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NotezyTeam-SelectableInteriors-1.1.1 icon

SelectableInteriors

Allows you to select which Interior will be loaded via the terminal

Date uploaded 2 weeks ago
Version 1.1.1
Download link NotezyTeam-SelectableInteriors-1.1.1.zip
Downloads 1307
Dependency string NotezyTeam-SelectableInteriors-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.4.6 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v65 Compatible)

Preferred version: 1.4.6

README

Selectable Interiors

A Lethal Company mod that allows you to choose which interior will be loaded.

How to Use

Available Commands

Command Description
ListInside Displays a list of all Interior IDs and their names
SetInside [InteriorID] Forces the selected Interior ID to be loaded
SetInside FullRandom Makes any interior randomly selectable no matter the moon
SetInside none Resets interior selection back to random

Examples

> ListInside
Possible Interiors:
Facility (0)
Haunted Mansion (1)
...
> SetInside 1
Forcing Interior Haunted Mansion (1) to be loaded!

Notes

  • Only the host can set the Interior
  • Interior selection persists until changed or set to random
  • The Default Interior ID config will always override what is set in the terimal, make sure to set it back to -1 if you want to select via the terminal again.

CHANGELOG

V1.1.1

  • Added "setinside fullrandom" command, which allows for any Interior to be selected randomly no matter the moon.

V1.1.0

  • Added Default Interior ID config
  • Changed the command "EditInside" to "ListInside" for coherence
  • The "Forcing Interior {name} ({ID}) to be loaded!" command result will no - - longer show the internal name of the dungen for coherence
  • Reformated Interior list to be more readable
  • Changed "Possible Flows: " to "Possible Interiors: "
  • Updated README to be more coherent

V1.0.1

  • Fixed the mod not working at all 💀

V1.0.0

  • Inital Launch