnemiesCoroutine(__instance));
		}

		private static IEnumerator UpdateEnemiesCoroutine(ManualCameraRenderer __instance)
		{
			while (true)
			{
				UpdateEnemyRadarTargets(__instance);
				yield return (object)new WaitForSeconds(1f);
			}
		}

		private static void UpdateEnemyRadarTargets(ManualCameraRenderer __instance)
		{
			EnemyAI[] array = Object.FindObjectsOfType<EnemyAI>();
			HashSet<Transform> currentEnemyTransforms = new HashSet<Transform>(array.Select((EnemyAI e) => ((Component)e).transform));
			__instance.radarTargets.RemoveAll((TransformAndName target) => target.isNonPlayer && (Object)(object)((Component)target.transform).GetComponent<EnemyAI>() != (Object)null && !currentEnemyTransforms.Contains(target.transform));
			EnemyAI[] array2 = array;
			foreach (EnemyAI enemy in array2)
			{
				if (!__instance.radarTargets.Any((TransformAndName target) => (Object)(object)target.transform == (Object)(object)((Component)enemy).transform))
				{
					AddEnemyToRadarTargets(__instance, ((Component)enemy).transform, enemy.enemyType.enemyName);
				}
			}
		}

		private static string AddEnemyToRadarTargets(ManualCameraRenderer __instance, Transform enemyTransform, string enemyName)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			string text = enemyName ?? "";
			__instance.radarTargets.Add(new TransformAndName(enemyTransform, text, true));
			return text;
		}

		[HarmonyPatch("AddTransformAsTargetToRadar")]
		[HarmonyPostfix]
		public static void AddTransformAsTargetToRadarPostfix(ManualCameraRenderer __instance, Transform newTargetTransform, string targetName, bool isNonPlayer, ref string __result)
		{
			if ((Object)(object)((Component)newTargetTransform).GetComponent<EnemyAI>() != (Object)null)
			{
				__result = AddEnemyToRadarTargets(__instance, newTargetTransform, targetName);
			}
		}
	}
}